What is the worst written rpg in your opinion

  • 76 results
  • 1
  • 2
Avatar image for deactivated-630479c20dfaa
deactivated-630479c20dfaa

1683

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

I thought the story was the only good thing about Dragon Age 2.

Avatar image for monetarydread
monetarydread

2898

Forum Posts

92

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Legend of Dragoon - The game should have been called, "Generic RPG Story #47: This Time Its Slower."

Avatar image for hollitz
hollitz

2398

Forum Posts

5

Wiki Points

0

Followers

Reviews: 1

User Lists: 12

@crembaw said:

Bravely Default's halfway point actively made me set down my 3DS and go outside to pursue other endeavors.

Bravely Default is my favorite game this year so far, but the story was garbage pretty much the entire way through. To me, that Egil chapter was so much worse than the halfway point thing. It was everything that's wrong with JRPGs.

But the comabt system shines sooooo well past the halfway point. Especially if you do the ridiculously brutal optional fights.

Avatar image for sinusoidal
Sinusoidal

3608

Forum Posts

20

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

I finished Resonance of Fate without having any idea whatsoever of the following:

  • The significance of the main villain, his plan, or even his background
  • The general state of the world or why it's in peril
  • The core motivations of any of the main characters
  • The point of anyone in the supporting cast, good or bad
  • The role of technology and other seemingly major themes in the game

So the ending was completely lost on me, I remember it being brief and (surprise) making no sense whatsoever. I'm not saying it's a bad story... I'm saying it probably could've explained itself better because I have no idea what the hell happened

Resonance of Fate is an odd beast indeed. Most JRPGs - if not every JRPG that isn't this one - vastly overdo the exposition. RoF just leaves it out entirely and attempts to get the story across through the characters' perspectives. Kind of a third-person story telling. Sometimes it works, most of the time it's just incomprehensible. I admire it for trying something different, but the world and the plot really needed to be fleshed out a little better. Combat is awesome!

Avatar image for thomasnash
thomasnash

1106

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

And there are monsters called Brownies. Yes, a zoologist in this universe named a species Brownies.

You'd think they'd want to come up with something less silly, given that they basically make up 50% of the total combat encounters for the first two thirds of the game.

@fetchfox said:

Fallout 3 was rather poorly written at times, but overall fun. I guess I'm blessed to not have experienced any particularly crappy RPG.

I've only played two Bethesda games (skyrim and fallout 3), but in both the main story line is horrible, and it's only the secondary exploration stuff that has the potential to save it? In Skyrim I guess it's the guild stuff. In fallout 3 it's the stuff tied to specific locations - I thought the big town/little lamplight stuff was kind of interesting, as was the stuff with the nuke and tenpenny towers. There's other stuff too, but you get the idea.

I mean I think it's probably evidence of something I feel is probably a good thing - giving individual writers, artists etc. or small groups creative control over distinct areas, because that's probably how they manage to fashion meaty side quests that hold the player's attention. On the other hand the quality of some of this stuff is often used as a defense for the lack of quality of the main storyline. And I think in some ways that makes me think even less of the "main" quests because they end up hardly seeming to tie in to the wider world at all.

This is really different to the original fallout games I think, which had a good balance of distinct areas with their own stories and atmospheres, but which still tied into the wider world and the greater story you were experiencing in some way. (incidentally this is partly, I think, where Kingdoms of Amalur fails in the other direction. None of the areas seem to have any distinct identity outside of the player and their quest/story. This is why actually the dlc stuff was the best stuff in that game by a country mile, as they were a bit more creative with that stuff).

Avatar image for hayt
Hayt

1837

Forum Posts

548

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

#56  Edited By Hayt
Avatar image for crophacker
CropHacker

24

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Quest for Glory V :D hehe

Avatar image for christoffer
Christoffer

2409

Forum Posts

58

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Avatar image for quarters
Quarters

2661

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Not sure about just straight up worst writing, but I feel like Final Fantasy VII and Wild ARMS 2 both have awful translations. That reason alone is why I wish FFVII got remade.

Avatar image for somejerk
SomeJerk

4077

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#60  Edited By SomeJerk

On the J side, too many of the Tales Of games, Tales of Graces F being one of the largest culprits, if not the largest. I recommend going through the game just to experience how bad it is.

On the W side, 3D era Bioware got worse over time. DA2 was made in like eight months and they bragged about it. ME3 was made in seven self-insertion fanfics and they forgot the eight one that handled the ending. Dragon Age: Inquisition and Mass Effect 4 can of course surprise us and be well-written tolerable respectable features but until we know for sure, Bioware is still on that downward turn into being obscenely wanky.

That means you, mindlessly shitty space ninja outta nowhere. Both monitor and keyboard had to be taken away for cleaning after his appearance. Oh ME1 I miss you so, you damn fine game..

Avatar image for gokaired
gokaired

581

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

I'll say I haven't played a dumber RPG than the FF13.

Avatar image for steadying
Steadying

1902

Forum Posts

8

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

#62  Edited By Steadying

I've been playing a lot of Divinity: Original Sin lately, and maaaan that game loves to waste a pretty interesting story with terrible dialog. It's actually kind of frustrating.

Avatar image for veektarius
veektarius

6420

Forum Posts

45

Wiki Points

0

Followers

Reviews: 11

User Lists: 1

#63  Edited By veektarius

@quarters

@damodar said:

@mosespippy said:

I probably wouldn't know because if it's that bad then I probably stopped playing at some point and don't know just how truly bad it gets. Games I've stopped playing because I didn't think they were any good include FFV, FF Tactics War of the Lions, Fire Emblem Awakening (I'm trying to give it a second chance) and Chrono Trigger.

:(

@charlie_victor_bravo said:

Final Fantasy 7. It just does not make sense at any level (bad translation did not help). But it is only rpg that I know that has snowboarding, making it the best rpg that exists.

Star Ocean 2 might be a good candidate but I can't remember anything from it other than it being a disappointing story wise.

FFVII is kind of hard to judge, because the translation is really, REALLY awful. Even simple conversational dialogue far too often ends up basically being incomprehensible nonsense, so there's not much chance of any subtlety or nuance being communicated. You can get the super broad strokes of the whole thing and the intended allegories about fossil fuels etc do come across, but the translation definitely felt like it was preventing me from any real investment. I do wonder if the characters and story would be more interesting if the localisation was better. Maybe not! Oh well, the language of snowboarding is universal.

The PC translation was fine and is the version currently available on Steam.

Avatar image for sub_o
sub_o

1261

Forum Posts

38

Wiki Points

0

Followers

Reviews: 2

User Lists: 8

@refresh said:

Star Ocean: Till the End of Time for me. The plot was just stupid and horrible. Not to mention boring.

Yeap.

Avatar image for internetdotcom
InternetDotCom

4038

Forum Posts

133

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@crembaw said:

Bravely Default's halfway point actively made me set down my 3DS and go outside to pursue other endeavors.

I'm sure there are actually worse games, but not many games just made me stop playing and not care about the ending more than the 2nd half of Braverly Default

Avatar image for deactivated-5cc8838532af0
deactivated-5cc8838532af0

3170

Forum Posts

3

Wiki Points

0

Followers

Reviews: 0

User Lists: 12

@tothenines: It certainly had more memorable characters.

Oh! I just remembered! Tales of Vesperia is a hot piece of garbage when it comes to stories. Character motivations make no sense, the world is confusing, pacing is just the worst. So yeah. That ties with FF 13 for me.

Avatar image for junpei
Junpei

871

Forum Posts

1384

Wiki Points

0

Followers

Reviews: 2

User Lists: 3

@sub_o said:

@refresh said:

Star Ocean: Till the End of Time for me. The plot was just stupid and horrible. Not to mention boring.

Yeap.

It's been a long time since I played it, but what bothered me wasn't so much the twist at the end, but rather how 1/2 to 2/3 of the game take place in an area that is completely irrelevant to the actual plot. Correct me if I'm wrong or remembering poorly, but the main thing you are supposed to care about is the attack on the ship and the well being of your family and getting back to them. Then as soon as you are off that planet after the bulk of the game being there it never matters again. All the characters, towns, their war, etc... completely irrelevant. The game could have been 20 hours shorter easily.

I thought the story was the only good thing about Dragon Age 2.

I'm always torn on DA2. I like how they wanted to make it character focused rather than world focused. And as much as people complain about Anders doing that thing he does regardless of your relationship with him, I like that fact since it goes to show that there are some people that you just can't change. To me that made the character more realistic than if I can make him do my very whim just by talking to him enough. That being said, the game really should have just ended with the Arishok's story arc since the entire last act of that game feels rushed and only exists to set up for DA3. A very poor setup that feels forced and cheap.

Avatar image for video_game_king
Video_Game_King

36563

Forum Posts

59080

Wiki Points

0

Followers

Reviews: 54

User Lists: 14

Combat is awesome!

Except for Critical Mode. Fucking fuck Critical Mode.

(I was on board with the writing, though.)

Avatar image for sarcasticmudcrab
SarcasticMudcrab

552

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

I find nearly all writting in video games relatively bad due to the fact that I read books, but aside from being a snobby dick about it I'd have to go with Two Worlds, but in the kinda so bad it's good way. Love that game :)

Avatar image for fetchfox
fetchfox

1835

Forum Posts

219

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@thomasnash: Then you should really try Fallout: New Vegas. It was made by Obsidian and features far superior writing.

I see what you mean by having different groups tackling separate pieces of the story. For some of the Assassins Creed games it is very noticeable that the real world and the animus world are made by completely different teams... with the real world part being the worst.

Avatar image for sparky_buzzsaw
sparky_buzzsaw

10169

Forum Posts

3772

Wiki Points

0

Followers

Reviews: 39

User Lists: 43

#72  Edited By sparky_buzzsaw

Your picks are literary gems in comparison with stuff like Metal Dungeon and Grotesque Tactics. But the real winner here, as is the case with pretty much every "worst of" RPG category, is Agarest. That steaming pile of shit is the worst at everything, and if that sounds like hyperbole, go play it and tell me I'm wrong. The worst story, the worst characters, the worst gameplay, the worst setting, the worst, worst, worst.

Avatar image for matatat
matatat

1230

Forum Posts

2

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

To be fair pretty much every JRPG story is trash.

Avatar image for alistercat
alistercat

8543

Forum Posts

7628

Wiki Points

0

Followers

Reviews: 2

User Lists: 30

Avatar image for junpei
Junpei

871

Forum Posts

1384

Wiki Points

0

Followers

Reviews: 2

User Lists: 3

@sparky_buzzsaw: I will only defend Agarest on the combat (well, Agarest Zero anyway since it's the only one I've played). The way attacks are chained reminded me of Hoshigami only actually playable.

Avatar image for matatat
matatat

1230

Forum Posts

2

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

@junpei said:

@sparky_buzzsaw: I will only defend Agarest on the combat (well, Agarest Zero anyway since it's the only one I've played). The way attacks are chained reminded me of Hoshigami only actually playable.

Combat mechanics are usually the highlight of any JRPG I've noticed. That and sometimes art direction. Stories always end up being some standard fantasy anime garbage, or incredibly convoluted anime garbage.

Also to note is the music. Some JRPGs have FANTASTIC music.

Avatar image for drdarkstryfe
DrDarkStryfe

2564

Forum Posts

1672

Wiki Points

0

Followers

Reviews: 1

User Lists: 2

Sudeki for the original Xbox. The story was kept together by the loosest of threads, and needs a ridiculous amount of suspension of disbelief; all of which was thrown out when you beat the game and get a horrendous ending.

Avatar image for fisk0
fisk0

7333

Forum Posts

74456

Wiki Points

0

Followers

Reviews: 0

User Lists: 75

#78  Edited By fisk0  Moderator

I'm sure there are some JRPG's from the 80's and 90's where it's hard to tell if the source material actually made sense at some point but was screwed up by the translators, or if the translators did what they could with some terrible material. When it comes to games I know for sure that the source material was pretty shitty, I'd say Diablo 2 and 3. I'm not a big fan of the writing in the Mass Effect series either, but I wouldn't call it the worst (but I was damn near close to stop playing Mass Effect 1 an hour in or so when all the options as you reveal your dream to the senate thing were terribly written and especially made no sense considering the mission you had just been assigned).

Krater is up there too. I absolutely love the music, but the writing was not good at all, though I guess part of that was because the game tried to evoke a specific kind of Swedish 1930's comedy, known as pilsnerfilm (I haven't managed to find a English translation of this, but it's fairly close to slapstick) which I've never liked either.

Oh, and I guess Mars: War Logs, but I haven't seen how the retranslation turned out, and it seems like the original translation from French was really poorly done.

Avatar image for boozak
BoOzak

2858

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Out of recent RPGs, I would've said FFXIII, then I played XIII-2. Spoilers ahoy!

The whole plot centers around the main bad guy trying to destroy all of time to stop some chick from constantly being reborn and dying over and over, only by the time he tries to do anything about it, there are literally two people left in the entire world. Both male. Unless they're gonna pull a Jurassic Park and one of them spontaneously changes sex, she's never being reborn again. His motivation is completely nonsensical. To top it all off, they retcon the end of XIII to put Lightning in some far-flung future for no apparent reason other than as a lame excuse to send her sister through some of the most egregiously awful uses of time travel to try and find her. It's one huge steaming pile of illogical nonsense.

I've been playing 13-2 recently because there's fuck all else to play right now and i'd have to agree with you. I havent beaten the game (I got to the part where doctor Hope robotnic asks me to go after the chaos emeralds) but the plot is laughably bad even for a Final Fantasy game. At least it makes fun of the stupidity on occassion with random time peroids that have nothing to do with anything (they might contribute towards alternate endings but like I said I havent beaten the game) so there's that.

Lightning Returns looks equally as dumb but I kind of want to play it because the battle system seems somewhat interesting.