This seems to be more like a get someone up to speed with playing games and find out what they like. here are some that might worth trying out, mostly to gauge interests and are fairly "easy" to control.
Life is Strange. Story telling, branching story, light exploration and problem solving gameplay mechanics
Civ 5, pre expansion. Turn based so no need to worry about controls, half number crunch half just roll with it based on feels, different playable civs are different yet familiar enough to offers depth. The expansions are fine and good, but they are made in response to what the game needed at the time. Vanilla Civ 5 while not the best of its form is easier to get into, although I think there are some good UI updates.
Stardew Valley, there's an in game clock, but it really isn't that punishing. It is more about managing time, resources, and get better at it as options become available. The combat and fishing portion could get slightly hectic, but gets easier with resources. Also sort of caters to a little of build/make your own fun type of games.
Skyrim, the older TES are a bit too cumbersome in leveling mechanics to pick up quickly. The rather loose control could be a blessing or a curse for someone still trying to get a hand on it. Reception to the exploring aspect of it is a quick way to judge interest. FO might be a tad too demanding on the shooting, it might build expectation/reliance on V.A.T.S. or similar system. It is interesting and should be experience, but not really the norm.
Diablo 3. Loot progression style game with fairly easy controls, however I have only spent limited time with it. I have also heard good things about Path of Exile, but have never tried myself. The Borderlands series might worth a look as a first person shooter counterpart.
Koei -whatever- Warriors game...yes I might be a bad person for recommending this, but it is simple and straight forward at its core, perhaps to a fault for the more experienced videogamesman, but I have seen people who doesn't play game picks it up and "gets" it right away. There is very light strategic gameplay element to it. The item, weapons, and character progressions in the latter halves of the series is an interesting mix of action and number driven gameplay. The problem (besides the obvious!) is that technically speaking the later warriors games are usually better than the previous, but in the latest titles they really went up their own ass with weapon and item fusing mechanics so it might be a bit confusing.
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