I think a cool game would be - you use a story creation tool...like a MadLib or Magnetic Poetry for making a story.
There are 800 story-creation phrases you only pick 20 character, action, choice 'stems' to fit into of one five story frames. So every time you make up a story you see different elements. Moreover, some story elements only pop up after you have played more than 10 times, more than 20 times, or higher.
However, your choices don't decided what happens in YOUR game, only other people's stories determine your game. So you provide stories in the games to your friends play, and they provide stories to you. And because we all start by making a NEW story there are always stories to play.
Also, the story bit are like Cards Against Humanity, you are supposed to make something WEIRD. So, the game would be M-Rated because like a Mad Lib or Magnetic Poetry you might makes a really twisted story that only adults should see. Imagine Bob Saget's "Aristocrats" as a story.
The "root story" is always you are the son or daughter of a noble house. Various medieval themed life, death, theft, war, marriage, love, rivalry, economic, political, social, or festive events can happen. Along the way the story unfolds and you as the player make choices, and you have to make more choices as the story unfolds as the other person wrote it. Some who looked trustworthy might double cross you. You sister who seemed to be helping you was actually the villain. Everyone who 'seemed' out to get you was really just crabby, the story will all turned out okay - if you don't over-react or get provoked.
Because a thinking person is behind the story...hopefully it turns out better than just random weird shit.
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