I'm happy to be the first person to take issue whenever someone says "This is the best time to play videogames, there's something for everyone!" because I feel like it ignores the weirder, more specific concoctions of games there are no replacement for today, and the people who loved those. It just smacks me of "What are you talking about - there's all kinds of shooters and cinematic story adventure games now, and they're not all brown! Something for everyone!" which just ignores the incredible broadness of the PS2-era. I really loved the early Sims console ports, there's nothing really like those since they stopped making them. I loved the specific kind of game that the Suikoden series was, and I've yet to find another game like it. I love the Front Mission games, and I've never found a suitable strategy game replacement for the kind of game it was. The kind of RTS I loved (Age of Empires - the slower more infrastructure-based gameplay) has completely evaporated, though there is some glimmer of hope with a new one in development now. There are a lot of other kind of games from that era that just never survived the transition to the much more expensive development cycles of this generation and the last. So someone telling me "everyone can be happy these days, there's games for everyone!" just hits a nerve.
However, even setting all that aside, I will always believe if you're not enjoying games these days, you're not trying hard enough. (Much more accurate pithy one-liner than "there's something for everyone!") There isn't every kind of game out there, but it is pretty close, and this year as well as last have been great years for games overall. This generation had a slow start, so if we were having this conversation in the middle of 2014 the tone of it might be totally different, but it really only had a slow start for two reasons.
1. The West has been kind of spoiled by roughly-simultaneously worldwide launches, because one of the irritating things people point to is usually those "Back of the PS2 system box showing all these amazing games from 2001" pictures, and one of the things that just makes that easier is that the damn thing came out more than 7 months prior to the American release in Japan, and another month on top of that for Europe. The original Playstation had nearly a full year between JP and NA launches. It wasn't until last generation that console launches closed those gaps pretty seriously. The consequence of this is that it takes a little longer, from the West's perspective, for the "big, new" games to come out once a new generation starts. The PS2 killed it early on in part because the developers on the JP side had most of a year's worth of a head start. This generation people got a roughly equal starting point, which was also slowed because:
2. For some reason some publishers legitimately thought consoles were dead and were scared off of investing in big development projects around the time the generational baton-pass happened. It's easy to laugh at now (and I was laughing at it then, slightly more angrily) but some people seriously thought dedicated games hardware was going away to be replaced by some sort of Apple dystopia where everyone just throws their controllers in the garbage and plays Dark Souls on their tablets or something. This is basically why 2014 was a weird dark year where not much actually happened, because it more or less represented the dry period in a lot of publisher funding cycles where games would've been coming out, but during the Wii-U launch period everyone thought because one console failed, literally every other one might as well, so they held back.
Since then though? This generation has been awesome, honestly, and with those caveats in mind I feel like it has done damn well. The success of the PS4 (and now, the success of the Switch) gave publishers and developers confidence in the dedicated-gaming market that they could take to their penny-pincher bosses and the ease of indie-devs to break into the scene with increasingly more substantial games that fill that big "middle-ground" place between Thomas Was Alone and Metal Gear Solid V has really made this generation so much more diverse and interesting than the last, for the most part. The crashing of some giants from the last gen (Bioware) stings, and I'd like more character-action games than we've gotten so far, but stepping back and looking at the whole picture, I'm really happy with the quality of games these days. Though the business itself leaves much to be desired.
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