Why You Should Play Genshin Impact

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gla55jAw

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Edited By gla55jAw

Why You Should Play Genshin Impact | A Free-To-Play Gem

If previously wrote Genshin Impact off as anime Breath of the Wild; I’m here to tell you to take another look.

I’ve spent the last 30 days playing 2 accounts; my main PS4 account, where I spent some money and dabbled a bit with re-rolling characters on PC.

I’m addicted & I have concluded that…

Yes, you should play Genshin Impact!

Why is this free-to-play game a gem? Let’s get into it.

So what exactly is this game? Genshin Impact is a Free-To-Play Open-World Action Role-Playing Game from Chinese developer MiHoYo. That was a mouthful!

Genshin Impact is a party-based RPG, with an emphasis on questing and leveling.

I find it hard to compare it to another video game, honestly. It’s probably closest to a game from the Bandai Namco Tales series than The Legend of Zelda: Breath of the Wild.

Characters all have their own specific roles, elements, abilities, and play-styles.

Roles:

DPS, Tanks, Healers, Support, etc.

Elements:

  • Anemo (Wind)
  • Geo (Earth)
  • Electro (Lightning)
  • Hydo (Water)
  • Pyro (Fire)
  • Cryo (Frost)
  • Dendro (Nature) *No current characters just yet

The Element system is what gives the game depth and what makes it fun. Certain combinations of elements will trigger Elemental Reactions. Hit an enemy with Hydro followed by Cryo, for example, will cause the Frozen reaction, which freezes the enemy in ice, rendering them unable to move or attack. Follow the Frozen reaction up with a heavy attack will cause Shattered damage.

Abilities:

There is a huge range of abilities. Each character has:

  • Basic Attack Combo with weapons or magic (catalyst users)
  • A Charged basic attack
  • Aerial/drop attack
  • Elemental Skill
  • Elemental Burst

Each character also has a unique set of upgradable passive skills.

Play-Styles:

Characters are locked into weapon types; so a bow user can only use a bow and a sword user can never use a claymore. What’s great about Genshin Impact, is that you can create a party of your favorite characters and play the way you want for 90% of the game.

Since we’re talking about characters so much, let’s get to the elephant in the room.

Genshin Impact is a Free-To-Play Gacha Game.

Gacha? What is that? It’s basically a loot box system. In Geshin Impact, you use a system called “wishes” to hopefully unlock a cool new character or weapon. Genshin does give you some freebee characters over the course of the game, but the majority will need to be won by making a wish.

I unlocked Keqing less than 10 wishes after FINALLY unlocking my first 5-star character! Basically a 5 Star 2fer!
I unlocked Keqing less than 10 wishes after FINALLY unlocking my first 5-star character! Basically a 5 Star 2fer!

Yes, you can purchase a currency that allows you to make more wishes, with real money. You DO NOT have to do this, but if you are so inclined to attempt to unlock your favorite character, you can. There are many currencies and systems in the game that you can drop some real cash on, and I’ll maybe go over them in more depth in the future, but just know that you get a decent amount of wishes by just playing the game.

While there are tons of guides out there on how to build the best party or which weapons to upgrade for each character, the Gacha element can easily ruin that, since you may not ever unlock any of it!

I feel this shouldn’t deter you from Genshin Impact; you just really need to understand that you may not get the experience of your favorite streamer. Even if you spend real money and make 200 extra wishes, you still might not unlock the 5-Star character you want!

Sadly, I still haven’t unlocked the coolest character, Diluc. I probably never will.
Sadly, I still haven’t unlocked the coolest character, Diluc. I probably never will.

Now, MiHoYo, isn’t stupid. Every 10 wishes on a specific banner, guarantees you a 4-Star or above character/weapon. You are also guaranteed a 5-Star by your 80th wish “pull” – and you may very well get lucky and receive multiple before that. I find it to be part of the excitement of the game.

Game-Play:

How does Genshin Impact play?

I have been looking for a game that plays like this for a very long time. Not since The Legend of Zelda: Breath of the Wild or the original Destiny have I been this addicted to a game. It’s extremely fun.

I have to have 80+ hours into this game across my two accounts and I am not even close to seeing all the content.

There are currently 2 unique regions in the game, with a 3rd coming in December. Each region has its own slew of collectibles to find, bosses to fight and quests to complete.

There is: a main story questline, daily quests, weekly commissions, monthly events…let me emphasize – the amount of content in a game that is free to play is pretty ridiculous. It’s a full-fledged Role Playing game!

I really enjoy the game-loop. Depending on how much time you have to play, you can spend 15 minutes simply completing your 4 daily quests or 3 hours running through the multiple floors of the Spiral Abyss.

Genshin Impact is a gorgeous Game
Genshin Impact is a gorgeous Game

One aspect that I don’t love, but deal with is the resin system.

Resin is another gate that Genshin Impact blocks your progress with. Semi-deep into the game, you will want and need to farm bosses or levels for specific loot drops (upgrade material, Mora, experience books, etc.). When beat, a currency called resin must be used to gain the loot. The problem is, you only have so much resin per day (MiHoYo upped the maximum to 160) and the recharge rate is slow at 1 resin per 8 minutes. Resin needed varies from 20-60 per run.

The resin system is nothing new for mobile games. Once you’re out of resin for the day, you can work on other open quests, turn the game off until your resin has recharged or…pay real money to instantly receive more resin. It’s a gate that makes sense for a mobile game (which Genshin technically is), but for a whole console/PC userbase who is treating this like the full-fledged RPG that it is, it’s most definitely disappointing.

I haven’t had an issue with the resin system just yet, as I still have many quests to do. I’ve only just recently started running into issues where I run out of Mora (a currency needed to upgrade anything) or experience books (used to upgrade character levels).

MiHoYo has been really good about adding content in the form of limited-time events (additional monthly quests for extra wishes, and loot), so I don’t see myself having the issue of running out of content any time soon.

If any of what I mentioned seems interesting to you —

Try Genshin Impact out, IT’S FREE!

Really, just download the game and try it out for a few hours. Get to Adventure Rank 7 or 10 (even more wishes unlocked), make a bunch of wishes, and see how you roll.

If you’re enjoying the game and playing on PC, I would suggest re-rolling a few times until you get a 5 star or a party of characters you’re happy with. If you’re just a casual player, you won’t have an issue with running out of content, as more is always being added.

Are you interested in Genshin Impact? Have you played it already? I’m obsessed with this game, so I’d love to hear your thoughts!

See the original post on my blog, Current Kick - please stop by!

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Haz_Kaj

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I'll play it when it comes out on Xbox or switch.

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gla55jAw

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@haz_kaj said:

I'll play it when it comes out on Xbox or switch.

As someone who already is playing it on PS4 and PC, I can't wait until it comes to Switch. I've been playing a little bit using Vita remote play (which is not great). But it's the perfect game to play while Netflix or NFL football is on.

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bigsocrates

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Counterpoint:

DO NOT PLAY THIS GAME IF YOU ARE PRONE TO GAMBLING/LOOTBOX ADDICTION ISSUES.

DO NOT PLAY THIS GAME IF YOU ARE PRONE TO GAMBLING/LOOTBOX ADDICTION ISSUES.

I have played a fair amount of Genshin Impact, and I have put 0 money into the game. I think it's kind of typical of a gacha game in the way it starts out pretty fun with lots of stuff to do and see and then slowly clamps down as you play, in this case by increasing the world level while also slowly strangling your access to materials to upgrade your characters and weapons, as well as becoming more restrictive in what builds and characters will work well.

It's also a repetitive and shallow game. There aren't a ton of enemy types and enemy behavior is simplistic without requiring a lot of strategy, so as you play you find yourself in the same kind of boring fights over and over (especially as you explore the world and loot chests guarded by the same enemies over and over) and it looses luster and appeal over time. The game tries to compensate for this by having a ton of story for a free to play game, but I personally found the story among the most boring I've ever played and I didn't like any of the characters.

The real issues, though, are that the gacha stuff is super exploitative and the end game is designed to force you to spend in order to accomplish anything of note. The resin system is designed to play off your frustration tolerance and the slowly ratcheting up difficulty and character teases are designed to get you to spend money. A lot of people fall into addiction cycles that can very seriously impact their lives.

If you are confident that you can resist the game's attempts to exploit you psychologically then I think Genshin Impact is fun for a time. It looks great, controls decently well (though nowhere near as well as Breath of the Wild) and the combat can be fun until it starts to repeat itself ad nauseum. But I personally found that it got boring after about 10-15 hours and I was already seeing how the game restricts access to leveling up resources and tries to convince you to spend.

It's free to try and there's fun to be had, but be aware that it has predatory odds even for a gacha game, and is designed to get you hooked and then extract money from you in the way all these games are, with a big burst of dopamine followed by slowly ratcheting it down and trying to convince you to chase the "high" of its first hours by spending.

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gla55jAw

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@bigsocrates: All valid points. For whatever reason; I completely expected to hit that 10-15 hour wall of eh this is getting TOO boring but I just haven't. It's definitely like that in the early hours of the game when killing mobs takes no skill. But as the world level increases, I haven't had that problem. I just hit world level 5 and it takes quite a bit of strategy to make it through encounters.

There always seems like something different to do if it's getting repetitive. Could it use way more enemy variety? Definitely.

As for the gambling -- if you have a problem, yeah, stay away.

I've been thinking about the rest of the gacha/addiction stuff for future post. I'm not someone that has ever been addicted to this kind of stuff; weapon skins, mobile game walls, etc.

It's definitely exploitative, but at what point (and this is just me thinking out loud, not asking you for an answer) is it -- you're an adult, and you need to make better decisions?

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Gundato

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#5  Edited By Gundato

Yeah. Please understand this is an extra predatory gacha game. If you are at all susceptible to "I'll just spend money instead of grind" stay the fuck away from this

@gla55jaw said:

It's definitely exploitative, but at what point (and this is just me thinking out loud, not asking you for an answer) is it -- you're an adult, and you need to make better decisions?

PLEASE fuck off with that kind of attitude.

Sure, there are some people who just do a stupid (see me and some of the Warframe cosmetics I have bought). But gacha games in particular are very much crafted to prey on all the same stuff slot machines and gambling are designed to. They aren't the asshole selling stolen stereos for a mark-up. They are straight up predatory

And while I am sure you meant well, posts like this where folk who don't really understand what they are endorsing are kind of a HUGE problem.

It is fine to enjoy a gacha game. Just understand what it is and be very careful when you suggest it to others.

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bigsocrates

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@gla55jaw: Different people have different tolerance for repetition and grind. Even though the combat gets a little bit harder it's still relatively simple and there's just not a lot of variety. The dungeon puzzles are also nowhere near as good as BOTW's, and the exploration loses some luster when there's not a new chest or whatever around every corner because you've been through most of the map. I definitely would not say any part of the game is as varied as Breath of the Wild, unless you count story because obviously Genshin Impact has a ton more story than BOTW. But there's nothing as unique as Tarry Town or the Yiga stuff or the Divine Beasts etc... Some people will obviously connect to the gameplay or plot or character more than I did.

First of all, I immediately dispute your claim that "You're an adult and you need to make better decisions" because this game is rated T for Teen. Not only is it rated T but it has a very kid-friendly character design and aesthetic. I personally really dislike the fact that it's this free super inviting to kids game that's not rated M and is full of insidious gambling hooks but doesn't really have any warnings or restrictions. I would definitely rate a game like this M at least, and possibly AO, for the same reasons that we don't allow children into casinos. This game seems designed to draw in kids and then expose them to gambling and that's super yucky.

As for actual adults...I'm not personally for banning gacha on a legal level (though if I were a platform holder I don't know if I'd let it on my platform) but I think the game needs a lot more warnings attached to it. I think that there are a lot of people who don't understand gacha or know what it is, and even if they do know what it is they may not be aware of how manipulative it is and the ways that it tries to get people to spend not just money but a lot of money. In some cases thousands upon thousands of dollars.

If I were you I would even change the title of your blog (which I think is not good for a blog that advocates playing a game that people could be addicted to) and put a disclaimer up front about the gambling issues.

Basically my take is that gacha should at the very least be plastered with disclaimers so that people know what they're getting into and people with gambling issues can make the responsible choice to stay away because they know the deal. Everyone else can make whatever decisions they're going to make.

It's not even people who get drunk and spend $200 on pulls at 2 AM that upset me. That's unfortunate but whatever. But there are people who put rent money or their life savings into these games and suffer real consequences. And there are thousands of them (not from Genshin Impact specifically but from gacha.)

A video game that might cause you to get evicted or break up your marriage if your brain happens to be wired in the wrong way should at least come with a clear warning. And it should not be rated as appropriate for teens (who generally don't have enough credit to ruin their lives but can still get in a lot of trouble.)

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Ryan3370

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#7  Edited By Ryan3370

Is this write-up a paid ad? It sort of reads that way

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Onemanarmyy

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@ryan3370: Might be done in the style that his personal blog is going for.

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gla55jAw

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#9  Edited By gla55jAw

@bigsocrates@gundato

Appreciate both your opinions on gacha (while I don't appreciate being told to fuck off, haha). Definitely going to think deeper on this gacha stuff and look into it more. My own personal experience has really just been with Marvel Puzzle Quest a few years back which has this system. I did say and do feel that spending real money is not worth it & stand by my post.

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gla55jAw

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@ryan3370: Might be done in the style that his personal blog is going for.

Definitely not a paid ad, haha.

I'm just trying to keep up with blogging and develop a consistent voice.

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bigsocrates

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@gla55jaw: You can stand by what you wrote but you should definitely change the title and add a disclaimer. You may claim this is not an ad and maybe that's true but it currently says "Why You Should Play Genshin Impact A Free to Play Gem" and doesn't really discuss gacha until many paragraphs in to discussing how great the game is.

Many people do not read the whole blog so as it stands it acts as advocacy for people to use a product that may be dangerous for them with a deeply buried advisory that they not use it too much.

A lot of people don't know what gacha is or how it manipulates them.

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BisonHero

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#12  Edited By BisonHero

If I may make a point entirely beside the part where you could spend actual money gambling on lootboxes:

I've tried out several gacha games over the years. After a few weeks of playing Fire Emblem gacha on phone as a F2P player, I finally decided I just don't have it in me anymore to commit to the part-time job that is "sign in and do your dailies on some bullshit Asian gacha game that never ends, and do this for months of your life" anymore. Even in a game with OK-to-good mechanics, the daily obligation of it all is a routine that I know I can easily fall into, and the grind feels like a waste of my time as a human being when I could be playing games with a more substantive gameplay experience. So if you're 14 and have all the time in the world to just play Genshin Impact and grind out those wishes because you have more time than money, I guess fucking go for it, but I have better games to spend my time on.

Also I dislike that most gacha games tend to have a wide cast of very shallow characters, each of which has unique mechanical properties but largely irrelevant characterization. The story of Genshin Impact exists, technically, but I've watched streamers play through parts of the story, and honesty who the fuck cares about the setting or characters or lore of that game. It's just not for me; I need more than a series of waifus with slightly different elemental attacks with a handful of unique properties to keep me engaged.

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Efesell

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Provided that you come in with the full understanding that these games have one goal and that is to fleece you then I think there's a ton of fun to be had with this game. I would probably be playing it more had I just not gotten aggressively bad pulls with my free wishes.

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doctordonkey

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This reddit story about how much gachas prey on a certain type of person should be necessary to read before playing them. It's a personal story about how it can sneak up on you if you don't have sufficient self control.

All that being said, I have put probably around 100+ hours into this game, and will probably put in many more as new regions are released, and I have not spent a dime on it. Now granted, I do have three 5-stars (Keqing, Klee, Childe) so I got kinda lucky on my pulls, so take that as you will. Funny enough, the things this game does well has absolutely nothing to do with the gacha elements. Wanderlust exploration, gorgeous visuals, a fantastic--and I do mean fantastic soundtrack--, and a satisfying combat system. For me, it only gets away with how horribly stingy they are with the pulls because of how great everything surrounding it is.

I'd probably have a different opinion if I super wanted specific characters and was trying to pull for them. 40$ for 20ish pulls is just...what.

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bigsocrates

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@doctordonkey: It's not "funny enough" that it works that way. That's basically the whole plan! It's like a casino. Pull you in with the flash and sizzle (in this case a reasonably well made game with a big budget and a huge world to explore) and then try to get you to gamble. This is like saying it's "funny enough" that lots of casinos in Vegas have very good food and fancy shows at reasonable prices. Of course they do. They're trying to get you in the door.

For people who aren't gambling addicts they might eat a steak and see Celine Dion and then go to bed because the odds on the slots are bad (the equivalent of you enjoying the great music and exploration but not wanting to pay for wishes because of the price) but they know enough will linger and get hooked to make up the difference.

I'm kind of sorry to keep harping on this, but this blog literally says:

I’m addicted & I have concluded that…

Yes, you should play Genshin Impact!

I understand that OP is not saying he's addicted to the gambling, but this is terrible phrasing!

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FacelessVixen

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Saw plenty of fan art of the girls over the past month or so.

I'm good.

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doctordonkey

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@bigsocrates: That's a fair point, and "funny enough" is probably a bad way to put it. "Exactly as planned" is more apt. I definitely think if anyone has ever had a gambling problem in the past or is prone to lapses in self control while spending, gachas are absolutely not something they should ever touch. I've never been that guy, and I am not after any particular characters, so as such I see the game as a pretty good value proposition.

I agree with the sentiment of "you should play this game" but it absolutely should come with the caveat that it can be quite dangerous for certain folk.

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Nice write up OP, I will check the game out. Cheers

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ll_Exile_ll

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#19  Edited By ll_Exile_ll

Why You Shouldn't Play it:

It has just about every type of predatory monetization practice you can think of in their worst possible form.

  • We've got loot boxes stuffed with filler garbage and a terrible drop rate on the stuff you'd actually want.
  • Character progression gated behind acquiring duplicate copies of the character. Have fun getting 5 copies of your favorite character to full upgrade them, should only take a you a few thousand dollars worth of loot boxes! The same mechanic also applies to weapon upgrades!
  • It's got a $30 (!!) battlepass with a weekly cap on how much XP you can earn (you're free to buy as much XP with premium currency as you want).
  • How about a cooldown mechanic on your ability to farm bosses and dungeons? That's here too. After a handful of drops a day you're stuck waiting on a painful slow passive cooldown (you can pay to speed it up, of course).
  • It's all wrapped up nicely in a confusing currency system that obfuscates the actual price of lootboxes and other payments behind a confusing array of exchange rates for various currencies.

I'll admit, I liked the world design, element based combat system, and was impressed by the high production values. However, the monetization is just the absolute worst you're likely to see in what is ostensibly a AAA game. This feels like an attempt to push common mobile gacha practices into a more core game, and the fact that it seems to be working and the game has become so popular is very concerning. If this was an EA game it would have been torn apart by the internet.

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spiketail

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#20  Edited By spiketail

I'll toss my vote into the 'Make Gacha/Gambling extremely clear at start of post'. 1+ month in and will probably spend many a evening grinding.

Recent article I came across that instantly springs to mind: YouTuber criticizes Genshin Impact after spending over $7K on game. The main point is that Mtashed spent $2K on the recent Klee banner to get Klee. Decided his videos were setting a bad standard for his viewers and restarted streaming GI with a F2P account.

For myself, phase 2 of the current meteor event spells out how much MiHoYo is listening to player feedback and that would be not very much. Phase 2 allows you to "salvage" meteorites and it costs 20 Resin. And that is after what is assured to be a very annoying combat encounter. Basically, it is for the 1st event currency so I can spend it on my tier 3 XP items. Still no idea what will happen during phase 3 in 2 days but the 2nd event currency will probably unlock at that point.

I'm trying to level-up my main squad and Resin is a very precious commodity. It's great that they have an event going on but if this is the standard they are going to set for events, it leaves a bad taste and discourages me from diverting along my course of squad improvement.

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#21  Edited By MeesterO

@ll_exile_ll said:

  • Character progression gated behind acquiring duplicate copies of the character. Have fun getting 5 copies of your favorite character to full upgrade them, should only take a you a few thousand dollars worth of loot boxes! The same mechanic also applies to weapon upgrades!

I should stress out at this point in its defense that every character is designed to play out of the box and is completely functional with or without their constellations, however even though I originally thought that was super shitty i have grown less angryover that, because if you're pulling on the same banner multiple times for one character and manage to land 3 duplicates of the same character, in most other games that I play (GBF, Dragalia Lost and so forth) pulling a duplicate literally does you nothing 90% of the time. So it makes getting character dupes fine along with the low pity rates compared to other games.

HOWEVER, It is a game that decided ALL 5* WEAPONS ARE ONLY OBTAINABLE VIA THE GACHA, and that can absolutely fuck off, considering that there are WAYYYYY more weapon types and even the featured 5* weapon on the banners are NOT guaranteed in the same way as characters are on the character limited banner. There IS room for system changes LIKE GBF and Dragalia Lost to release supplemental uncap materials outside of pulling for the weapons/characters but we'll just have to wait and see.

Resin system still blows though, we need more water and what do they do? Just give us a bigger cup that we can't fill.

EDIT: Its also a 10 dollar battle pass, you can easily finish the battle pass within the couple weeks without spending money just by logging in and doing dailies, it was originally thought they were going to go this route where you ended up having to spend money to finish it... that is until they started releasing event specific battle pass challenges that net nearly 3-4 levels in experience gain. Just because there is a 30 dollar option doesnt mean its the "only" option.

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bigsocrates

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@meestero:It's not true that every character is designed to play out of the box and is completely functional. It's true that you don't have to raise the constellation in order to make characters playable, but you do need to level them up, and the only way to do that is with a variety of materials. So if you get a character early in your playthrough when they are effective low level they are playable, but if you're closer to the endgame and all your other characters are high level and you've raised the world level a bunch...you're going to need to gather a whole bunch of materials. And what's the best way to do that? Money. In your initial playthrough you get a bunch of mats just from playing and the lower level mats can be bought through yet another currency (this game has the most currencies of any video game I've ever seen) you collect, but at the later levels they're mostly locked behind the resin grind and the battlepass, both of which are designed to extract cash.

This is yet another way in which the game is clearly designed to "hunt whales." Small investments don't really yield much outside the Battlepass and Welkin Moon (login bonus.) You have to go whole hog to actually be able to use your shiny new characters.

This is also partially why the vast majority of pulls are utter and complete trash. 3* weapons that don't do anything at all for you.

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j_stonyy

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I want to I really do, but I get so nervous on these gacha games man. :(

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@meestero:It's not true that every character is designed to play out of the box and is completely functional. It's true that you don't have to raise the constellation in order to make characters playable, but you do need to level them up, and the only way to do that is with a variety of materials. So if you get a character early in your playthrough when they are effective low level they are playable, but if you're closer to the endgame and all your other characters are high level and you've raised the world level a bunch...you're going to need to gather a whole bunch of materials. And what's the best way to do that? Money. In your initial playthrough you get a bunch of mats just from playing and the lower level mats can be bought through yet another currency (this game has the most currencies of any video game I've ever seen) you collect, but at the later levels they're mostly locked behind the resin grind and the battlepass, both of which are designed to extract cash.

This is yet another way in which the game is clearly designed to "hunt whales." Small investments don't really yield much outside the Battlepass and Welkin Moon (login bonus.) You have to go whole hog to actually be able to use your shiny new characters.

This is also partially why the vast majority of pulls are utter and complete trash. 3* weapons that don't do anything at all for you.

Genshin doesnt nearly have as many currencies compared to other games of its ilk as of yet, It has two currencies for getting duplicate weapons and characters, a currency you use to turn into rolls or just buy materials. If you're counting resin, the geo and ameno tokens and all that stuff, that in itself is not a currency. Granblue has Gems, Tickets, Gold Moons, Pendants, Event Currency for prizes in events, hard mode rewards for tradeins, etc. Genshin hasn't been out long enough to have all the insane grind systems that other games have yet.

I have nearly 7-8 characters leveled to 70-80 just by playing everyday, logging in to do my dailies, and have plenty of books via doing events or daily leylines to level up another character to that range, and thats with only spending 20 dollars on two battlepasses. If you haven't been playing the game everyday since launch then yes absolutely this game is going to seem like its trying to kill your wallet if you want instant gratification. Gacha games can be a huge money investment but these games are also a huge time investment. Money cannot buy you artifacts that your characters can use (Which is the real powerspikes), money can buy you some extra tries at getting them a day but in the end if you take your time you don't really have to (And even then they do hard cap you on how many times you can even buy resin refills with money).

To say that the best way to get materials is money is detrimental to the fact this is a game, and if you aren't willing to play the game to get most of the materials in the game then more than likely you shouldn't be playing these types of games in the first place.

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Undeadpool

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#25  Edited By Undeadpool

@ll_exile_ll: Progress through play is GATED ON THE BATTLEPASS?! What the ACTUAL fuck!? I have enjoyed gacha games in the past, hell I STILL enjoy Dragonball Dokkan Battle for how low-impact and low-maintainance the gameplay is (seriously, it's a few steps above a card collecting game), but I have NEVER heard a game that straight-up tells you, "You've played enough, now seriously pay us again for the thing you ALREADY PAID US FOR." That is sleazy on a level even AAA publishers would blush at. That's like The Division having a recharging stamina meter for missions.

In case @bigsocrates' point wasn't salient enough, these games are designed to either trick or trigger gambling addictions. You can hear clips from executives and designers at events where that is said outright, this isn't some "headgames, conspiracy, MKUltra mind-control" stuff, it's out there in public. That's well and good (or at least it's legal for now), but seriously: I went through a period of time of spending WAY TOO MUCH on loot boxes and gacha games because of where I was in my life, and that shit gets on top of you FAST.

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bigsocrates

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@meestero: The game has a lot more currencies than you list. You didn't even mention star glitter or mora. The fact that other games are even more messed up about this stuff doesn't really matter here. Gacha games are bad and exploitative in lots of ways.

A game should not be a job. These games exploit people's time specifically to make people feel invested and generate a sunk cost fallacy. "I've already spent 100s of hours on this game, I can't stop now, and since I've played so much it's no big deal if I invest a few bucks, what could it hurt?" It's a technique to extract cash in the long run. The fact that you can upgrade some characters without paying money is also a technique to get people to invest into the game, as is the way they shower you with currency at the beginning of the game. It's all psychological manipulation. There are people who can play gacha games as FTP players long term, or spending a reasonable amount of money (as you say you have) and that's fine if they enjoy it (I think the grind is soul-deadening) but that's not who the games are designed to entrap nor is it the group who need to be warned away. If you want to log into a game every day for an hour and drop $10 a month on it and that makes you happy then like, go sick dude. I don't care. But all of these are things designed to find people who aren't able to do that and pump them for cash. You have 7-8 characters at high level, which means if you pulled another character and wanted to play them you would have to spend a bunch of cash to level them or like...grind for weeks. That's exploitative.

As for the claim that you can't buy artifacts directly you can only buy opportunities to get the artifacts...duh. That's the whole way gacha gets ya! It's gambling. You can buy an opportunity to play a game of chance to get the thing you want (in this case in the form of drops instead of wishes.) That's like the whole problem. If you could buy the characters and artifacts you wanted outright then the game would not entrap gambling addicts!

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geirr

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I was hoping for "anime Breath of the Wild" but instead got a pretty but boring gacha game.

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tonal

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Maybe Pink Floyd should re-release "Another Brick in the Wall (part 2)" with more clearly defined ideas... something like:

"we don't need formal education"

"but please help me develop my own self control"

"we must live in the world and not the classroom"

"without the want to learn you may end up all alone"

"and hey! so many out there want you all alone"

"all and all, now they got you right the f*** where they wanted you, do you really want to let those people take advantage of you like this, I really believe not, so we need to start working together to help everyone be able to help themselves as much as possible and actually show a little... I would say love, but hey maybe just a little bit of care might even be enough... just another brick in the wall."

Last line needs some work.

But, personally I think I like my art at bit more open for interpretation.

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rorie

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I need to go give this another whirl. They ever patch in the ability to remap A/B?

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gla55jAw

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@rorie: They did patch that! All controller buttons can be remaped, now.

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laetic

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@gla55jaw: I decided to remap A/B and was amused to find that it was not enough to just rethink "A is confirm now, B to go back". Every time I was at a different menu my old muscle memory would kick in, I got used to B-ing out of the map quick enough but once I opened up the weapon upgrade menu? The old memory kicked in and I was still pressing A to go back. Got used to it eventually though, weird how muscle memory works!

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FacelessVixen

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Someone let me know when the Android version gets controller support.

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penguindust

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I play this nearly everyday right now. I am mostly F2P, but I really love this game even without losing control and going down that rabbit (whale?) hole. After 3 years, I was tired of Destiny 2, but I still have that collect-stuff-and-level-up itch. I play PC with mouse and keyboard. I can't imagine how people would play this on mobile.

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FacelessVixen

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@penguindust: Not all of us are this dedicated:

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That, and using m&k might be tricky while also using a treadmill, which is a thing for some people.