Would you rather an amazing story, amaazing gameplay, or amazing graphics?

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DarkTemplar

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#1  Edited By DarkTemplar
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Jeust

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#2  Edited By Jeust
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Azteck

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#3  Edited By Azteck

Story, hands down. That is assuming the game is playable to begin with.

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gamefreak9

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#4  Edited By gamefreak9

I can get story from books and movies, i play Games for amazing interactivity. GAMEPLAY!!

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SMTDante89

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#5  Edited By SMTDante89

Gameplay for me.  Even if the story isn't that good (or non-existent) the gameplay can keep me playing for quite some time.  Though there are times where the roles are reversed.

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Skald

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#6  Edited By Skald

Gameplay. If I want story, there's always books.

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Hashbrowns

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#7  Edited By Hashbrowns

We should expect all three.  When I see a film I expect quality cinematography, sound design, editing, writing, direction and acting.  Not just one.  Doesn't mean every game has to have amazing technology behind it, but it needs a cohesive look and perform well.  Granted, some games aren't even trying to tell stories (Tetris, Geometry Wars), but if a game presents a story, it had better do so in an effective manner.
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MooseyMcMan

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#8  Edited By MooseyMcMan

Story. All my favorite games from last year had good story. 

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Video_Game_King

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#9  Edited By Video_Game_King

Preferably, all three. However, if given the choice, it'd be a fierce competition between gameplay and story, gameplay winning out. Graphics would sit in the corner and bleed to death, having gotten a severe knife wound as soon as it entered battle.

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takua108

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#10  Edited By takua108

While I love an excellent story (or even a not-excellent story told excellently), gameplay is always king. If you make a game that feels right to play, doesn't get old or repetitive too quickly, and remains interesting all the way through, then you've made a great game. 
 
Examples (for me, at least):

 
Also, "Graphics" is too broad of a term. Higher polygon counts and new shaders and dynamic lighting and ambient occlusion and buzzwords x, y, and z are all really cool, but I'd take a game with a unique visual style any day. 
 
EDIT: Also, what's interesting, looking back on that list I just wrote, is that most of those games have a unique or minimalist visual style, emphasizing the gameplay. I swear I didn't notice that until just now.
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Buccura

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#11  Edited By Buccura

I'd say gameplay. One example is Serious Sam HD. The story is lame and the graphics are passable, but the gameplay is fun as hell, even if it wares on you and you have to take breaks from it now and then.

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mattymattmatt

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#12  Edited By mattymattmatt

I voted for gameplay simply because even if the story was amazing, the gameplay would tarnish the experience so that it probably wouldn't be as enjoyable.  It's a catch-22, but I would rather play a game and get some worth out of it rather than buying a game and not playing it because I didn't feel like it or couldn't.

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CL60

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#13  Edited By CL60

gameplay needs to be good, doesn't matter if the story is good, if the gameplay is terrible I most likely wont feel like playing through it.

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SpartanAmbrose

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#14  Edited By SpartanAmbrose

Story, of course.

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delta_ass

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#15  Edited By delta_ass

Gameplay is the most important element in games. It even has the word "game" right in it.

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NoCookiesForYou

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#16  Edited By NoCookiesForYou

Story over gameplay any day of the week. Dont really care about graphics, good graphics are nice plus but never a must for me.

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Marcsman

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#17  Edited By Marcsman

In this particular order. 
1. Gameplay 
2. Story 
3. Graphics
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mazik765

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#18  Edited By mazik765

Gameplay, no question. The others are welcome, but it's entirely possible to make a very fun game without a great story or technically proficient graphics. Even if a game looks great or has a great sounding premise, broken or poorly thought out gameplay can really prevent it from being a good game.

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TomA

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#19  Edited By TomA
@Marcsman said:
" In this particular order. 1. Gameplay 2. Story 3. Graphics "
This.
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crusader8463

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#20  Edited By crusader8463

Oh look, this thread again. 
 
You need at least story and gameplay. If the gameplay is the only thing that's interesting it will start to get old after a while because there won't be much of a motivation to keep playing. If it's just the story that interests you though then you will never get to the good parts of the story because of the bad gameplay. Graphics are nice to help convey a story better and make the action more intense, but even rudimentary graphics can be fine if you have the other two.

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Kjellm87

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#21  Edited By Kjellm87
@Marcsman said:
" In this particular order. 1. Gameplay 2. Story 3. Graphics "
Marcsman nailed it
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KillyDarko

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#22  Edited By KillyDarko

Well, obviously the game has to be playable, but I'd say the most important thing to me is a good story.

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thedj93

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#23  Edited By thedj93

The correct answer is atmosphere

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audiosnag

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#24  Edited By audiosnag

A compelling story can carry me through a mediocre game. Otherwise I lose interest.

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ch3burashka

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#25  Edited By ch3burashka

A bit of everything is always nice, but more than anything I want my experience to count. All three more or less depend on each other because that's the way games are, but even with crap graphics and crap gameplay, a good story can make me persevere and hold on 'til the end. 
 
Advent Rising being a prime example.

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vinsanity09

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#26  Edited By vinsanity09

Story for me, but gameplay has to be at least average or fun. don't really care about graphics, the only game that I stopped playing because of bad graphics was FFVII. I didn't have a PSX at the time so I tried play it a couple of years ago but man, that game has aged horribly. Still was able to play FFVIII though.

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Malakhii

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#27  Edited By Malakhii

Gameplay. As long as that's awesome, I'm in. 

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MarcusOfLycia

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#28  Edited By MarcusOfLycia

Gameplay. See EU3, which has claimed more hours of my life than I'm willing to admit numerically.

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TheGreatGuero

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#29  Edited By TheGreatGuero

If you pick anything besides "gameplay", you're an idiot. READ A BOOK!

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deactivated-5d7530f19fbe4

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I pick gameplay. Zone of the Enders: Fist of Mars, however, was great in every regard except for gameplay, and was still a good game. Too bad that gameplay was so repetitive and easy; it might've been one of my favorite games of all time, otherwise.

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takua108

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#31  Edited By takua108
@thedj93 said:
" The correct answer is atmosphere "
Atmosphere alone cannot carry a game very far, which is why games that rely on it alone are usually small indie projects who can get away with it.
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Drakhir

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#32  Edited By Drakhir

A mix of all of those. However, I do find myself not being able to play some old games, with outdated graphics. It just "scratches" this thing inside me and I believe I can't enjoy it as much.

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Fruitcocoa

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#33  Edited By Fruitcocoa

I kind of think that the majority of the Mass Effect community out there told us - Sometimes awful gameplay and at time terrible graphics still makes the original Mass Effect one of the greatest gaming experiences ever. :) So yeah - story. 

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FancySoapsMan

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#34  Edited By FancySoapsMan

A little bit of all three.

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GeekDown

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#35  Edited By GeekDown

Story is always more important to me. 

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Dawglet

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#36  Edited By Dawglet

I don't care just as long as they make something that doesn't suck.

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Skytylz

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#37  Edited By Skytylz
@CarlSmith said:
" I kind of think that the majority of the Mass Effect community out there told us - Sometimes awful gameplay and at time terrible graphics still makes the original Mass Effect one of the greatest gaming experiences ever. :) So yeah - story.  "
Mass Effect 1 didn't look terrible, its like a four or five year old game.  That said, I vastly preferred the more rpg gameplay of ME1 to ME2.  Also, mako >>>> scanning.  They both suck but damn scanning was terrible.
 
Gameplay, if its not fun to play then the story doesn't matter.  Ex: Deadly Premonition.
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Travis

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#38  Edited By Travis

story definitely means the most to me, followed by the gameplay. what good is a great story if the game is unplayable? and graphics dont matter to me

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Fruitcocoa

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#39  Edited By Fruitcocoa
@Skytylz: Alright: Deadly Premonition, you are totally right! Hahahaha!  :D
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PrivateIronTFU

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#40  Edited By PrivateIronTFU

Gameplay. I don't give a shit about story most of the time. 

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Animasta

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#41  Edited By Animasta

good gameplay can forgive a lackluster story, but a good story will always make up for bad gameplay.

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Warfare

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#42  Edited By Warfare

I want it all .  

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HitmanAgent47

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#43  Edited By HitmanAgent47

gameplay

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Fruitcocoa

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#44  Edited By Fruitcocoa
@Laketown said:
" good gameplay can forgive a lackluster story, but a good story will always make up for bad gameplay. "
Both yes and know - horrible story in Call of Duty but good gameplay, no one would care about that. But if you look at Dragon Age, then god story will make up for the gameplay. 
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Sooperspy

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#45  Edited By Sooperspy
@Marcsman said:
" In this particular order. 1. Gameplay 2. Story 3. Graphics "
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Somadude

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#46  Edited By Somadude

Gameplay.
 
It's hard to like a game's story if playing it is a chore, IMO.

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elyk247

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#47  Edited By elyk247

None! Drake of the 99 Dragons is my favorite game!

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MattyFTM

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#48  Edited By MattyFTM  Moderator

Gameplay has got to come first. If the gameplay is good, you have a good game, regardless of the story or graphics. But if the gameplay is terrible, it's going to be a bad game, regardless of story & graphics.

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ArbitraryWater

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#49  Edited By ArbitraryWater

For the most part, I'm an advocate of gameplay first. A game without a good story can still be good, but a game without good gameplay will usually be less easy for me to recommend. Obviously, the ideal would be to have both, but that can't always be the case, can it? 
 
Also: Graphics Smaphics. That shallow preference is reserved for people who don't play that many games to begin with, or people around the age of 13.

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fullmetal5550

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#50  Edited By fullmetal5550

I would have to go with the story. Gameplay is important to me but if the game does not have a good story than it most likely will not hold my interest.