First off, I have no relation to Rockstar or any company in any branch of the gaming industry. After hearing every press outlet that I follow weigh in on the Rockstar crunch period on RDR2, the opinion is basically unanimous that crunch is a terrible thing and these workers are being abused for having to work 60-80 hrs per week.
In short, I think that the people getting upset about this are incredibly naive for kicking and screaming over people having to work more than 40 hrs per week. The idea of working more than 40 hrs per week over extended periods of times, possibly even for someone's entire career is common in countless industries. From my personal experience, physicians go through 4 years of medical school with over 20 hours of classtime and at least double that amount of study time per week. After medical school, a residency of at least 4 years limits work hours to 80 hours per week. After residency, physicians typically work close to 60 hours of week for the majority of their careers. From having friends in other technical fields (engineering, software), it seems that every one of them has worked at least 60 hours per week for an extended period at some point in their career.
Does working more than 40 hours per week put stress on other areas of life? Sure, but so does a normal 40 hour work week. I have absolutely zero sympathy for any of these people in any industry having to work over 40 hours per week because every single one of them made the choice to make that their career. I've always loved games and programming, but from day one of following the gaming industry, it was obvious that game development was not a great career in terms of lifestyle outside of work, but that's the price developers pay for getting to work their dream jobs (like in any other industry) and especially in games, having the possibility to make incredible amounts of money. At one point, I thought that I wanted to be a physician, but realized that I didn't want to put in the time commitment because I would rather have a less stressful career. Yea few jobs will pay as well, but I decided to make that trade off of working less and making a bit less money.
Every single person who feels "over worked" has the choice to quit that job and go work somewhere else where they may not make as much money, but they won't have to work as long / hard. If that person has a family to support and cannot quit because they have to maintain that pay rate, well again, having a family and making people dependent on you was a choiceand their options are now restricted because of that choice.
I realize that this is probably a very unpopular opinion, and I won't go into the political aspects of the issue, but I'm just tired of the hand wringing and talking about these evil video game / capitalist companies exploiting their poor workers. Their workers all chose to work there for one reason or another (financial gain, career advancement, personal pride, etc) and make the choice not to leave for an easier job. People need to take more responsibility for the choices they make and have the courage to make a different choice if their situation is making them unhappy.