It is true that iOS still has the better app ecosystem. There's no denying that, and I say so as a loyal Android adherent. This is especially true for games: there are plenty of games on Android but the best ones, like The Room, are ported long after their iOS release and many never see a port at all.
But the Android has advantages too, obviously. In my mind they are hardware quality, hardware diversity, native app quality and the general openness of the system and the modability it grants.
Let me elaborate. As for hardware quality the flagship Android phones offer superior hardware to the iPhone in my opinion. This goes for all components: larger and better resolution, higher build quality, better camera and so forth. Better processors and the like are obvious but not as apparent. Hardware diversity is a strength in my mind: my contract is about to lapse so I'm comparing flagship phones right now. The Galaxy S4 and the HTC One are strong contenders, with the HTC mainly staying in the race for me because of its aluminium build because durability is a priority for me. For the same reason the Sony Xperia Z comes in a close third because of its water and dust resistant versions. My point is this: diversity allows you to find a phone tailored to your individual needs. There are versions with SD-card slots and without, with and without detachable batteries and so on. It's easy to find a few that fits you like a glove.
As for native app quality, Google offers a range of extremely capable core apps. The Map app is recognized as superior to Apple's native, for instance, and I would argue this goes for the native voice search app too (compared to Siri) and obviously integrated search features where Google, after all, is the world leader. Many are available as third part on iOS but that's a bit beside the point. Finally, openness: this in and of itself can be considered a mixed bag. The main reason that iOS offers a wider range of apps, besides being the fact that they created the very market itself, is that the more closed nature of the iPhone simplifies app development. It's basically console vs PC in a metaphorical sense. But the openness means that just about anything having to do with the software is highly customisable, from appearance to behaviour and response. Some custom mods even offer hardware improvements such as CPU clocking options or better battery life. It requires basic technical know how, of course, but there's more than enough step by step guides out there to walk even a complete beginner through it.
so for recommendations... the aforementioned SGS4 and HTC ONE spring to mind, even if the S4 releases next month. I think the HTC is available now although it might differ between countries. The Xperia Z and the excellent Galaxy Nexus are otherwise great choices.
To sum it all up, this is what I usually do as far as advice go: i recommend iOS devices to people who are either completely un savvy or uninterested either in tinkering or going beyond the more basic functions thanks to stability of the iOS, but for everyone else I go with Android. I don't know enough about Windows to comment. I'm afraid.
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