How many frames per second is life?

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Aegon

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#1  Edited By Aegon

You could answer this as if it were a literal question or philosophical.

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mylifeforAiur

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#2  Edited By mylifeforAiur

All of the frames.

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PeasantAbuse

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#3  Edited By PeasantAbuse

I usually get 50-60 but sometimes it will dip down to 30.

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NlGHTCRAWLER

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#4  Edited By NlGHTCRAWLER

A picture says a thousand words... and life is like a bunch of moving pictures... soooo two thousand?

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Kierkegaard

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#5  Edited By Kierkegaard

Depends on how much I blink and how many explosions are happening around me at the time, which also affects the blinking, because I am not that dude from Apocalypse Now.

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captain_clayman

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#6  Edited By captain_clayman

i can't tell if this is a real question or not.

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toowalrus

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#7  Edited By toowalrus

Is Ubersampling enabled?

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sparklykiss

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#8  Edited By sparklykiss

@captain_clayman said:

i can't tell if this is a real question or not.

I don't know what is real anymore.

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Justin258

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#9  Edited By Justin258

I don't think the human eye works that way, and I have no philosophical discussion to give on the matter

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EVO

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#10  Edited By EVO

I dunno the math, but every time we blink that's a new frame.

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Zeik

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#11  Edited By Zeik

I read this as "how many females per second" at first.

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sumbog

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#12  Edited By sumbog

I installed the HD textures and Im still not getting a dip, pretty smooth, probs even better than Call of Duties frame rate. 61 locked in baby.

Couple days ago I hit my head, went down to about 3-4 frames a second.

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KaosAngel

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#13  Edited By KaosAngel

These people are paying for my salary.

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Aegon

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#14  Edited By Aegon

@believer258 said:

I don't think the human eye works that way, and I have no philosophical discussion to give on the matter

There's actually a literal answer that's not just basically "all of the frames", but it's not just a number either.

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soldierg654342

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#15  Edited By soldierg654342

Have you enabled V-Synch?

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Turambar

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#16  Edited By Turambar
@KaosAngel said:

These people are paying for my salary.

Fuck I need to move out of the country.
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Totori

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#17  Edited By Totori

30

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MikkaQ

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#18  Edited By MikkaQ

I wouldn't exactly consider life a series of frames.

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Dany

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#19  Edited By Dany

Never enough.

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daiphyer

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#20  Edited By daiphyer
No Caption Provided
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Leptok

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#21  Edited By Leptok

Unlimited frames. 
 
But if you get high enough, it drops to about 20.

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eroticfishcake

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#22  Edited By eroticfishcake

60. Unless something terrible happens such as accidentally dropping a cup in which it slows down to 20 FPS and all you can do is stand there and watch.

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AlexanderSheen

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#23  Edited By AlexanderSheen

@SoldierG654342 said:

Have you enabled V-Synch?

Are you crazy? Turn that off! It will just ruin your eyes.

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mscupcakes

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#24  Edited By mscupcakes

Well the human eye doesn't perceive things as frames, it has to do with the constant sensory input of light signals to the brain. Although if we're talking about the actual movement of atoms then it's sort of impossible to tell due to the act of observing quantum states directly changes the outcome.

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DystopiaX

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#25  Edited By DystopiaX

@Daiphyer said:

No Caption Provided

More like good graphics, no gameplay 2/10

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Yummylee

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#26  Edited By Yummylee

@eroticfishcake said:

60. Unless something terrible happens such as accidentally dropping a cup in which it slows down to 20 FPS and all you can do is stand there and watch.

Or when you're dipping a rich tea biccie into your mug, and suddenly it breaks. Everything slows down to at least 10-12 as I'm forced to watch in horror as it plummets into the tea. I'm pretty sure things turn black & white for a few seconds, too.

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Yummylee

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#27  Edited By Yummylee

@DystopiaX said:

@Daiphyer said:

No Caption Provided

More like good graphics, no gameplay 2/10

Controls are pretty bad as well. Plus the pause button never works!

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thecablekid

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#28  Edited By thecablekid

If your in the United States 30

If your in Europe 25

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BraveToaster

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#29  Edited By BraveToaster

You're going to have to smoke bath salts or ask Mr. Owl for the real answer.

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eroticfishcake

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#30  Edited By eroticfishcake

@Yummylee said:

@eroticfishcake said:

60. Unless something terrible happens such as accidentally dropping a cup in which it slows down to 20 FPS and all you can do is stand there and watch.

Or when you're dipping a rich tea biccie into your mug, and suddenly it breaks. Everything slows down to at least 10-12 as I'm forced to watch in horror as it plummets into the tea. I'm pretty sure things turn black & white for a few seconds, too.

You too? Pro-tip. Ginger nut cookies work better since they don't perceive themselves as loose sponges.

@mscupcakes said:

Well the human eye doesn't perceive things as frames, it has to do with the constant sensory input of light signals to the brain. Although if we're talking about the actual movement of atoms then it's sort of impossible to tell due to the act of observing quantum states directly changes the outcome.

Er...well. A pigeon sees up to 120 FPS which is why they only fly away from your car at the last second. So yeah, I'm smart too!...

:(

Edit: Okay it seems that I was wrong about the pigeons. They actually need to see up to 75 FPS to create the illusion of movement if they're to watch a feature film (which would typically run at 24 FPS). This is important damn it! Also another fun fact about pigeons; the top half of the eye sees far distances while the bottom half is used to see close-up.

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Thompson820

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#31  Edited By Thompson820

How many Planck times are in a second? That's the frame rate of reality.

Of course that's still only a human thing, in reality time probably isn't divided into frames.

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Jayesslee

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#32  Edited By Jayesslee

At times, it can resemble a slideshow.

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Sooperspy

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#33  Edited By Sooperspy

@mylifeforAiur said:

All of the frames.

I was gonna say this.

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SirPsychoSexy

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#34  Edited By SirPsychoSexy

0, there are no frames. It is just existance.

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natetodamax

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#35  Edited By natetodamax
@mylifeforAiur

All of the frames.

Was going to post that
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egg

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#36  Edited By egg

what you mean is how many frames-per-second are our eyes. I think in fact it varies, it's been proven our eyes can notice frames less than 1/200th of a second, but at the same time, if you turn your head for instance, you are actually momentarily blind. So if you're moving around a lot you're actually at very low framerate and/or experience constant framerate dips.

I think this all might explain why people judge framerate in gaming wildly different from one another. But for me the fact is while focusing on a still picture (i.e. the monitor) both bad framerate and good framerate is much easier to notice therefore framerate matters a lot.

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Mendelson9

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#37  Edited By Mendelson9

@KaosAngel said:

These people are paying for my salary.

I would like to know how your "mini bio" came to be.

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landon

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#38  Edited By landon

@SirPsychoSexy said:

0, there are no frames. It is just existance.

That's pretty deep bro.

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biospank

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#39  Edited By biospank

Is it not so that you're eyes can't go past 70fps or something? So would it not make some logical sense that is around there, and also you can also see at the microlevel where stuff goes above 120fps.

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dichemstys

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#40  Edited By dichemstys

Kind of interested to know the actual answer to this. I know your eyes can only see like 90-120 FPS or something.

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bybeach

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#41  Edited By bybeach

I think we are analogue. That is, no number like that would describe it. Though if quantum loop gravity theory holds, it may be discrete rather than continuous in the end..so there could be some kind of measure perhaps.But we do fight a limitation, that we are what..I think 1/35 of a second in time behind the event we experience It is the length of time it takes for the info to reach our brain, due largely to our chemical/electrical transference. That is if the event is close so that it is not measurably fightingthe speed of light, sound etc.

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Ravenlight

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#42  Edited By Ravenlight

@Sparklykiss said:

@captain_clayman said:

i can't tell if this is a real question or not.

I don't know what is real anymore.

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Deusx

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#43  Edited By Deusx

Depends on your IRLGPU.

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Goof

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#44  Edited By Goof

Normal everyday life runs around 30.

But if you start walking down a high school hallway in between classes, that shit slows down to about 90. Especially when you walk past the jocks and super hot cheerleaders.

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jonano

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#45  Edited By jonano

Would you say energy drinks are like overclocking your body to get more frames ?

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SexyToad

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#46  Edited By SexyToad

I installed a new graphic card recently so now I get a good 550.

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chadster

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#47  Edited By chadster

Alright, real talk:

As far as humans go, I've heard conflicting reports. Some say that the human eye can only parse about 28 fps (we can detect higher framerates as a smoother picture, but cannot individually parse each frame at that point). Others say that 24-28 fps is just the lower limit for human eyesight, below which we would notice stuttering in a video, but we can still process higher framerates up to a debatable upper boundary (about 60 fps seems to be a common claim).

As far as the universe goes? Well, Planck time is basically the smallest unit of time, because current quantum mechanics theories dictate that any instances of the universe separated by less than a Planck time are indistinguishable from each other (read the Wikipedia article to understand). So if you take one instance of the universe as a frame, the fps of the universe would be the number of Planck times in a second, or about 1.855x10^43 fps.

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MrKlorox

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#48  Edited By MrKlorox

Infinity. Persistence in vision, on the other hand, varies from person to person and depends on what part of the eye you're seeing the object with and in what state of mind as well as how fast it's moving.

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PrivateIronTFU

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#49  Edited By PrivateIronTFU

@MrKlorox said:

Infinity. Persistence in vision, on the other hand, varies from person to person and depends on what part of the eye you're seeing the object with and in what state of mind as well as how fast it's moving.

I agree with the second sentence.

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Patman99

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#50  Edited By Patman99

@eroticfishcake said:

60. Unless something terrible happens such as accidentally dropping a cup in which it slows down to 20 FPS and all you can do is stand there and watch.

Yeah, I believe the human eye can see 60 frames per second. But if time slows down, wouldnt the FPS then increase but then be played at the speed of 60 FPS? Because 20 FPS would be like a slide show but 120 FPS slowed down would seem like what we imagine when we think of slow motion? I say this because Im pretty sure high speed cameras record a large number of frames per second but then just play those frames back at a slower speed. Kinda like when you put your record player on the slow speed but play it with a record that is supposed to be played at a faster RPM.