A number of these leap to my mind immediately.
The first big one was when I was 12 or 13 and my older cousin brought over his new PS1. You have to understand that at the time the consoles I owned were an NES and a Sega Genesis, and we didn't yet have an internet connection and didn't watch much TV, so I was fairly disconnected from the latest gaming news. So seeing this new console was just completely mind-boggling. I still remember the three games my cousin brought: Battle Arena Toshinden, Tekken, and Twisted Metal. That last one left the biggest impression of all at the time... I still have this image seared into my brain of Warthog driving around the Suburbia level.
Another one was when I realized I had stayed up all night playing Romance of the Three Kingdoms VII for PS2. For this one it's actually important to understand something about the room I was playing in. Our living room had a TV on a stand in the corner, and directly behind it on one wall was a big sliding glass door leading to the back deck that took up almost the entire wall. Well, RTK7 was so compelling in its "just one more turn" gameplay that I played until something like 7 in the morning, but didn't realize it until I turned the TV off... because the light from the TV shining directly into my face had obscured the light coming in through the sliding glass door. So there was this moment of, "Wait... OMG it's fucking light outside. What the hell time is it?!"
Then there was Resident Evil 4. I remember watching Greg Kasavin's Gamespot video review of the game and being just ridiculously hyped up for it. The problem was that I didn't own a Gamecube. I was in college at the time, and offered to go halvsies on it with a guy on the same floor of my dorm who did own one. The first time I got to play, said duder was away for the weekend, but a couple of other guys ended up hanging out with me watching me play it. And even despite my expectations, that game still just completely blew me away. I played it for 11 straight hours without stopping and just had about the best time of my life playing a game. It was the video game equivalent of seeing God. Of course I was forced to buy a Gamecube of my own shortly thereafter. Being unable to play this thing on my own schedule had just become completely unacceptable!
The last experience I had like this that really sticks with me is playing Demon's Souls for the first time. My brother and I had both been big From Software fans in the 90s, particularly their King's Field and Armored Core games. He'd seen some of the coverage for Demon's when it was still only in Japan, and we both thought it looked awesome, but worried that it would never be released in the west. Then, of course, it was. At the time I only had a 360 and no PS3, though. But eventually I was visiting my brother for our shared birthday (we're identical twins, but lived in different states at that point), and so I got to test drive the game. I hadn't felt that kind of wonder playing a game since RE4 four or five years earlier. The thing that sticks with me is that I did reluctantly go to bed one night, but then got up at something like 5:30 or 6:00am the next morning so I could play it a little more before I had to head back home... and I like my sleep. Demon's was so good that I didn't care. After that, much as had happened with RE4, I felt forced to buy my own PS3. But as it happened, the new slim model was being released in about a month, on Black Friday, so I forced myself to wait so I could get one of those. Waiting to buy a new console had never felt so long.
But I suppose there's a reason they call early adolescence "the wonder years." We tend to be hit harder by wonder during that time in our lives, when everything is newer, and we're not so old and jaded. I played Demon's when I was ~25, which I guess for me was sort of the tail end of having those sort of ridiculously intense reactions to games. I mean, I've played some great games since then, and some of them have even managed to hit me pretty hard, but nothing quite to the degree of those early experiences.
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