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#1 Edited by Calico (17 posts) -


I've some questions obout videogames, that I would like to solve with your help, if it were possible.

_ What genres and subgenres of Video games are obsolete today?. Are the arcade 2D, linear, direct and simple to play (platforms, shoot'em up, beat'em up, run'n gun and Vs fight), are they also or will be in the future? Why?.

What could come, after this type of arcade video games? What will remain after them?

_With the arrival of the three-dimensional game's mechanic and polygonal graphic textured, did not change the style of play, but instead, the way to play them.

The 2D mechanics games, are less playable, complete and fun, than those of 3D mechanics, being more limited and less spectacular (being static screens, such as Bionic Commando Rearmed 1 and 2, Ultimate Ghost'n Goblins, Metal Slug 3, Captain Commando/Dungeons & Dragons: Shadow Over Mystara (1996)), less deep and enveloping.?

_ A report about videogames, he commented, about the different genres of videogames, which in the future, will tend to blend with each other, in the search of the perfect videogame, with 'the best of each one' already incipient trend.

The current genres of video games arcade platforms, beat-em up or brawler, shoot-em up, run-n gun, and Vs fight, could form hybrid games between two or more different genres, or will they remain differentiated as they are until now?

Will the new hybrid genres of videogames, in less arcade games (less direct, linear and simple to play), be transformed then? Why.?

One aspect, which may be relevant in the coming years, now with immersive visualizers, such as Oculus Rift, Samsung Gear VR, HTC Vive Focus, Primax 4K UHD. Represented in SciFi films such as The Matrix, Total Recall, Avatar and Tron, it is Virtual Reality. When we have an advanced or deep Virtual Reality:

Is the future of gaming 100% Virtual Reality/Augmented Reality/immersive?