To me, it is Spec Ops: the Line. Yeah, the story is good and it has some great twists I won't spoil, but the acting, characters and environmental design elevates it far above other AAA games which try to say something (like Haze). Nolan North is at his absolute best in this game, and his slow fall is immaculately conveyed both in tone of voice and his face. The music is great, and there is a ton of stuff to unpack when you dig in there.
The setup of a Dubai, ravaged and abandoned because of sandstorms with people making bullets by melting silver and toys with silk gives such a unique sense of place, and it has some truly breathtaking skyboxes. With global warming and climate change only becoming a larger part of the conversation since it came out, as well as human rights abuses by middle eastern leadership or the US military still being a reality, the game has only gotten more relevant since it came out.
I have never actually played this game as I suck at shooters, but I have watched about 7-8 different people play through it, watched a ton of analysis and secrets videos, read "Killing is Harmless" which is a fan analysis of the game (I don't recommend it), watched and listened to interviews of Walter Williams, the lead writer of the game, read the entire TVTropes page and even seen a demo of a play some people were making based on it. I was borderline obsessed with it, and it truly has been life-changing for me and had a large effect on my worldview. I've since mellowed out, and haven't watched any cutscenes at least in a couple of years, but it still regularly pops into my mind.
Transistor would be second choice for me because of it's sung soundtrack, world and themes. I listen to "We all become", "In cicles", "the Spine", "Signals" and "Paper boats" at least once a week, and as someone interested in philosophy, there is a lot to unpack there, and it really makes me think about the nature of democracy, control and identity.
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