So, when did GRIN become such a high-profile studio to japanese publishers? That article states that they were "in talks" to do that Final Fantasy game, a Silent Hill game, Strider reboot and a Streets of Rage remake. I can't really put a finger on why they would get picked as a likely dev for all this stuff. The only thing I could think of is that they took initiative and sought out these publishers themselves. Surely BC:Rearmed wasn't that crazy a success story right?
I don't know why GRIN in particular was chosen, but my guess was because Japanese publishers wanted a developer with Western sensibilities at a time when Platinum games wasn't around?
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