I adored Persona 3 and 4, and I'm enjoying P5, but it is a much more qualified thing this time around. I'm 70 ish hours in at this point and I'll keep trucking, but I find myself holding triangle a lot more than I normally would, and the general structure of the thing is just losing its luster for me:
Dull characters
I really struggle to care about these fools. As opposed to P4, there really isn't a character among the P5 team I care much for, and the confidants have the bluntest, dullest clichèed stories to follow. Ohya's plotline is essentially solved by listening to her bullshit a lot. Mishima is fucking intolerable. Shinji is just a brat. Fuck these people.
Too much style
Never thought I'd say this, but while those awesome menus and animations and transitions are neat the first dozen times or so, by hour 70 you start to realize you'd probably be at hour 60 if your playtime wasn't constantly being padded out by these laborious unskippable sequences. I read somewhere that the italicized/angled text was actually toned down during development, but reading angled text is still unpleasant enough that I can barely catch the names of side characters I talk to unless they actually speak them. If there's a rumor-loving girl in there somewhere, I wouldn't know.
Too much loading
Loading times on the PS3 are really too much. I'm eternally thankful the fast-travel system is so rich, because the load times actively dissuade me from wanting to explore the world very much and I'd never really get around. Load load load. Spinny head. Spinny head again.
Shut the hell up Morgana
Morgana's constant insistence that I should just go to sleep makes me want to kick that cat out the goddamn window. If you took the time to load me into this room, i'm standing in the middle of it, and LITERALLY the only thing I can do is go to bed, why not just fucking cut to me being in bed already? What's with these false choices? P5 is aggressively handholdy in what you can and can't do every day and it's maddening.
What did they do to 3-way fuses?
I really miss fusing Persona in P3 and 4, I felt like I had way more choices. The 3-way fusing in P5 presents you with a list of possible results and a to-do list of Persona you need to have to fuse them. It's just lame. Fusion in P5 for me so far has been really underwhelming.
It's just too damn long for NG+
I'm 70 hours into my first playthrough and I have too much of a life to live with other games to play than to bother with this ordeal a whole nother time. The first 30 hours or so I was looking forward to finishing and replaying with better stats so I could try things differently, and there really are enough situations and choices in P5 to make you want to try different approaches, but at this point I just could not be bothered. There is an absolutely crazy abundance of padding and fat on this game, with loading times and unskippable animations adding up to making the whole thing, truly, an endurance run. It did not have to be this long or slow, it has the density to support 2-3 NG+ playthroughs with half the runtime. When this game is over it is highly unlikely I will ever play it again unless they do some PC Golden version or something, and that makes me sad.
I'll keep going, gotta see this thing through, but I really wish they'd made this whole thing punchier and not been so endlessly self indulgent with their animation work. It feels absurd to say about a game that is so generous with content, but the game they made deserved a little better.
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