Which way is inverted again? I can never remember that since I rarely ever change the Y-axis settings in my games.
How do you like your Y axis?
Whenever I was younger I always inverted but I had to force myself to stop and now I always go standard.
Inverted
Behind: If the player feels they are controlling movement from behind their head with joypad , they are likely to find an inverted control scheme works best for them. Pulling back on their stick therefore tilts their head up and should move the play field up.
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In front: If the player feels they are controlling movement in front of their head, they are likely to find a non-inverted control scheme works best for them. Pulling back on their stick therefore pulls their head down from the front and should move the play field down.
I don't understand how people find that in the front controls can feel natural.
I play inverted. I blame it on Vice City, which forced me to aim that way, but it's possible I preferred inverted before then and just don't remember.
" funnily enough, i was just listening to the ooooooooooooold bombcast (well, the first one at least) when they discuss this, and Vinny's explanation for why he uses inverted blows Brad's mind, it's quite funny "Don't leave us hanging, bro. Out with it! I can't be arsed to go listen to old casts.
Inverted. 'normal' is not 'normal' it's fucked up and weird.
Although for very rare styles of camera, sometimes 'regular' feels better, but that's almost never for me.
Inverted with the gamepad, regular with the mouse. Although strangely when I was a kid and my family got its first computer (Apple II GS) I used the mouse upside down for a LONG time. I don't know why. This meant I was pulling the mouse toward me to make it move up the screen. I thought it was supposed to be that way for some reason..... I may have been a "special" child.
Oh look it's this topic again.
... is anyone keeping count?
Wish the search feature gets fixed soon >.>
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