Hm, I'm torn between Diablo: Reaper of Souls and F.E.A.R.. The former just floored me with all the amazing improvements over the original release and how freaking fun it is. I can't remember the last time I enjoyed a game so much, and I've been going back to it on and off for quite a while now. Meanwhile, F.E.A.R. had absurd physics, a nonsensical plotline, and was just freaking marvelous. When I shot an ATC guard in slow motion, the "physics" kicked in and propelled his corpse twenty feet into the air and over the edge of the roof. I just stared in awe as he gracefully tumbled off the screen, his Wilhelm screen slowly playing in the background.
It was so charmingly stupid that I couldn't help but love it. Here is this game purportedly all about scaring the heck out of you, and yet you are a superhuman warrior whose defeated foes fly hither and thither from the might of your absurdly powerful guns. It's perfect. Well, the office building section is brutally repetitive, encompasses over half the game, has only minor variations between floors, and then ends with you fighting your way up four floors of parking garage while staring incredulously at the screen... but the asinine ragdoll physics and subverting of horror tropes with Norton Mapes kind of made it all worthwhile. It's one of my personal favorites now. I was rather sad when I loaded up F.E.A.R.2 a few days ago to finally see the next game and realized that enemies either crumpled to the ground or exploded from their gas tanks being ruptured. I kind of pouted. It just wasn't the same. Much better level variation, but not the same. :-P
As to my all time favorite, since people seem to be listing those: Max Payne from 2001. Just superb. Even when I was playing that for the first time, I knew it was my favorite freaking game. It just hit all the rights notes all the time. Superb.
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