Unity has now acquired weta digital for an insane amount of money. For those who don't know Weta Digital, they're a giant in the VFX world for their work on every Lord Of The Rings movie, all the Planet Of The Apes remakes, and they've hand a hand in everything from Godzilla to Game Of Thrones. They have won six oscars for Visual Effects, and multiple other awards too. Simply put, this is a huge deal both for videogames and VFX industries - Unity is acquiring the insanely high-end AAA Weta tech with the intention of making those tools available to anyone with a Unity licence. I don't doubt this will also catapult Unity forward towards being a multi-purpose 3D package on par with Unreal (and their groundbreaking virtual production toolset), and will continue to blur the lines between VFX for games and for films.
Also joining Unity are 275 of Weta’s engineers; in addition, Unity is acquiring Weta’s data and SaaS cloud businesses as well as a large library of visual effects assets. Not included is Weta Digital’s core visual effects business; the company’s visual effects artists will instead be working under the roof of a newly formed entity called WetaFX
The US-listed Unity said the visual special effect tools created by Weta Digital, which has built characters and scenes from film spanning Avatar, LOTR, Wonder Woman and Planet of the Apes, will now be “democratised” and put in the hands of “millions of creators and artists around the world”. “Weta Digital’s tools created unlimited possibilities for us to bring to life the worlds and creatures that originally lived in our imaginations,” said Sir Peter, chairman and co-founder of Weta Digital. “Together, Unity and Weta Digital can create a pathway for any artist, from any industry, to be able to leverage these incredibly creative and powerful tools.”
Simply put, it's a huge investment in one of the most popular game development softwares in the world. It's pretty exciting to think what game devs will be able to do with free access to the weta toolset. Having said that, I do not envy the army of engineers that are now having to integrate all their shit into Unity!
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