Giant Bomb Puzzle: PLP-15C-0NF
For those at home, if you enjoy puzzle levels check this one out and the few others on my creator profile!
Packt Like Sardines H3M-9V1-XHG
A short funny puzzle one with an unexpectedly cool music loop.
Also the title is a reference to a Radiohead song but if you want it to refer to the OP then go right ahead. :D
Wrestle Kingdom 2
D3J-WQ6-QXF
It's a wrestling themed sequel to my Mario Maker 1 level!
L2G-WBH-XMG
hidden my coins by bowser
Mario is stealin' all of Bowser's coins so he gets mad and wants to set Mario on fire. Mario, it seems, does not want to be on fire.
I spent way too long on this. It's harder than I would want to play a level, but I'm not very good so it's probably fine. Some puzzle-esque stuff but mainly platforming. Took me like an hour to get the clear after getting all the parts right.
Rubbin' is Racin': 20s Kaizo
This is a 20 Second 3D World speedrun level that I made inspired by Jeff saying that he enjoyed 20 second speedruns recently on the Bombcast, complete with the GB on the starting screen (and a Giant Bobomb in the level).
This is pretty easy for a Kaizo level. No jumps are overly tight, but you do need to know how to air spin (L/R/ZL/ZR while in the air), long-jump (L/R/ZL/ZR while holding right or left), and that you can wall jump when coming out of a clear pipe by holding left and then jumping. You do have to move quickly, but most of the scary things in the level are just designed to make you look more badass.
Link to clear video if needed: https://twitter.com/heyitspoliwog/status/1153061329881587712
Not really expecting them to play on the show, because Kaizo levels are rough if you're not used to them, but if anyone here is interested in Kaizo feel free to check out!
*edit: reuploaded to remove some cheese.
I spent several hours on this hot ass Saturday re-uploading my previous levels in order to add in the coins. So here they are.
Fun with twisters
3W4-BLC-HXG
A few small puzzle elements, some red herrings, and twisters.
Into the garbage chute
5G7-3JD-M1H
A hellish yet small first section followed by good old fashioned platforming with multiple pathways.
I'm looking forward to this feature and its inspired me to work on something new and treacherous.
Here's Misery Mire, a very short speedrun level that takes place in the space of two screens. The level only has four obstacles, but I'm not sure you'll make it past the second one.
S33-BLW-JXG
Uploading this one took me all weekend:
"Escape from Bowser Bay": 4HG-097-MXG
It's fairly long, which made it challenging to upload. Nevertheless It was fun because I kept finding new strategies and quicker ways of completing parts of the level even after hours of trying. Since you'll have the luxury of checkpoints it will probably end up not being that hard.
Here is mine: 8M9-5PY-LXG
It's probably to easy to feature on the show, but I hope it's fun! The Bomb has taken over, and in order to reach it you will need to use three "keycards" to open the boss door.
MANDATORY - 2BB-3KM-DLG
Hopefully you guys like this, done in the spirit of Giant Bomb community levels but not as hard, maybe.
Wrath of Spin Jump Panic! (NP7-R6Y-5MG) is the third in my Spin Jump Panic! series. I re-uploaded it this morning with the GB. Hope y'all enjoy! I am going to spend this afternoon playing the levels posted in this forum. If you see DeX369 comment on your levels, that is I.
Just finished and uploaded my level for this. It's nothing too crazy, but has a few tricks that are complicated but are at least easy to read. Spent some time making sure there's no soft locks or anything like that. 2 Checkpoints so it's pretty fair. Even put in a boss battle in the end, small call back to our goomba pit from the first GB mario maker level.
Remote Goomba Detonation- LNT-DG1-HGG
Giant Bob-omb Excavator - V85-6BK-GQF
Not an absolute nightmare, just fun and themed, that monstrosity at the start is a GB.
I really didn't couldn't have the GB coins in the first area. Caused scrolling and ruined the aesthetic. I put them toward the end, made it the screenshot, and put it in the title. Hope that's enough.
4CS-NNF-TFF
BenDanigans
ID: 0WP-XH3-9HG
About a minute long level. I threw in some checkpoints just to be nice. It is hard, but I believe in you.
Hey fellas! Would love if you'd consider taking a look at my level.
6D6-FFD-0KF "Phase In, Phase Out"
This is a pretty straightforward level utilizing dry shell invincibility. It reminded me a lot of the Phase Locket in Shovel Knight.
Edit: Looks as though @aostroff beat me to this concept earlier today! ? Whatever. Enjoy regardless.
Luigi’s Lost Gold
Course ID: VNH-298-FCG
Love watching you guys do Mario maker streams, can’t wait to see all these levels!
So I recently finished Dan's book on anxiety and it helped me a lot, so I wanted to use that as inspiration for my level. It's about doing things that seem scary in the moment but you come out safely on the other side.
Course ID: 6Q9-BSS-0SG
It's not strictly what you're after in terms of difficulty (you'll beat it within a few tries), but it would make a decent palate cleanser between the difficult levels everyone else is making.
Good luck on the feature, guys. Time to try everyone else's efforts!
“The Nightman Cometh”
Yes, it is a terrible “Always in Sunny in Philadelphia” reference. But it is short and sweet...
Q4L-HYB-VKF
Chop Shop: ReMARIOed Edition
VVX-3CD-CRF
My own brother was begging me to add a checkpoint and I refused because I didn't want to re-upload it but for you guys I'll make an exception.
GB coins at the start of my level. Juuuuust not the uploaded version. :/ Hope that's enough proof. Took me an age to get the timings down.
Don't Kill Bill - R9G-41C-XRF - 60 second time limit to grab all 88 coins and reach the end.
The catch... you'll need a little help at the end of the level to make the final leap to victory, so until then... Don't Kill Bill.
It doesn't have a GB in coins because I made it before this was a thing, but my name here and in Mario Maker is exactly the same so I hope that's enough proof?? I don't care about winning stuff if that's worth anything I just like my level
EDIT: Actually hey @benpack I have a way better idea for verification without having to actually adjust the level: if the level creator leaves an in-level comment, their text bubble gets a gold border (below, I just checked and it shows up like this for all players). Maybe just have people leave a comment at the beginning instead? People who've turned comments off and don't want to turn them on would be out of luck, but it feels like a better solution than having to reupload a level to possibly get it on the show.
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