Why do so many games have that glossy look?

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xruntime

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#1  Edited By xruntime

Look at:

Bioshock
Far Cry 2
Assassin's Creed
Fallout 3
Rainbow Six Vegas 2

All those games have a really glossy look to them, like all the textures are plastic? Why is that?

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efrucht

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#2  Edited By efrucht

Game artists and designers are still trying to find that sweet spot of "realistic" glossiness.
From someone who does a lot of digital art, I can tell you it isn't easy.


As for Bioshock, everything is shiny because everything is wet. The air in Rapture is probably thick with moisture.

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FoxMcCloud

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#3  Edited By FoxMcCloud

I guess it makes some things realistic though, I mean, would you rather it was some bland boring colour with no shine like Link's clothing in Legend Of Zelda Twilight Princess?
It does get on my nerves IF there is too much though yeah. I feel the games mentioned didn't quite go over the top but had an appropriate reason for when they did have allot of it though.

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deactivated-5b3f096aee80a

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Missing Resistance 2, and Gears 2. It's overdone sometimes though, yeah...

Only game I can REALLY say has none of this, is Killzone 2. Honestly.

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efrucht

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#5  Edited By efrucht
Sentry said:
"Missing Resistance 2, and Gears 2. It's overdone sometimes though, yeah...

Only game I can REALLY say has none of this, is Killzone 2. Honestly.
"
The designers on the Killzone 2 team seem to be the best in the business, they have achieved an almost perfect balance of glossiness and overall this game just looks amazing.

Another game that has a TON of shiny would be Uncharted: Drake's Fortune.
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ManlyBeast

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#6  Edited By ManlyBeast

Make it look good...

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Vaxadrin

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#7  Edited By Vaxadrin

That would Unreal Plastic Engine 3.  The true successor to the Doom 3 Plastic Engine.

Honestly, the shiny normal mapping look doesn't bother me anywhere near as much as the desaturated grey & brown look pervasive in games.  Bring back the blue skies & green grass, god damn it!

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deactivated-5b3f096aee80a

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efrucht said:
"Sentry said:
"Missing Resistance 2, and Gears 2. It's overdone sometimes though, yeah...

Only game I can REALLY say has none of this, is Killzone 2. Honestly.
"
The designers on the Killzone 2 team seem to be the best in the business, they have achieved an almost perfect balance of glossiness and overall this game just looks amazing.

Another game that has a TON of shiny would be Uncharted: Drake's Fortune.
"

Yeah they nail it, just look at the effin' gun models! O_O

And really? I didn't think uncharted had too much of it.. plus it came out on the first year of PS3, and it looked better then any other console game, imagine what they will do in 09 and beyond.
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#9  Edited By kush

A lot of it has to do with many games using Unreal Engine 3 ...it's sort of one those that is associated with UE3.

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deactivated-5b3f096aee80a

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Yeah, starting to hate that look... a lot.

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Hungry_bunny

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#11  Edited By Hungry_bunny

It's ok as long as it doesn't get overused, I used to love that look when it was new...

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Willy105

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#12  Edited By Willy105

Because it looks good most of the time....

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blu_magnet

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#13  Edited By blu_magnet

i hate the look of plastic men but glossy environments are pretty good looking

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albaker

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#14  Edited By albaker

Yeah it'smoslty with games that utilize the Unreal Engine 3 look at Gears it also has alot of this "glossy" parts in the game just like Unreal Tournament 3

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#15  Edited By OGCartman

They look great, i dont c many "Glossy Ones"

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#16  Edited By Abunai
xruntime said:
"Look at:

Bioshock
Far Cry 2
Assassin's Creed
Fallout 3
Rainbow Six Vegas 2

All those games have a really glossy look to them, like all the textures are plastic? Why is that?
"
AFAIK, three of those 5 games use Unreal Engine 3.
That engine makes everything look plastic.

Although, Mirror's Edge uses UE3, but I reckon it doesn't look plastic because DICE developed their own lighting solution rather than UE3's mass bloom and gloss nonsense.
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#17  Edited By NinjaPaul

perfect dark zero was the worst. it was like laminated land.

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Aarny91

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#18  Edited By Aarny91

Makes it look nicer?

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deactivated-5b3f096aee80a

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Only games that use UT engine that I can notice are stuff like UT3, Turok, Dark Void, Fallout 3, R6V1/2, Bioshock a bit, AC a tiny bit, Mercs 2, Gears 2, and some other shooters...

But games like Mirrors Edge prove you can use the engine without it looking like a UTE game.

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Oriental_Jams

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#20  Edited By Oriental_Jams

To try and make to game more realistic.

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#22  Edited By dev_ron

i really don't know what to tell you xruntime !

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Termite

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#23  Edited By Termite

Well, they're trying to find a good balance.

And Rapture is watery

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#24  Edited By Cube
efrucht said:
"Sentry said:
"Missing Resistance 2, and Gears 2. It's overdone sometimes though, yeah...

Only game I can REALLY say has none of this, is Killzone 2. Honestly.
"
The designers on the Killzone 2 team seem to be the best in the business, they have achieved an almost perfect balance of glossiness and overall this game just looks amazing.

Another game that has a TON of shiny would be Uncharted: Drake's Fortune.
"
Uncharted also has a ton of awesome.

It's a beautiful looking game.
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#25  Edited By Thunder

There just trying to make it look realistic and good

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#26  Edited By xplodedd
Thunder said:
"There just trying to make it look realistic and good"
by making people look like toy figures?
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#27  Edited By Shawn

It looks.. Better? Producers choice I guess.

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#28  Edited By DualReaver

Welcome to Direct X 9.

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xplodedd said:
"Thunder said:
"There just trying to make it look realistic and good"
by making people look like toy figures?
"

Lol, yeah some games do it more then others but its toning down more... CoD 5 also looks like that. :( Not like I was gonna buy it anyways...
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#30  Edited By Discorsi

its called too much bloom

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'Bloom' would be a good word for this..

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#32  Edited By Gunraidan

Best of both worlds. Not only does it make the game look better but it appeals to the market. Plastic Semi-Dark Realstic With Tons of Shade make a games graphics seem far superior.

Even last generation this applys.

This could pass for a 360 game!
This could pass for a 360 game!











However when the few times come when the effects run out you see the models for what they are.

This is from the exact same game?
This is from the exact same game?











It just makes things look better. And with this gen developers have the tech to make the models always look plasticy and shiny.
Oh come on.
Oh come on.




 





Of course even this generation there are some games that prove to be next-gen with raw texture and polygons.

No tricks here, just pure graphical power.
No tricks here, just pure graphical power.










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#33  Edited By TwoOneFive

i think most games that use unreal engine 3 always look way too glossy, bloomy, shallow (things just dont feel like they have weight), and too much contrast

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Same here, its usually just UTE based games, or games that base their tech off of the UT engine.

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#35  Edited By serbsta

I suppose its just designers experimenting with stuff to see how it works.

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#36  Edited By Aaron_G

Never really noticed it until it was just mentioned. 

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#37  Edited By Vash108

I didn't really notice the plasticwrap look in Fallout 3 or Assasin's Creed

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xruntime

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#38  Edited By xruntime

Well personally, I just don't like it all plastic-looking. It looks less realistic...and I don't feel as immersed when the world looks like wax