So recently I saw that God of War: Ascension's sales were much lower than expected, along with Gears of War: Judgement's too. Then I saw that Luigi's Mansion: Dark Moon sold more than GoW:A (although slightly less than GoW:J. I'll list the sales so you don't have to click through the links:
- Gears of War: Judgement = 425,000
- Luigi's Mansion: Dark Moon = 415,000
- God of War: Ascension = 360,000
Why was GoW:A so much less than even LM:DM. I know that console sales are much less than they were a couple years ago (so none of the sales are that impressive for the US market). But why was God of War's so much lower than the other two big releases last month - even compared to a handheld title (that as far as I saw, got much less fanfare/advertising before its release and is on a system with a much lower userbase).
I don't really know much about any of the games other than the snippets I have gathered from being mentioned on things like the Bombcast - so did anything specific happen which caused this to occur (like a big controversy over a demo or something)? What do you guys think caused this? Is it just that God of War has weaker IP-relevance? Was this game just worse and people noticed? Or are these sales still fairly average and the difference that looks fairly large to me is relatively small difference?
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