RTS or Turn Based Strategy
I can't do it...I can't choose between Civilization and Age of Empires, I just can't! It's like being asked which leg I want to cut off or which child I want to sacrifice to appease a vengeful god. Can't do it!
this is the most difficult poll I've seen in a while...
turn based
but damn you for making me choose you monster
Man I love both, I love me some Age of Empires and Age of Mythology, but I also love XCOM Enemy Unknown and Final Fantasy Tactics back in the day. Total War, however, captures the best of both worlds with the campaign mode in each iteration.
this is the most difficult poll I've seen in a while...
turn based
but damn you for making me choose you monster
Same here
brain work slow so need time to do think thing :\
honestly i prefer turn based as i can puzzle out my moves a/o be more lazy and casual about it at the same time. a little more conductive to drunkeness too. :D
RTS can be fun but only solo for me. i'm an old, lazy, slow curmudgeon who can't keep up with all these kids hopped up on penny whistles and moon pies >:(
e: i'm not THAT old, but i sure feel like it
That was a hard choice but I went with RTS.
I like having to change my strategy on the fly depending on what the other bozo decides to throw at me instead if having the pleasure of relaxing.
If all that fails just grab all units and Attack Move and win.
Or if you really want it described the easy way, pick whatever unit in your RTS that could be desribed as a Void Ray and only build those and a unit that has detection just to be safe.
Skillrays! build lots of them, Attack Move them all to a point behind the enemys base, watch as you win
In my life, I have loved dozens of turn based games - Advanced Wars, Civ 5, the Pokemon games, and most recently XCOM: EU and Fire Emblem: Awakening - and I have loved one RTS game (Age of Empires II). So while I definitely appreciate RTS games, and like plenty of them, I prefer the slower and more tactical style of turn based combat, and I have more TBS games among my favourite games than I have RTS games.
I love both, but if you forced me to choose then I would take turn based. I just like being able to pick a game up and put it down when I like.
Thinking about it, asynchronous turn-based games are only multiplayer games I really play nowadays. Turn based means I can take it slower, maybe just do a turn or two during a lunch hour or whilst waiting for something.
I do enjoy combat heavy RTS games like Dawn of War, Command and Conquer, and Warcraft III. However, I enjoy TBS/Tactics games like XCOM, Fire Emblem, Advance Wars, Final Fantasy Tactics, and Civilization more than most RTS games.
I personally prefer turn based more, but that's also because I play a lot of card and minis games. Easier to take my time and view the consequences vs just trying to be "faster" than my opponents.
Its turn based for me because my childhood wasPokemon Pokemon and more Pokemon so my roots go to TBS and i recently have been able to scratch that itch with Fire emblem and X-com. Hopefully Massive Chalice will live up to my standards of a great TBS.
Turn based strategy by a mile Fire Emblem, Final Fantasy Tactics, Tactics Ogre, and Xcom are all great. I think maybe this is because I'm a single player kind of guy, and a lot of the Real Time Strategy games I've tried don't place very much emphasis on single player. Also they feel more about skill than strategy to me. If anyone has a recommendation to change my mind though, I am open to hearing it.
I think too slow. I like to think a few turns ahead, guessing what my opponent might do and play accordingly. Most RTS don't me the the time I need.
For as many fond memories as I have of certain RTS games (Warcraft III, Age of Empires II, Dawn of War II), I'm also awful at them and I think most RTS single player campaigns aren't very well designed. Unsurprisingly, quite a few of my favorite moments in Warcraft III came from playing all of the crazy and weird custom maps people made.
Conversely, more than a few of the games I hold near and dear are turn-based strategy or are RPGs with turn-based combat. Maybe you haven't heard, but I think the Fire Emblem series is pretty rad, and Civilization isn't half bad either.
Turn Based, though I am specifically referring to unit based close quarters strategy like Xcom, Fire Emblem or FF Tactics. I don't go in for Civ.
But the real answer is Shogun Total War 2. best of both in my opinion. The stuff I don't like about Civ is more presentation related than gameplay.
Turn based strategy seems to encourage actual strategy and planning over RTS, which encourages speed above all else.
I loved Age of Mythology but I frankly cannot keep up with the computer on anything above medium difficulty and it is simply too stressful.
Even online, I never understood how some people attack with elite troops within 2 mins.
It's why I enjoyed Valkyria Chronicles so much as well. Perfect blend of difficulty and fun.
this is the most difficult poll I've seen in a while...
turn based
but damn you for making me choose you monster
Same here
Hahaha yeah me too.
Turn based, if only because there's more quality to go around. Starcraft and Warcraft are the only RTS'es I've managed to enjoy in a long time.
Fuck man, both. I'm a huge jagged alliance and old school x-com fan, but my life would be lacking something without a good RTS. I can't pick.
I adore both RTS and turn based games. However, nothing can compare to taking time tending your empire and slowly watching it grow so turn based wins for me.
Can't believe I just saw an article for Age of Wonders III.
Have wood.
Wait... What? Can it be? I always have an on going game of AoW2 in my household. They can have my money even if it's terrible. I just want to flood the world again or raze cities with an army of angels.
Edit: Haha wow. I've now been informed. http://www.ageofwonders.com/trailer/
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