I know this sounds like some kind of ass-backwards generalization/stereotype topic, but hear me out.
I'm somewhat of a sociable person, on a scale from 1-10 I'm about 5, sometimes (very rarely) I reach a 7, and usually I'm between 5 and 3. Now the thing that for the life of me I cannot achieve even when I reach a blaring 9 (extremely rarely), is to put my hobby of video games, and my friends OR acquaintances OR relatives OR college mates, in one place.
That is, being sociable is all about having the traits and behavior and general perception that antagonizes sitting somewhere with a controller and blowing shit up (or) making the story happen instead of reading/watching it (or) solving a puzzle instead of watching a documentary about puzzle solving.
See, it's hard as it is to bring any form of emotional or thoughtful depth to sociable conversations. The most I've gotten out of people in terms of depth is discussing an inhumane war, or appreciating the movie Up because it made people tear up (geddit) etc... Any form of emotional or mental investment beyond that same old blabber is considered awkward and creepy. No one goes there.
Whereas video games take that depth to a whole new level.
- If it's a horror game, you don't just watch it while pretending to be scared with your friends, you are MOVING the 'hero' and obligated to do shit all the time
- If it's a story game, you don't just lay back and smoke a joint while either pretending or really being into the story, you have to make the choices and start thinking and feeling too much
- If it's an action or sports game, aside from the few action/sports titles that require no effort of any depth whatsoever (Call of Duty and FIFA), odds are it'll require learning mechanics and knowing how to use gadgets and how to survive, which after the first death turns people off.
I mean, hell, being sociable is so damn superficial that the momentary silences of loading screens, or being "forced to watch" cutscenes causes people to try to skip or make small talk, totally ruining the atmosphere. Even in movies when there's no action or dialogue people start making those small uncomfortable actions.. Awkwardness has become a mandatory component nowadays.
So I'm really, truly incapable of understanding how, while WATCHING A MOVIE with your "buddies" has become a bit of a hassle nowadays because we just refuse to think and feel as long as we don't have to, there are sociable people out there who play DEAD SPACE and THE WITCHER and FINAL FANTASY with their friends or brothers.
Games require mental and emotional investment, dedication, persistence and many more things that the regular - and, more importantly, the sociable - Joe find exhausting. How do you sociable people who play games with others, do it? Do you practice some form of black magic that makes those depth-o-phobic superficial acquaintances somehow turn into deep and willing gamers?
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