I've played almost every game since the original Freedom, and this is the first one that actually feels new, and not a slight re-hash of previous iterations. The quality of life improvements are something that frankly should have been added ages ago. Not having to check Kiranico every 15 minutes for weapon upgrade trees or monster weaknesses is awesome. Not having to pack axes or bugnets to gather items, gathering animation not taking forever, not having to paint monsters, being able to break down gear, moving while using items....I could go on and on. That being said the core of this game is still very much MH, and I'm kinda curious how people who were put off of previous games are finding this one. I can see people who didn't like all the dumb bullshit but didn't mind the core gameplay loop getting more into this, but how about those who were more put off by the feel of the combat (which, aside from some weapon tweaks to make things user, feels pretty much identical).