Brand New Info on the Next Halo game. It's officially called Halo 5 Guardians (was revealed last E3 as Halo Xbox One). Master Chief is in it, you shoot space aliens with guns that go pew pew. Hyped AS F but to bad we got to wait so long. Maybe???
HALO 2 ANNIVERSARY Confirmed for 2014?? w/ Halo 5 Beta would be pretty sweet.
I’m happy to reveal that “Halo 5: Guardians,” the next installment in the legendary saga of the Master Chief, will launch on Xbox One in fall of 2015. In the tradition of every “Halo” game since its debut in 2001, it is a massive and exciting project.
“Halo 5: Guardians” is a bigger effort than “Halo 4.” That applies to the content and scope of the game, as well as the technology in what’s now a brand new and more powerful engine. Certainly there are some core elements carried over from prior games, but we’ve invested a huge effort in retooling our tech to take full advantage of the Xbox One’s hardware and ecosystem to create worlds and experiences worthy of next-gen.
http://news.xbox.com/2014/05/games-halo-journey-announcement
More At E3 (Probably a Trailer or Gameplay Video)
Blog Post By Frank O Connor w/ New Concept Art
But we’re not just making a new game in that three year span, we’re also making a new engine. During the development of Halo 4, we pushed the Xbox 360 and the engine to its limits, and we were happy with the way we were able to make the Halo universe look. The Xbox 360 still has a few tricks up its sleeve, even now. We are moving to a whole new platform with the Xbox One – a new architecture, new graphics hardware and bluntly some new ways to think about gaming, period.
Bonnie also called out 60fps and dedicated servers last year – attractive, desirable, and possibly expected upgrades to the Halo experience. After all, we won’t be the first 60fps shooter out there. That said, these must-haves are not necessarily easy to achieve.
Previous Halo titles, Halo: Combat Evolved and Halo 2 for example, strove to push the entire ecosystem forward – dual stick FPS with big open spaces in the case of Combat Evolved, and broadband matchmaking in Halo 2 – are just a couple of examples of the series innovating or amplifying ideas. So in building Halo 5: Guardians, we want to push the ecosystem as well as the universe. And we’ll have some surprises in store for new and loyal players of the series.
https://blogs.halowaypoint.com/en-us/blogs/headlines/posts/the-great-journey
He pretty much says that they a 3 year dev cycle is needed which is okay in my book, gives them more time to work on the game and not feel rushed. I really wanted it this year but looking at it, Halo 4 just came out 2 years ago and it would feel very quick. They'll probably put our other halo titles while the main line ones cook in the oven. (Like ODST/Anniversary)
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