Pretty cools interpretation of the Temple of Time. Nintendo should explore the option of a realistic Zelda game again one day. Most people don't want a realistic Zelda after TWP but I personally enjoyed that game. In reality, I just care about the gameplay.
The footage was captured from Unreal Engine 4. Other software used: Maya, Z-brush, Photoshop. The creator did it to research the new Unreal Engine and practice rendering in-game environments.