So a bit ago I saw a meme on Facebook about not trusting auto saves and always manually saving. It got me thinking how in a lot of games this isn't even an option anymore. If the autosave craps out on you then you are screwed. I was also thinking about the issues with save transfers on PS5 and not having the saves you want as easily as on PS4. So I was wondering, especially for older gamers prior to this always online, cloud backup, era of gaming, was there a negative experience with an auto save or with a single manual save that caused you to make backup saves? I know a lot of people do a lot of backup saves in games where they might save scum like XCom or a heavily choice based RPG like Mass Effect. I personally always try to have three saves that I alternate between if given the option in any game. I started doing this after an experience in the original God of War on PS2. I had only one save file which was corrupted right at the final boss fight with Ares. The save would load and let me fight and beat Ares, but would crash on the quick time event after the fight. So I didn't get to see the end of the game until the remasters on PS3. Also, some older PC games from the 90's I recall being able to quick save in a near impossible situation which would require me to start a level over because I quick saved with 2 health right before a boss fight in Doom 2 or something like that.
So do a lot of younger gamers on here who maybe started gaming in the HD era (like 360 onwards) feel the same compulsion to manually save and to use multiple save slots if given the option? Or do cloud backups and far more secure and regular autosaves make that something you only worry about in a game where you might want to return to a specific decision point?