Video Games helped my depression and anxiety but the media only has negetives

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#1 Posted by kronixi (37 posts) -

Going through so many years of pain video games was the first thing i reached to that i could get into a stable relationship with.

Moving and doing different controls gave me some self esteem to break out of the rut i was in.

why does the media demonize video games? and they never speak about the positives ?

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#2 Edited by Onemanarmyy (4582 posts) -

Probably because videogames are only important enough to hit the news if they get tied to a negative event or a spectacle like some sort of festival or large scale tournament. Same goes for music, movies & books to be fair. If a murderer is caught, and it turns out that he's really into a certain bookseries that features dark themes, the media in it's quest to understand what shaped this persons views, would point at that bookseries and wonder if that's what set the person off. Or maybe it was that darn metal music in which Satan is worshipped?!

It also doesn't help that the media still believes that 95% of videogames are based around violence & shooting eachother with guns. Not the most logical kind of activity to help with depression & anxiety from an outsiders point of view. Now if an scientific article surfaced that came to the conclusion that gaming is the most effective form of media to battle depression & anxiety, that would be a surprising result to the mainstream media and turn some heads perhaps.

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#3 Posted by nutter (2394 posts) -

I mean, you seldom see stories about how wonderful TV, movies, or sports are. Like games, that’s relegated to entertainment and sports sections or specialty media.

The media covers games when something bad happens or when there’s a gaming event, like E3. Same with movies from not so long ago. In the 90s, you saw movie coverage when someone was apparently inspired to do harm by copy catting a movie (Money Train, The Program), and during award season.

Games are also still relatively young. I was an 80s kid. Back then, video games could make you an easy target for other kids. Give it another decade or so and it’ll be more accepted, still.

Look at comics in the 60s and 70s, claims of TV rotting your brain, scares around subversive films, etc. This is all normal reaction to entertainment.

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#4 Posted by MrGreenMan (250 posts) -

Media has helped push people to often in general misinterpret mental health and use it as something to make someone look terrible and awful and has reinforced this for decades. It's easier to just blame something else than actually put effort into helping others.

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#5 Posted by cikame (2947 posts) -

Whenever the topic of video games and mental health comes up i always think of this.
https://kotaku.com/yes-this-is-an-86-year-old-woman-who-plays-grand-theft-5977627
Yeah, sorry for linking a Kotaku article but it's the best version of the video i could find.
I saw someone above mention bullying and that was definitely the case with me, i was in secondary school in the early 2000's and feel like i just caught the tail end of the major "video game nerd" bullying scene, before everyone began playing games on their phones, it didn't dissuade me from playing games, it just made me appreciate them more for being MY thing.
I think games are harmless, but as with anything individual circumstances need to be looked at.