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Horror Game

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dillonwerner

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#1  Edited By dillonwerner

Ive been doing some research on horror games and my friend says Penumbra is one of the scariest games he has ever played.  Does anyone have good input on what are some scary games?

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The_Laughing_Man

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#2  Edited By The_Laughing_Man

The suffering is good 
 
Dead space is pretty good as in horror. 

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fwylo

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#3  Edited By fwylo

F.E.A.R got me jumping a few times and that little girl is fucking creepy.
 
Other than that I would go with Viva Pinata

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Yummylee

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#4  Edited By Yummylee

The original Silent Hill trilogy. The Condemned games.

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Dysnomia

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#5  Edited By Dysnomia

Resident Evil 3 I found kinda scary. Mainly just the atmosphere that's built in the game.

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#6  Edited By beargirl1
@Abyssfull said:
The Condemned games. "
thisthisthis. Condemned 1 was the game that scared the most out of everything i've played. 
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toast_burner

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#7  Edited By toast_burner

Penumbra and the original silent hill are the best

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ThePaleKing

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#8  Edited By ThePaleKing

Clock Tower 2

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#9  Edited By Yummylee
@Dysnomia said:
" Resident Evil 3 I found kinda scary. Mainly just the atmosphere that's built in the game. "
Really? Besides the REmake and Veronica, most RE's were certainly tense but didn't instil me with fear while playing. Except maybe when the Nemesis' theme would play...but there was no Nemesis O.O
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#10  Edited By peepeepoopoo696

Silent Hill 2 hand down.

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Meowayne

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#11  Edited By Meowayne
@Atomasist said:
" Silent Hill 2 hand down. "
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Icemael

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#12  Edited By Icemael

Project Zero II: Crimson Butterfly is the scariest game I've ever played -- so scary, in fact, that I never even finished it. It makes the Silent Hill games seem like Kirby's Adventure in comparison. Project Zero III: The Tormented and the first Project Zero are a fairly close second and third.

Oh, and just so you know, Project Zero is the series' European name. In America, the games are called Fatal Frame.

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#13  Edited By NathHaw
@Icemael said:
"Fatal Frame. "
I was going to say this one.  Not only is it kinda scary, it's more mechanically unique than a lot of the other horror games.
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Dysnomia

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#14  Edited By Dysnomia
@Abyssfull said:
" @Dysnomia said:
" Resident Evil 3 I found kinda scary. Mainly just the atmosphere that's built in the game. "
Really? Besides the REmake and Veronica, most RE's were certainly tense but didn't instil me with fear while playing. Except maybe when the Nemesis' theme would play...but there was no Nemesis O.O"
 


I thought that when walking around Raccoon City, the thought of knowing that Nemesis could come at any time, so you keep your guard up then finally you start to relax then you walk through the corridor and that music played, then BAM! Nemesis. 
 
Just me I guess.
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natetodamax

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#15  Edited By natetodamax

Deadly Premonition.

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#16  Edited By Jeust
  • Cold Fear
  • Resident Evil 4
  • Silent Hill Shattered Memories
  • Resident Evil Code Veronica 
  • Eternal Darkness. Sanity's Requiem
 
All of them good horror games.
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#17  Edited By jaycee13

The first two and to a lesser extend 3rd and fourth silent hill games.

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#18  Edited By gike987
@DillonWerner said:
" Ive been doing some research on horror games and my friend says Penumbra is one of the scariest games he has ever played.  Does anyone have good input on what are some scary games? "
Your friend is right the Penumbra games are the scariest, no other game comes even close to that level of scary.
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Icemael

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#19  Edited By Icemael
@Bloviator said:

" @Icemael said:

"Fatal Frame. "
I was going to say this one.  Not only is it kinda scary, it's more mechanically unique than a lot of the other horror games. "
The photography mechanic is not only unique -- it really adds to the horror, too. When I'm walking around with a steel pipe, a katana, a handgun and a shotgun -- and plenty of ammo for both -- in Silent Hill 3, I feel like I'm ready to kick the asses of any monsters standing in my way (When I see people talk about how Silent Hill is so scary "because you feel weak", I can't help but laugh.) In Project Zero, I'm just a little girl with a camera, and the only way to effectively dispose of enemies is to take pictures of them the second before they attack, when they're inches away. That's what I call "feeling weak".

I really like the games' backstory, too. In the first game, the notes and documents you found lying around alone were enough to send a shiver down my spine. Those rituals, man... those rituals.
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Jeust

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#20  Edited By Jeust
@Icemael said:

" @Bloviator said:

" @Icemael said:

"Fatal Frame. "
I was going to say this one.  Not only is it kinda scary, it's more mechanically unique than a lot of the other horror games. "
The photography mechanic is not only unique -- it really adds to the horror, too. When I'm walking around with a steel pipe, a katana, a handgun and a shotgun -- and plenty of ammo for both -- in Silent Hill 3, I feel like I'm ready to kick the asses of any monsters standing in my way (When I see people talk about how Silent Hill is so scary "because you feel weak", I can't help but laugh.) In Project Zero, I'm just a little girl with a camera, and the only way to effectively dispose of enemies is to take pictures of them the second before they attack, when they're inches away. That's what I call "feeling weak".I really like the games' backstory, too. In the first game, the notes and documents you found lying around alone were enough to send a shiver down my spine. Those rituals, man... those rituals. "
I don't like the photography mechanics, since i have to be too much concentrated on enemy movement padrons and in their behaviour to actually feel scared. And taking it from the context the photograph camera is as powerful as any short range weapon in any other horror videogame.
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dillonwerner

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#21  Edited By dillonwerner
@Abyssfull: ive played the first condemned, is the second better
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Icemael

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#22  Edited By Icemael
@Jeust said:
" @Icemael said:

" @Bloviator said:

" @Icemael said:

"Fatal Frame. "
I was going to say this one.  Not only is it kinda scary, it's more mechanically unique than a lot of the other horror games. "
The photography mechanic is not only unique -- it really adds to the horror, too. When I'm walking around with a steel pipe, a katana, a handgun and a shotgun -- and plenty of ammo for both -- in Silent Hill 3, I feel like I'm ready to kick the asses of any monsters standing in my way (When I see people talk about how Silent Hill is so scary "because you feel weak", I can't help but laugh.) In Project Zero, I'm just a little girl with a camera, and the only way to effectively dispose of enemies is to take pictures of them the second before they attack, when they're inches away. That's what I call "feeling weak".I really like the games' backstory, too. In the first game, the notes and documents you found lying around alone were enough to send a shiver down my spine. Those rituals, man... those rituals. "
I don't like the photography mechanics, since i have to be too much concentrated on enemy movement padrons and in their behaviour to actually feel scared. And taking it from the context the photograph camera is as powerful as any short range weapon in any other horror videogame."
I'm never scared while fighting in horror games. But it's the feeling it gives you when you aren't in battle; walking around in that dark mansion, knowing all you've got is a camera... 
 
And if taken out of context, most horror game weapons are as powerful -- and often more powerful -- than your average science-fiction shooter gun. That has nothing to do with anything. If I had a pump-action shotgun or a Lancer in Project Zero, I'd feel much safer than I do with the camera, even if those weapons did less damage.
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Hourai

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#23  Edited By Hourai

I'm playing Condemned 2 right now and it's fairly scary. Especially a particular mirror in an abandoned hotel.  
 
Silent Hill 2 & 3 are probably the scariest I've played. Dead Space is pretty creepy the first time through, too. 

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#24  Edited By Akeldama
@Atomasist said:
" Silent Hill 2 hand down. "
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#25  Edited By buzz_clik

My vote definitely goes to Dead Space, but let us not forget the magic of Illbleed:
  

 
 
I just realised that the VO dude in that trailer is Jon St. John, otherwise known as Mr Duke Nukem. Funny (or stupid) thing is, I didn't recognise it as him but more as the announcer for Forsaken. After looking it up, I can't believe I didn't know that was him. Doi.
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@DillonWerner:  I liked the first one a lot, the second one starts off pretty good with the melee but ends up becoming a 1rst person shooter during the second half, a lot of shooting. I'd rent it.
 
Condemned 1, and 2 sorta.
Resident Evil 4 is pretty creepy.
Dead Space has it's moments.
 
And Resident Evil 5 is scary with all that action and multiplayer.
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#27  Edited By august

No Caption Provided
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#28  Edited By Ignor

The original Clock Tower.  Apparently it is based upon the italian horror film Phenomena.

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#29  Edited By Azteck
@buzz_clik:  I threw up in fear.
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#30  Edited By Ignor
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#31  Edited By Jeust
@Icemael said:
" @Jeust said:
" @Icemael said:

" @Bloviator said:

" @Icemael said:

"Fatal Frame. "
I was going to say this one.  Not only is it kinda scary, it's more mechanically unique than a lot of the other horror games. "
The photography mechanic is not only unique -- it really adds to the horror, too. When I'm walking around with a steel pipe, a katana, a handgun and a shotgun -- and plenty of ammo for both -- in Silent Hill 3, I feel like I'm ready to kick the asses of any monsters standing in my way (When I see people talk about how Silent Hill is so scary "because you feel weak", I can't help but laugh.) In Project Zero, I'm just a little girl with a camera, and the only way to effectively dispose of enemies is to take pictures of them the second before they attack, when they're inches away. That's what I call "feeling weak".I really like the games' backstory, too. In the first game, the notes and documents you found lying around alone were enough to send a shiver down my spine. Those rituals, man... those rituals. "
I don't like the photography mechanics, since i have to be too much concentrated on enemy movement padrons and in their behaviour to actually feel scared. And taking it from the context the photograph camera is as powerful as any short range weapon in any other horror videogame."
I'm never scared while fighting in horror games. But it's the feeling it gives you when you aren't in battle; walking around in that dark mansion, knowing all you've got is a camera... 
 
And if taken out of context, most horror game weapons are as powerful -- and often more powerful -- than your average science-fiction shooter gun. That has nothing to do with anything. If I had a pump-action shotgun or a Lancer in Project Zero, I'd feel much safer than I do with the camera, even if those weapons did less damage. "
Yep, i agree, it's all psychological.   
 
Different strokes for different folks. :p 
 
  
@Ignor said:
" Oh, and Clive Barker's Undying. "

That was a scary game. Those spectral voices still haunt me! 
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#32  Edited By HS21

Pokemon Blue - "You gotta catch 'em all" 
 
Why? WHY do I have to catch them all? Professor Oak is all "Hey you gotta catch all these pokemon" but I'm just a kid and I should be going to school and getting an education, instead I have to go around throwing balls at wild animals. Then Gary Oak is always on my back saying  he's the shit and I'm not and there's all this pressure that I have to beat the 8 gym leaders and pikachu won't get in his damn ball and all the nurse's look the same and oh god that game is just too much. 

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Organicalistic_

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#33  Edited By Organicalistic_
@DillonWerner: do you like horny bunnies 3 or horror, resident evil 4 duder
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dillonwerner

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#34  Edited By dillonwerner

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#35  Edited By mcmets93

I checked my phone, looked out my window, fucked its brains out......and then i saw Jonathan

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The_A_Drain

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#37  Edited By The_A_Drain

Cold Fear? Resident Evil? Dead Space? You guys gotta be fucking kidding me, those are action games. I'm a complete scaredy-cat and those games do not scare me, like at all (beyond a couple jump moments in Dead Space)  Silent Hill is kinda scary, but, not in the league of stuff like Fatal Frame imo.
 
Penumbra on the other hand almost made me crap my pants with fear. 
 
Project Zero/Fatal Frame did the same, 1 and 2 were incredibly scary, but 3 (literally) locked me in a cupboard and started screaming at me. I turned the game off and never ever looked back. 
 
Condemned: Criminal Origins is kinda scary, but, I managed to finish it. 
 
But if you really want to shit your pants try Forbidden Siren 1 and 2.  
 
Clock Tower (technically Clock Tower 2) for PS1. This game still haunts my nightmares. 
 
Ripper (if you can A) Find it B) Get it to run)