I've heard too much negativity about this game - not necessarily here, but in general - for me to quietly endure. I want to put in a good word for it.
I'm still in the middle of KCD, but I'm 80 hours in - I can make some observations. I observe it's fucking awesome! I've read lots of complaints about bugs. I'm playing on vanilla PS4 and haven't had any bothersome bugs yet. I glitched and fell through the world a couple of times. A reload of the most recent save fixed the problem.
But otherwise I think I understand how it gets a bad reputation. The game starts you (Henry) out as a incompetent clumsy oaf. He can't swing a sword or, really, do anything else effectively. Combat feels frustratingly slow and clumsy. Attempts to pick locks are almost impossibly difficult, controls shaking shittily. Pulling back on a bow results in a horrible drunken sway that makes hitting anything just blind luck. But the game fails to communicate that the super frustrating inability to control what he's doing is by design - it's one of the ways they simulate Henry's incompetence.
As he very slowly gains levels and becomes more skilled, all that shaking and swaying smooths out. Combat becomes more effective and, with new skills you learn, strategic. Many people, I think, have been repelled by the clumsiness of controls in the first hours without understanding that it gets much better. I was too, but I was pulled through by a fascination with the (mostly) historically accurate depiction of medieval Bohemia - today Czechia.
KCD borrows much from Skyrim, minus all the magic, and very effectively uses Skyrim's leveling mechanic of improving a skill by doing it repeatedly. You're in charge of leveling a shitload of skills - something like 20 different skills I guess - and that makes for tremendous freedom around how you want to shape Henry and approach problems. The first person perspective, the setting, and the music is VERY Skyrim-ey too. In Skyrim, you level your character from a warrior to, ultimately, essentially a god. In KCD, Henry starts as a complete doofus and ends...I don't really know where, but certainly at least as a very competent knight.
Story is compelling and the important NPC's are really well acted. Non-story NPC's are boring and they could use another dozen character models. Each is instanced dozens of times around the world.
I caution trophy hunters against seeking a platinum for this. Two trophies require you to maintain your virginity and to not kill anyone. Both those remove fun elements of gameplay that would diminish the game. Don't miss getting drunk with the priest in Uzhitz!
It's not for everyone. I like historical fiction. I'm fascinated by medieval Europe. I'm old and patient. I play games slowly and thoroughly, and growing a character is very satisfying to me. If you're similar, I think you'll find the game remarkably immersive and immensely satisfying, as do I. Among my favorite games ever.
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