@afrofools said:
Thanks for the support...
It is going to be done because I could do it all by myself in 2D, and we have around 60 members with a diverse range of skills and backgrounds... Sure, not everyone is contributing yet, but there are more than I can count on both hands actively working in their free time to make this happen. But yes, there are a couple of problems at the moment, though nothing which will kill the project. On the coding, audio, and graphics side of things everything is good, but we can't start until all the idea stuff is sorted. Some of the gameplay design ideas are either too ambitious, or too vague, with people reading things differently (all expected behaviour). Luckily the game design is still on schedule, and should be done by the date I have set the team. Between now and then either myself or someone will go through the ideas with the leads of each technical area and go through a process of elimination on the game design. Over the past couple of weeks the team leads have steered around several hazards, and we have our ways of sorting things out. So don't worry, it's happening, and it will be finished.
Project Benefits:
- Wannabe game developers who have participated can put this in their portfolio with mention of what they did
- Everyone will better appreciate how a game goes from having no concept to a finished product
- Improve technical skills
- Have something to be proud of.
- Teamwork. Everyone learns how to cooperate :)
You forgot one important thing!

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