Which review scoring system do you perfer?

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Dany

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#1  Edited By Dany
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Dany

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#2  Edited By Dany

 Which one do you prefer or think is the best system for reviewing a game? I applaud giant bomb and x play for just doing a 5 star system. 10 points or 100 or the alphabet is not great nowadays. It just leaves tepid responses is a game is an 8.2 or a 7.9. It puts the people who read the review or just see the score angry. 3 stars is simple and easy to digest instead of a 7.6.

  The alphabet one is the worst in my oppinion. An F in school is a 50 or below but it is a 1 or a O in the the reviews system. Just confuses the review tracking biz for no reason

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Karmum

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#3  Edited By Karmum

If I was reviewing a game on my own, I'd really rather not give a rating for it at all. If I had to though, I'd probably go with an A-F system.

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WitchHunter_Z

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#4  Edited By WitchHunter_Z

I prefer a 10 point system, gives a nice clear indication with plenty of room. I just wish 5 was seen as an average game though; rather than this 7 bullshit.

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Video_Game_King

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#5  Edited By Video_Game_King

I prefer the 10 point system, mainly because 5 stars isn't enough, 100 points is too much, and a grade system is JUUUUSSSSTTTT pretentious :P.

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armaan8014

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#6  Edited By armaan8014

10-point ratings good. It gives a very clear idea of the points without going really deep into it.   Its the one im most comfortable with, that is..
Other than that all systems convey the message.. but yeah alphabetical sucks

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ververdan0226

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#7  Edited By ververdan0226

Five star- Awesome, quite good, meh, poor and bad. That's all I need to know.

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Soap

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#8  Edited By Soap

I personally prefer a review system that has no rating at all. Stops people jumping to pure numbers to say if a game is good or not. After all it's just opinion and that way it encourages people to actually read the review.

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Hamst3r

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#9  Edited By Hamst3r

4 stars:
 
 
Didn’t like it. Liked some of it. Liked most of it. Loved it.
 
It's that simple. It doesn't need to be any more complex than that.
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MeierTheRed

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#10  Edited By MeierTheRed

None of them. i like the 
 
Rent 
Buy 
Skip.

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inkeiren

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#11  Edited By inkeiren

Four/five stars or ten. I think any more is ridiculous. No matter how professional someone is, they cannot accurately rate something on a 1 to 100 scale with precision.

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LordAndrew

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#12  Edited By LordAndrew

I really don't have any particular preference. I can usually adapt to whatever weird-ass scale is used on the sites I visit.
 
But if forced to pick, I do prefer a star-based system or ten-point scale.

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Dany

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#13  Edited By Dany

10 stars with half points are eh in my opinion and if it is decimals like 8.6 or whatever, they are just guessing

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RHCPfan24

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#14  Edited By RHCPfan24

I do like the 4 star/5 star rating system, 4 stars for movies and 5 for games. Sometimes I do 10 points for movies when I rate them. But I would kill the 100 point rating system with fire if I could. There is no way that someone can physically tell the difference between a 7.3 and 7.4 game in a way that is mentally sane.

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Jimbo

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#15  Edited By Jimbo

Integers 0 - 10.
 
5 stars is generally OK, but I don't feel like it seperates the great games from the genuine classics particularly well (ie. at all).  You can save the 10th star for such games; you can't afford to save the 5th.  
 
A rating system that would put COD4 and, say, a Punch-Out! remake in the same category, does not seem to be a system which offers adequate flexibility, imo.
 
I agree that anything beyond 10 (ok, 11) points starts getting a little ridiculous - I feel like you can justify the difference between a 7 and an 8 game for example, but not between a 7.7 and a 7.8.

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MatthewMeadows

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#16  Edited By MatthewMeadows

10 or Grades personally.

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natetodamax

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#17  Edited By natetodamax

I think the 5 star/5 point system is the best. I hate it when people give a game a 7.25 or a 5.5. It's just stupid.

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Osaladin

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#18  Edited By Osaladin

You can't beat 100%.
 
 
I like the stars.

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Video_Game_King

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#19  Edited By Video_Game_King
@Soap said:
" I personally prefer a review system that has no rating at all. Stops people jumping to pure numbers to say if a game is good or not. After all it's just opinion and that way it encourages people to actually read the review. "
I know this will sound weird, but I actually prefer a score system over none. When I plan on playing a big game, I don't want to read the review to find out if I should play it, mainly because I feel like when I talk about it later, I'll just be parroting the opinions of the last review I read/watched.
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FluxWaveZ

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#20  Edited By FluxWaveZ
@pornstorestiffi said:
"None of them. i like the  Rent Buy Skip. "

This is really what I'd like to see.  That's really all we need to know, right?  But given the choices, I'd say the 5-star system is the easiest to comprehend.
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Bigandtasty

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#21  Edited By Bigandtasty

5 stars, definitely.
 
I don't see why people use 100s or 1-10 with decimals when all it does is breed conflict over game comparisons (granted, even on g-bomb there are complaints all the time about review scores, but it's less)

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JokerClown88

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#22  Edited By JokerClown88

I rate my games and such based on apples.  A whole apple means that the game is a stay away.  Just an apple core means that the game was tasty and delicious and perfect.
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deactivated-5c5cdba6e0b96

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I like a 10 point system most, but I do like Giantbomb's 5 star also, just sometimes wish it was a 10 point system.

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JJOR64

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#24  Edited By JJOR64
@pornstorestiffi said:
" None of them. i like the  Rent Buy Skip. "
That's what ScrewAttack does.
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Brendan

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#25  Edited By Brendan

I prefer reading reviews, and any weight or emotion put into what score a game was given seems ridiculous to me.  I've even heard people on this site say they agree with the written review, but complain about the number of stars given.  Why?  It's so meaningless unless your a fanboy, in which case your opinion is pointless anyway.
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MeierTheRed

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#26  Edited By MeierTheRed
@JJOR64 said:
" @pornstorestiffi said:
" None of them. i like the  Rent Buy Skip. "
That's what ScrewAttack does. "
Didn't even know they used that, or the fact that they do review. I only know them for AVGN.
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JJOR64

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#27  Edited By JJOR64
@pornstorestiffi said:
" @JJOR64 said:
" @pornstorestiffi said:
" None of them. i like the  Rent Buy Skip. "
That's what ScrewAttack does. "
Didn't even know they used that, or the fact that they do review. I only know them for AVGN. "
HERE are some of their reviews if you are interested.  They aren't the best reviewers on the market but, the reviews are kinda entertaining.
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IchiroYagiza

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#28  Edited By IchiroYagiza

5 stars is OK for me. 

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MeierTheRed

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#29  Edited By MeierTheRed
@JJOR64 said:
" @pornstorestiffi said:
" @JJOR64 said:
" @pornstorestiffi said:
" None of them. i like the  Rent Buy Skip. "
That's what ScrewAttack does. "
Didn't even know they used that, or the fact that they do review. I only know them for AVGN. "
HERE are some of their reviews if you are interested.  They aren't the best reviewers on the market but, the reviews are kinda entertaining. "
Thanks for the link, i will check them out.
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brukaoru

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#30  Edited By brukaoru

I prefer no scoring system. I partially understand the need for scores, but I honestly don't really care about them and wish people didn't rely on them so much. A score is just a number that people interpret in their own way. The written form of a review is more comprehensible and far superior to judge a game than a numerical value attached to it. 

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Exlutonian

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#31  Edited By Exlutonian

5 star system is fine for judging a game. But not for comparing one game to another. 
  
But I'm not bothered, so 5 stars does the trick. That and the GB 'one-line' summary.

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trophyhunter

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#32  Edited By trophyhunter

5 out of 5 with no half steps is perfect 10 out of 10 is the stupidest scoring system ever

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#33  Edited By CL60
@WitchHunter_Z said:
" I prefer a 10 point system, gives a nice clear indication with plenty of room. I just wish 5 was seen as an average game though; rather than this 7 bullshit. "
Yeah, I hate that. These days if a game gets a 7-8 it's for some reason "average" that is just ridiculous in my opinion.
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Daryl

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#34  Edited By Daryl

Means the same, who gives a shit?

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RsistncE

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#35  Edited By RsistncE

A 10 point system with 0.5 point intervals. I think that would be perfect.

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Anarchist4Eva

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#36  Edited By Anarchist4Eva

I think the 5 star plan is the way to go. It's more universally accepted on the net. Everyone uses stars. iTunes, WalMart, Amazon, Best Buy. It just works.

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#37  Edited By Vitefish
@RsistncE said:
" A 10 point system with 0.5 point intervals. I think that would be perfect. "
I don't know. That other website does that and when they started, everyone started to have a big giant hissy fit. But still, I think that system is better than the five star one. But the system I like best is the five star with halves available. You could argue that that is the same as a 10 point scale, but I think scores are best represented in pictures rather than numbers.
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sjschmidt93

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#38  Edited By sjschmidt93

Your trying to convert the grade scale to numbers. That's exactly what 1UP doesn't want people to do... but, you know,  Metacritic wants to anyway. The alphabet scale isn't meant to be converted, so stop trying to do so. 
 
Mine is 10 points/5 stars with halves.

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PlatypusPlatoon

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#39  Edited By PlatypusPlatoon

I like 10 point.  Like the poster above me mentioned, you could implement it as 5 stars with half stars.  Gives you a little more granularity, and lets you separate out all those "average" 3-star games into 2.5, 3, or 3.5 stars, so it's a little easier to tell if something is worth trying or not.  Right now, I just see 3-star, and I automatically skip the game, but perhaps I'm missing some decent-to-good games.

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#40  Edited By lebkin
@Jimbo said:

" Integers 0 - 10. 5 stars is generally OK, but I don't feel like it seperates the great games from the genuine classics particularly well (ie. at all).  You can save the 10th star for such games; you can't afford to save the 5th.    A rating system that would put COD4 and, say, a Punch-Out! remake in the same category, does not seem to be a system which offers adequate flexibility, imo."

This is actually why I like five star systems.  Not saving stars is a feature to me.  I dislike the idea not using any part of the scale on a regular basis.  The point of a rating system is to give the reader a quick assessment of how that individual game is, not to create a system of ranking games.  I see a five star game as one that is good enough to buy at full price, day of release.  This is true of both CoD4 and Punch-Out.  Arguing which game is superior is best done in some other medium, away from the review itself.
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RsistncE

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#41  Edited By RsistncE
@Strongba1: Yeah but I also like to always keep in mind that people are idiots :D
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mattysen

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#42  Edited By mattysen

I couldnt give a damn, its just a grouping system, 5 stars is easy to keep track off though. Its the review of the game that tells me to get it or not

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Bigandtasty

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#43  Edited By Bigandtasty
@lebkin: Bingo. The five-star system minimizes (but unfortunately does not eliminate) cries of "game X got a 9, but game Y is so much better!!! WTF reviewer is stupid/biased/bribed"
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Hamst3r

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#44  Edited By Hamst3r

You guys make this stuff way too complex. :P
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Kiemoe

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#45  Edited By Kiemoe

I like the 10 point system, mostly because of the 4 star and how it can get kind of hazy. But if you have 10 points, I don't want decimals or shit like that. If you worked stars within stars stuff that would be perfect for me. Five stars, but you can have half stars and work out the confusing business of 4 stars

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iamjohn

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#46  Edited By iamjohn
@Jimbo said:
"A rating system that would put COD4 and, say, a Punch-Out! remake in the same category, does not seem to be a system which offers adequate flexibility, imo."
It seems pretty flexible to me.  It says that both games are excellent and you should play them no matter what.
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Jimbo

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#47  Edited By Jimbo
@lebkin said:
" @Jimbo said:

" Integers 0 - 10. 5 stars is generally OK, but I don't feel like it seperates the great games from the genuine classics particularly well (ie. at all).  You can save the 10th star for such games; you can't afford to save the 5th.    A rating system that would put COD4 and, say, a Punch-Out! remake in the same category, does not seem to be a system which offers adequate flexibility, imo."

This is actually why I like five star systems.  Not saving stars is a feature to me.  I dislike the idea not using any part of the scale on a regular basis.  The point of a rating system is to give the reader a quick assessment of how that individual game is, not to create a system of ranking games.  I see a five star game as one that is good enough to buy at full price, day of release.  This is true of both CoD4 and Punch-Out.  Arguing which game is superior is best done in some other medium, away from the review itself. "
There wouldn't be much of an argument, because COD4 is clearly and universally considered to be a much higher calibre of game.  That's not to say Punch-Out doesn't deserve 5 stars; just that the 5 star system is completely incapable of differentiating between the two.
 
No game is reviewed in a vacuum and reviews have always been about comparing a game to the rest of the current market, ie. if the average game quality was considerably higher, then review scores would skew lower to account for it.  So whilst it's true that the score isn't about 'ranking' games exactly (which a 10 scale wouldn't allow you to do anyway), it ought to give you a decent idea of the company it should be keeping.
 
My reaction on seeing a 5* review is "So just how good are we talking about here?", because it could mean pretty much anything from 'They didn't screw it up.' to 'You cannot afford to miss this seminal piece of gaming history.'.  If the response to this is 'Read the text to find out.', then the rating system has already failed in its task of informing me at a glance.  I won't say a 5 star system is worthless, because a 5* review always grabs my attention and makes me read the review - even if it's a game I hadn't previously been interested in - just in case it is one of those rare games that you need to play - in most cases it turns out not to be.
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gingertastic_10

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#48  Edited By gingertastic_10

A B C D F system.

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sociald1077

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#49  Edited By sociald1077
@Brendan said:
"I prefer reading reviews, and any weight or emotion put into what score a game was given seems ridiculous to me.  I've even heard people on this site say they agree with the written review, but complain about the number of stars given.  Why?  It's so meaningless unless your a fanboy, in which case your opinion is pointless anyway. "

This. 
 
A good game is a good game regarless of genre or platform. When GB was first talking about using a 5 star, no halves system, I didn't like it. But now I love it. But I still read/watch the reviews as they give you the meat and potatos of the opion.
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Jimbo

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#50  Edited By Jimbo
@iAmJohn said:
" @Jimbo said:
"A rating system that would put COD4 and, say, a Punch-Out! remake in the same category, does not seem to be a system which offers adequate flexibility, imo."
It seems pretty flexible to me.  It says that both games are excellent and you should play them no matter what. "
I'm gonna venture that virtually everybody knew they could safely ignore that advice without really missing much.  I doubt even Ryan would go as far as to say "You should play the Punch-Out!! remake, no matter what.".  Apologies if he has or indeed would.