Who is the highest quality independent developer remaining?

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yoctoyotta

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#1  Edited By yoctoyotta

Who is the highest quality independent developer remaining? Activision's CEO, Bobby Kottick, proclaims that would be Bungie. The CVG article quoting Kottick mentions Valve, Epic, Ninja Theory, Level-5, Insomniac, Foundation 9, Gearbox, Sucker Punch, Rebellion and Terminal Reality as possible exceptions to the word of Bob.
 
Who do you think is King of the Indies? My money is on Valve, but bless Bungie for their multi-player innovations.
 
Source:
http://www.computerandvideogames.com/article.php?id=265559

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SammydesinasNL

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#2  Edited By SammydesinasNL

The Behemoth
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Vodun

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#3  Edited By Vodun

Valve hands down, but fanboy love for Double Fine as well.

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timemuffin

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#4  Edited By timemuffin

Zynga...obviously.  
 
Sorry, if I'm being blunt but this is a rhetorical question. Valve has a better track record than even publisher owned studios like Blizzard and BioWare. Gabe and Co. scrap more projects than what other studios release in a decade. They are ruthless about quality control.

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Vodun

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#5  Edited By Vodun
@TimeMuffin: Also, because of Steam Valve hardly even needs a publisher. They control almost everything themselves.
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fjordson

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#6  Edited By fjordson

I think Bungie and Valve are at the top. Certainly my favourites at least.

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EVO

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#7  Edited By EVO

Gotta hand it to Kotick, dude knows hows to troll.

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foggel

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#8  Edited By foggel

I would say Valve, but the $=€ thing disappointed me to such a degree I lost a lot of respect for them.

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meteora

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#9  Edited By meteora

Valve. Blizzard too a couple of years ago before the whole merger (though to be honest, they were under another publisher before).

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Scooper

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#10  Edited By Scooper

I'll go with Valve. They've gone from unknown to releasing the best games of all time and creating a PC platform that has no equals. All at the same time they trolls their fans with BBS mysteries and write comic books about TF2 while updating it for years after release for free to keep the community very much alive. Valve hands down.

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schizogony

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#11  Edited By schizogony
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MooseyMcMan

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#12  Edited By MooseyMcMan
@schizogony said:
" Access Games "
Not positive that they're independent, but whatever. I go with them too. 
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Adamsons

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#13  Edited By Adamsons

Valve
 
I like Splash Damages style though so a mention for them too. (ET:QW / Brink)

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MikkaQ

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#14  Edited By MikkaQ

Valve is great for Steam, but I've never liked the "feel" of their games. I mean they're good and fun and all, but something doesn't rub well. 
 
I'm a big Bungie fan but Kotick's waay too invested in his own deal to state that objectively. 
 
With all the stuff they've been doing lately, and the potential to actually FINISH Duke, I'm going with Gearbox. Borderlands came outta nowhere for me, but totally swept me off my feet. Plus Randy Pitchford's office beats the SHIT out of any of those other execs. 

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mau64

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#15  Edited By mau64

I'm going with Bungie, Valve, and Gearbox. All amazing developers.

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valrog

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#16  Edited By valrog
@Meteora said:
" Valve. Blizzard too a couple of years ago before the whole merger (though to be honest, they were under another publisher before). "
Vivendi still controls Activision-Blizzard. But I agree, the merger should never have occurred.
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Synthballs

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#17  Edited By Synthballs
@SammydesinasNL said:
" The Behemoth "
Came in here to say exactly this.
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gingertastic_10

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#18  Edited By gingertastic_10

Create Studios/thatgamecompany 
 
(sorry if those aren't indie devs. I don't really know what makes a indie dev)

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meteora

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#19  Edited By meteora
@valrog said:
" @Meteora said:
" Valve. Blizzard too a couple of years ago before the whole merger (though to be honest, they were under another publisher before). "
Vivendi still controls Activision-Blizzard. But I agree, the merger should never have occurred. "
Controls, yes, but barely uses their corporal powers. Blizzard thankfully retains high levels of autonomy. I don't really approve of the merger based off the fact that Activision can totally change that if they deem it necessary (i.e. Blizzard actually makes a not-so-profitable margin). It also doesn't help that people keep thinking Blizzard is evil since they're associated with Activision, and that ticks me off.
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#20  Edited By benjaebe

I'd have to say Valve because of the insane amount of support that they give their titles and the fact that I haven't been disappointed with a Valve game....well, ever. Steam's a great platform too and has introduced me to a ton of smaller games that I wouldn't have found otherwise (STALKER, Amnesia, etc.)

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Animasta

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#21  Edited By Animasta
@foggel said:
" I would say Valve, but the $=€ thing disappointed me to such a degree I lost a lot of respect for them. "
it's not really Valve's fault, it's the publisher's choice. example: Recettear released at the same rate for dollars, euros and pounds.
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#22  Edited By alternate

Although Valve might be independent I think more of small companies when I think indie.  Q whatever, the pixeljunk guys have been pretty consistently good.

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#23  Edited By sparks50

The whole quality thing is largely BS. How can you say that a critically acclaimed flight simulator is better than a first person shooter? Apples and oranges.
 
Halo surely is not my coup of tea.

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#24  Edited By citizenkane

Bungie and Valve for me.