As far as your initial list goes:
Witcher 2: I'll admit to being an unabashed fan of both that universe and how CDPR handled it, but the gameplay isn't always the greatest. I've always found the controls a little but too complicated for a controller. Navigating the the menus really sucks on consoles to. Definitely something I'd recommend, but if you have a chance to go PC with that one, that's the platform I'd pick.
Mass Effect 3: Only if you've played the first two. The "payoff" in ME3 kind of relies on you knowing and liking the characters from the prior entries. If you have that, then a lot of ME3 works. If you don't have that I think it would be hard to view it as anything but a pretty derivative third-person shooter with mediocre-bad writing.
Dark Souls: A solid choice, but I'd play the original over DS2, which I didn't think was anywhere near as good. You need to have a reasonable degree of patience though. It was one of those games that I had some trouble getting into before it "hooked" me.
Other recommendations/de-recommendations:
Deus Ex: Human Revolution: I love this game. Love, love, love, love it. They pretty much nailed the cyber-dystopia feel of the world, and I though the gameplay stayed reasonably true to the original as well. You'll need to like yellow lighting filters though.
Fallout 3: My opinion probably differs a lot from other people here in that I'm not a big fan of this game. I don't think Bethesda did a very good job taking what was unique and cool about the original PC game and translating that onto consoles. I thought the art design was really uninspired (oh, look, more gray and brown) and the decision to make the game first-person and mostly real-time just made it feel like "Oblivion with guns" rather than it's own unique thing.
Divinity: Original Sin: This one is hard, since it's very much going to be a love it/hate it kind of thing. It's super-impressive for a partially Kickstarted game, the devs seem to be giving it a fair degree of support, and if you are into it's "style" it can be very fun. That said, it's definitely super old-school. It reminds me a lot of the Baldur's Gate re-make. That was one of my favorite games of all time, but I had the hardest time picking it up again when playing the re-master because of all the little ways that games have evolved over time. Divinity is sort of like that. It's super-fun if you can get into it, but you need to be really patient and willing to put up with some UI annoyances along the way.
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