Online fighting games have been a thing for a long time now, but it seems like the developers of these games like to pretend that the community is somehow not a toxic cesspool of assholes with fragile egos. The matchmaking systems in most of these games are just fucking infuriating. I'm so tired of guys quitting towards the end of the match when it's apparent they are about to lose and getting off scott-free while taking your loss like you should is punished. Annoying as all hell.
Yet Capcom and some others have basically setup these punishment free systems that allow these people to get away with either unlimited disconnects or a certain number per hour. Why not just give the win to the person who didn't quit and a loss to the person who did? Simple. You might have the odd time here or there where someone is unjustly punished because of this, but given the percentages of these situations why even care? I'd be willing to bet for every legitimate disconnect there are probably 20 or 30 rage quits. It's ridiculous. The leaderboards in these games mean less than nothing as a result. Or hell, why not just ditch ranked mode entirely?
Okay...... that feels better. Just needed to vent after having 4 people rage quit on me while playing Hyper Fighting. Kind of lost it when a guy who had beat me in a few previous matches rage quit on me when I finally won one. Sorry for the rambling just needed to get it out there.