What kind of game should I make? I need some motivation.

Avatar image for development
development

3749

Forum Posts

61

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Poll What kind of game should I make? I need some motivation. (35 votes)

2D game where you kill things and use the ragdolled corpses as weapons 11%
Adventure game that takes place in a small room 9%
Racing game that uses people for cars 11%
Cookie-cutter game with tacked-on political commentary. Good for page views. $$$$. 6%
Real simple, stripped-down 3D crafting game, a la Minecraft 6%
Some kind of hunting game that isn't about shooting your typical animals (i.e. deer, cats) 0%
Sports game. I don't know much about any sport, so this would be fun. 9%
A small space sim featuring dinosaurs 14%
You can't delete extra poll slots... uhhhh... parachuting simulator? 14%
Other (...which I will now post in the comments). 14%

So, I know your immediate thought is probably "why should we care about you?" and that'd be mine too, but just roll with me this once... because I love you.

And this is a serious poll, by the way. I need some motivation to make a small game, and who better to give it to me than a bunch of strangers? I got distracted and didn't make a Candy Jam game, so I need something else to make. These are some ideas I pulled off the top of my head. Pick one, or give me another. It needs to be feasible as a short project, but you name it; I'll make it.

I'll post a blog with the finished product in a couple days or whatever. It'll probably be GOTY, just sayin'.

 • 
Avatar image for scruggs
Scruggs

33

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Windjammers.

Avatar image for musubi
musubi

17524

Forum Posts

5650

Wiki Points

0

Followers

Reviews: 8

User Lists: 17

Actually the parachute simulator would be pretty hilarous if you made it like Surgeon Simulator or Probaly Archery where you have to control your individual hands/fingers and manipulate the controls to successfully open the chute and navigate it to a safe landing.

Avatar image for egg
egg

1666

Forum Posts

23283

Wiki Points

0

Followers

Reviews: 0

User Lists: 10

Google "a sonic game that jumps for you forums"

Avatar image for werupenstein
Kidavenger

4417

Forum Posts

1553

Wiki Points

0

Followers

Reviews: 90

User Lists: 33

Everyone not voting for "people cars" is wrong.

Avatar image for pezen
Pezen

2585

Forum Posts

14

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Alright, here's my pitch; 2D platformer called "The Week" where levels Monday through Friday are exactly identical, but your ability to jump over the obstacles become increasingly harder. When you finish Friday, you get to "Bonus Level: Saturday" which has no obstacles and where you just collect a bunch orbs that make a nice sound and your speed increase the more orbs you collect until you're at the end and a an celebratory tune is played. That's when you reach "Epilogue: Sunday" and you start by losing all the orbs and you move really slow. That level is short but takes some practice to get through due to your speed. If you manage to beat that level, you start over on Monday.

Avatar image for egg
egg

1666

Forum Posts

23283

Wiki Points

0

Followers

Reviews: 0

User Lists: 10

#6  Edited By egg

I didn't vote because they all seem like OK ideas. you never know really .

2d ragdoll, racing game, and space sim sound the most promising out of the choices presented. as is demoskinos's parachute idea

what about a hunting slash casino slots game. the casino is infested with deer and you have to shoot them while playing slots . beautiful.

Avatar image for zevvion
Zevvion

5965

Forum Posts

1240

Wiki Points

0

Followers

Reviews: 6

User Lists: 2

Taboo, taboo, but I'm still interested in a game surrounding sexual stuff. It's a valuable part of life, but it's always cut or otherwise non existent in most games because 'you can't do that'. I have no idea how such a game could be fun, but then I have no ideas about any game anyway. It's probably too hard to pull off though.

Avatar image for rongalaxy
RonGalaxy

4937

Forum Posts

48

Wiki Points

0

Followers

Reviews: 1

User Lists: 1

#8  Edited By RonGalaxy

A sidescrolling noir adventure game set in a level based open world city (locations in the city serve as levels, which can be accessed from a map). You play as an investigative journalist. Main goal from a gameplay standpoint is to capture the essence of solving a case like no other game has done before. I have other ideas, but I wont post them cause I'd end up writing too much.

Avatar image for deactivated-601df795ee52f
deactivated-601df795ee52f

3618

Forum Posts

6548

Wiki Points

0

Followers

Reviews: 1

User Lists: 1

Fappy Bird

Avatar image for supadupatroopa
supadupatroopa

22

Forum Posts

1324

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Here's an idea me and my friends generated in the starting hours of the global game jam just passed:

The great powers of 1836 have now discovered how to move their landmasses, and are trying to take over the world through colliding and other gentle-country-ly combat whilst moving around the world.

Dunno where to go from there but that was the basis of it, full x/y movement, basic combat, hovering around smaller countries to puppet them for something - pretty dumb idea but could lead to something good-dumb

Avatar image for fisk0
fisk0

7321

Forum Posts

74197

Wiki Points

0

Followers

Reviews: 0

User Lists: 75

#11  Edited By fisk0  Moderator

Sports game or space sim sounds best to me. I think a sports game is probably better if the developer doesn't know anything about sports, otherwise they just crawl up their own ass with implementing all the ridiculous rules of real sports.

Avatar image for egg
egg

1666

Forum Posts

23283

Wiki Points

0

Followers

Reviews: 0

User Lists: 10

a dating Sim where the ending is turns out she was you sister.

oops.

the game would have artistic merit. you would get like awards and stuff

Avatar image for development
development

3749

Forum Posts

61

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@supadupatroopa: That sounds super stupid and great. If I can think of a way to do it within my capabilities I'll give it a shot.

@egg said:

a dating Sim where the ending is turns out she was you sister.

It can take place in Iceland or somewhere equally small. It will be gaming's "The Crying Game."

Main goal from a gameplay standpoint is to capture the essence of solving a case like no other game has done before.

Hahah, wait. I need to know what that unique case solving thing is.

@pezen Hmm... that's something I can probably do in a couple days. If we're on the same page, then those orbs are some drug or alcohol, and "losing" them is vomiting them all up. Hmm... getting some really interesting ideas thinking about this...

@demoskinos Damn, another good idea. That's also within my capabilities. Hmmmmmmmmmmmmmmmmm...

Avatar image for ripelivejam
ripelivejam

13572

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

STRATEGY RPG IN THE VEIN OF FFT OR DISGAEA FOR THE PEE CEE

Avatar image for christoffer
Christoffer

2409

Forum Posts

58

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

#16  Edited By Christoffer

A Dating Sim -esque game where, as a time traveler, you have to stop the assassination of Abraham Lincoln.

Edit: It's called Lincoln Force

Avatar image for geraltitude
GERALTITUDE

5991

Forum Posts

8980

Wiki Points

0

Followers

Reviews: 17

User Lists: 2

Listen to your heart, it's telling you what game to make.

If it's not... don't make a game.

Alright too dramatic!

Hows about a.............. game.... where....

Ok get this.

You play as mist. (but all pixelated). And you have cool mist moves. Like... enter the drain! enter the chimney! pass through the tight corridor! But you can also use Mist_Linger to make things moist. Like creating a puddle for someone to step in! Or giving someone a cold! Or you could use it to block traffic (they can't see) or cause an accident. Or Mist_Linger next to a tree and maybe some seeds will grow into a plant (science works like that right?). So it's a top down game where you're looking at a town, and you use your mist powers to affect the narrative. It's a roguelike. Every day Billy leaves his house and drives his car. But what if you mist the way up?? And he has to go another way? Help Billy survive using the power of mist.

It's called MistMaker: Billy Moyst.

Avatar image for pezen
Pezen

2585

Forum Posts

14

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Avatar image for rongalaxy
RonGalaxy

4937

Forum Posts

48

Wiki Points

0

Followers

Reviews: 1

User Lists: 1

@development: It would be esoteric like real case solving. Every object in the game would be intractable to some degree (can be looked at closer and inspected and collected as evidence). The entire map is open from the get go, and you are given very little to go by when a case opportunity presents itself, which means you have to think critically and decide where you should be going. It wouldn't be hand holdy like most point and click adventures are (and wouldn't, simply, be a point and click game). You are given a journal that allows you to input text notes for future reference. And the reason it would be investigative journalism and not a straight up detective story is because it broadens what a case can be; a case wouldn't have to be rooted in criminal proceedings. It could be any number of things that would make for a good story (when a case is solved, the story to come out of it will serve as a statistics sheet for how you accomplished the case. The story can turn out differently if you approached the case from a different angle). It also makes what the character is doing more morally ambiguous.

It would also feature some really dumb/arcane qualities as well. EX: there's a jump button that's completely useless (makes you jump like an average person, which is to say not very well) except for a few circumstances. You have a gun and 1 clip, which can be shot at anytime, but is only necessary for certain sequences (meaning you would make it harder for yourself if you waste those bullets inbetween cases and arent near a place to get more). I also envision a secret case that is present throughout the duration of the game that would take community effort to solve.

Really though, the most important thing is making everything highly interactable, which can be accomplished more easily when its a 2d side scroller, and making case solving a rewarding and challenging process (which few have come close to accomplishing).

Think of it like LA noire having a baby with the metagame from Fez, the sensibilities of a Metal Gear Solid game having a baby with a Deus Ex style hub based world (but the different 'worlds' can be accessed at anytime), and those 2 babies having another baby, creating this.

It's kind of a ridiculous idea that takes from a lot of conflicting influences, but I really think it could work. Too bad I don't know shit about making a game, or else I would be working night and day to make this idea become reality.

Avatar image for cyberbloke
cyberbloke

210

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

There must be a way of utilising Google Street View in a game. Some kind of treasure hunt or point and click adventure where you navigate the real world.

Avatar image for development
development

3749

Forum Posts

61

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Okay, I'm gonna draw a line in the sand so I can get started. Congratulations to Space Sim with Dinosaurs. I'll have your child ready in a few days.