Any custom rules you guys make for Board games?

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Jay444111

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#1  Edited By Jay444111

By rules I mean new ways to play or things to not do in order to keep a balance. Me and my family have had many over the years and I am going to share a few of them with you guys.

1. The game of Life and the fucked up rule me and my brothers made up.

As you all know, in the game of life you have to get the most money possible while also getting children and stuff... well... in order for a chance to make more money we all agreed to a new rule to be made. At the very end of Life we would sell our children and our wives... To who, we didn't know and we really didn't care, we just wanted the money... I realize how fucked up that is and I apologize... We would sell the children for 100K each and our wives for 50K each... Now that I am older, I now realize the horrible implications of these rules... but hey! If you want a darker version of Life there you go! It may even give you an edge in winning!

2. Risk. A gentlemans war as we build up for ARMAGEDDON!!

Basically, this rule was made by my father who actually does own one of the oldest risk board games out there. (So not many custom rules for it.) However we made one rule. Australia is a war zone and all three of us would always go to war on it just so we can get more units ready for the big turn when we gather our armies to end all wars completely as soon as the last soldier piece hits the board game board.

Basically, the game would go on for a good hour and a half before this point so we did stop playing the game. But once we got to that one part. Oh man does it get awesome. Entire continents are at war with massive forces that would make Warhammer look SANE!

There was always a chance in the dice and it could always end up with whoever is the luckiest warmonger there is. Very fun way to play if you can get past the first hour... I sugguest putting on a good movie like Cabin in the Woods or something.

3. Operation, you get pinched to the point of INSANITY!!!

Exactly like the description says, every single time you buzz wrong in Operation you get pinched by everyone playing. Not a playful one but a hard as fuck one which leave bruises. Sure I may have been a kid while playing this. But it still hurt like hell and it was basically the most nerve racking game of Operation of all time. Sure we decided to stop playing Extreme Operation once we got grounded for all the damn bruises we got over our arms... But still, just an example of an insane rule in a regular game.

Any custom rule like this you guys made for board games? (Other than Dungeons and dragons unless it is incredibly awesome in the way where you were game master and you were trying your best to murder everyone.)

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Video_Game_King

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#2  Edited By Video_Game_King

Monopoly

If two people get into a shouting match, they must settle their differences with a knife fight.

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TaliciaDragonsong

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#3  Edited By TaliciaDragonsong

I always win.
 
If I don't, we're playing it wrong.

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Video_Game_King

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#4  Edited By Video_Game_King

@TaliciaDragonsong said:

I always win. If I don't, we're playing it wrong.

Oh no you didn't.

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TaliciaDragonsong

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#5  Edited By TaliciaDragonsong
@Video_Game_King said:

@TaliciaDragonsong said:

I always win. If I don't, we're playing it wrong.

Oh no you didn't.

I really hope that one day you will find someone who loves you truly and dearly that actually gets why you link every occurrence in life to a Fire Emblem song.
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MikeGosot

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#6  Edited By MikeGosot

I remember that, when i was young, i tried to turn Risk into "Civilization" or something. I made many cards on paper, with some modifications like Religion, form of government  that altered objectives, and stuff like that. Hell sometimes they added useless rules, like adding bonus to scientists. I remember a card that said "Monster Portal" and you could unleash monsters in any region.
Also, if you like rules modifiers, i recommend you to play Risk: Legacy:
  

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Dagbiker

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#7  Edited By Dagbiker

Everything you can do, or will ever do can, and will be reduced to a 1 in 20 chance.

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Video_Game_King

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#8  Edited By Video_Game_King

@TaliciaDragonsong said:

@Video_Game_King said:

@TaliciaDragonsong said:

I always win. If I don't, we're playing it wrong.

Oh no you didn't.

I really hope that one day you will find someone who loves you truly and dearly that actually gets why you link every occurrence in life to a Fire Emblem song.

Fire Emblem's got some versatile music.

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penguindust

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#9  Edited By penguindust

When I was in high school, my friends and I added a whole inside track to Monopoly. The inner track was all properties dealing with gambling, organized crime and the stock market. We had a set of rules written up describing what the player had to do once they landed on a specific property. For example, "Invest in the Mafia" would double the "Pass Go Collect $200" to $400, but each time you passed Go you had to roll to keep from going to jail. Roll doubles of any number and you've been caught by the Feds and are off to the hoosegow. We added Slot-dice for betting, encouraged side bets, had plots for poker, 21, and baccarat. I don't remember everything (I wish I did) but it made the game a lot more fun than "vanilla" Monopoly.

We called it "Mega Monopoly: A Game of Excessive Greed". I know that a few years ago, Parker Bros marketed a new version of Monopoly called "The Mega Edition". Our version was created 18 to 20 years prior to theirs. Heh-heh, I remember drawing each new tile and property card on my Atari ST computer and printing them out on a dot matrix printer. Now that I think about it, we also added new land properties. I remember one was the Brooklyn Bridge and if you tried to buy it, you had to roll to see if the contract was real. Roll an odd number and you bought the Brooklyn Bridge, roll an even number and you lost your money in a scam.

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lxXShiroXxl

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#10  Edited By lxXShiroXxl

@Jay444111:I don't see the problem.

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VierasTalo

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#11  Edited By VierasTalo

I play checkers with chess sets.

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ShaggE

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#12  Edited By ShaggE

My only rule: Anybody who pulls out the Monopoly board gets to see how said board works as a suppository. Fuck, I hate Monopoly.

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MikeGosot

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#13  Edited By MikeGosot
@ShaggE said:

My only rule: Anybody who pulls out the Monopoly board gets to see how said board works as a suppository. Fuck, I hate Monopoly.

Because it's slow?
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ShaggE

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#14  Edited By ShaggE

@MikeGosot said:

@ShaggE said:

My only rule: Anybody who pulls out the Monopoly board gets to see how said board works as a suppository. Fuck, I hate Monopoly.

Because it's slow?

Nope, I'm just so incredibly sick of it. Pure overexposure.

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49th

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#15  Edited By 49th

I had a Harry Potter Cluedo game, and me and my sister added special spell cards to it - we printed and lamented them and everything it was awesome.

Everyone randomly gets a spell card at the start of the game, the powers were stuff like flying over gaps, turning invisible to avoid the ghost, and instantly teleporting to the dog to guess the Cluedo riddle.

They were all balanced and added a new element to the game.

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Jay444111

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#16  Edited By Jay444111

@PenguinDust said:

When I was in high school, my friends and I added a whole inside track to Monopoly. The inner track was all properties dealing with gambling, organized crime and the stock market. We had a set of rules written up describing what the player had to do once they landed on a specific property. For example, "Invest in the Mafia" would double the "Pass Go Collect $200" to $400, but each time you passed Go you had to roll to keep from going to jail. Roll doubles of any number and you've been caught by the Feds and are off to the hoosegow. We added Slot-dice for betting, encouraged side bets, had plots for poker, 21, and baccarat. I don't remember everything (I wish I did) but it made the game a lot more fun than "vanilla" Monopoly.

We called it "Mega Monopoly: A Game of Excessive Greed". I know that a few years ago, Parker Bros marketed a new version of Monopoly called "The Mega Edition". Our version was created 18 to 20 years prior to theirs. Heh-heh, I remember drawing each new tile and property card on my Atari ST computer and printing them out on a dot matrix printer.

Seriously... make that into a board game itself somehow and I will buy it... seriously. I want to play something like that, very very badly!

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FEnergyLegs

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#17  Edited By FEnergyLegs

My rule is nobody wins at Monopoly.

Ever.

This rule applies to all parties playing the game, even if they have not agreed to these terms.

Second place is either awarded to whoever is first left in tears, or whoever throws the gameboard and storms out.

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Hyperglide

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#18  Edited By Hyperglide

A Monopoly rule I play with is when someone lands on Free Parking they get the entire pot in the middle of the board. The pot is from luxury taxes, community chest and chance cards and other indirect means of paying out cash that doesn't include landing on a lot owned by another player.

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deactivated-5cc8838532af0

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I remember one time when I played monopoly with some friends a long time ago and we decided instead of having an order of turns we would roll the dice to see who's turn it was. I wish I could remember how that turned out.

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SexyToad

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#20  Edited By SexyToad

The banker is allowed to steal in monopoly. Well that's my rule...

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Jay444111

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#21  Edited By Jay444111

@SexyToad said:

The banker is allowed to steal in monopoly. Well that's my rule...

My brother loved that rule... until we finally asked him why he had a sleeved shirt on... in the middle of summer. yeah... when a bunch of 500$ monopoly bucks fell out we all got pissed and we took a good one or two houses from each territory he had them on and put them back. Also he was banned from being banker as well... that was my job. I never stole though.

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Video_Game_King

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#22  Edited By Video_Game_King

@Jay444111 said:

I never stole though.

Did you hand out shitty loans you had insured against so you'd make money either way?

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Jay444111

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#23  Edited By Jay444111

@Video_Game_King said:

@Jay444111 said:

I never stole though.

Did you hand out shitty loans you had insured against so you'd make money either way?

Uh... our games never got that bloody or smart in terms of monopoly... and if I did, I think one of us would've been pummeled upon finding out since I mainly played with my brothers.

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SexualBubblegumX

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#24  Edited By SexualBubblegumX

Monopoly - It's okay to use warhammer and Battletech minis instead of the thimble and car or whatever. It's kinda funny thinking of a Space Marine or Battlemech buying boardwalk.

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tim_the_corsair

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#25  Edited By tim_the_corsair

We always use the free parking rule in Monopoly, and generally do away with the whole property auction thing.

Used to play strip/dare monopoly with a big group of friends when I was younger, which was always good for a laugh provided you had a good group and there were enough people of both genders (a crucial point, unsurprisingly); if you run out of money, you could sell an item of clothing or do a dare.

This game led to the rather humorous result of a pair of my friends finally hooking up as we rigged the game to get them both doing dares haha. They're married now and were massively into each other at the time, so it's less creepy than it sounds.

Apart from that, we used to occasionally experiment with adding new pieces to chess, or playing a normal game on a board half again as big (which was always very interesting.

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#26  Edited By tim_the_corsair
@SexualBubblegumX

Monopoly - It's okay to use warhammer and Battletech minis instead of the thimble and car or whatever. It's kinda funny thinking of a Space Marine or Battlemech buying boardwalk.

GO DIRECTLY TO GAOL...FOR THE EMPRAH!!!
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pyromagnestir

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#27  Edited By pyromagnestir

@Video_Game_King said:

@TaliciaDragonsong said:

@Video_Game_King said:

@TaliciaDragonsong said:

I always win. If I don't, we're playing it wrong.

Oh no you didn't.

I really hope that one day you will find someone who loves you truly and dearly that actually gets why you link every occurrence in life to a Fire Emblem song.

Fire Emblem's got some versatile music.

Maybe I'm weird, but I find something about this exchange genuinely touching. My eyes were watering up a bit as I read this. Publicly I'll blame it on allergies, but deep down, I'll know the truth.

I never played enough board games to start messing around with any custom rules. Lot's of these sound like good fun, though. Now I only need a group of people to play them with...

I'm never gonna play these games.

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#28  Edited By Video_Game_King
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#29  Edited By Otogi

I rarely don't use house rules in RPGs like Dungeons & Dragons or World of Darkness. Board games get the pass though.

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pyromagnestir

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#30  Edited By pyromagnestir

@Video_Game_King: Well I did say I'm weird. Just chalk it up to that.

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#31  Edited By crusader8463

Every time you pay to get out of jail, or taxes when drawing cards, it goes into the kitty and when you land on free parking you get the kitty.

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1337W422102

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#32  Edited By 1337W422102

My brother and I made an RPG out of Clue, with d20s and shit.  It was pretty cash.
We also made a turn-based strategy game using a deck of playing cards, action figures, and d20s.

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#33  Edited By landon

@1337W422102 said:

My brother and I made an RPG out of Clue, with d20s and shit.

Tell me how to play that, because it sounds amazing.

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#34  Edited By landon

I got one for Monopoly. If, for whatever reason, a player lands on a property and doesn't buy it, that property immediately is auctioned off to the highest bidder, the person who landed on that property is not allowed to bid.

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#35  Edited By 1337W422102
@SexualBubblegumX said:

Monopoly - It's okay to use warhammer and Battletech minis instead of the thimble and car or whatever. It's kinda funny thinking of a Space Marine or Battlemech buying boardwalk.

Kerensky will return... to the hotel on Indiana!
@Landon said:

@1337W422102 said:

My brother and I made an RPG out of Clue, with d20s and shit.

Tell me how to play that, because it sounds amazing.

I wish I could, duder.  It's been years since I played that and I've forgotten the rules, unfortunately...  Sorry, man.
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#36  Edited By tim_the_corsair
@Landon

I got one for Monopoly. If, for whatever reason, a player lands on a property and doesn't buy it, that property immediately is auctioned off to the highest bidder, the person who landed on that property is not allowed to bid.

...that's the actual rule isn't it? Just no one actually does it
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landon

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#37  Edited By landon

@Tim_the_Corsair said:

@Landon

I got one for Monopoly. If, for whatever reason, a player lands on a property and doesn't buy it, that property immediately is auctioned off to the highest bidder, the person who landed on that property is not allowed to bid.

...that's the actual rule isn't it? Just no one actually does it

Is it? I heard someone say it on a podcast and I have been using it ever since. I don't think I've ever actually read a Monopoly rule book.