With so much talk about the Nintendo flameout at E3, and blowing off the hardcore gamer, I was wondering: what makes a game hardcore?
I've heard plenty of discussion on what people feel makes a gamer hardcore, but what about a game?
- Is there a requisite level of violence necessary that most casual folks don't have the stomach for?
- Is it the genre? Are there "casual" FPS and RPGs?
- Is it mechanics? A level of complexity to play a game that is a barrier to people not willing to invest long hours to master it?
Can you define a hardcore game, or is it strictly an "I know it when I see it" situation?
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