SMM2 Community Level Codes

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Londari

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Made a pirate-themed level with a boss that "chases" you through the sub-world.

FWH-FD9-1MG -- Rumble below deck

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odicay

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Seesaw Summit: W06-791-GXG

My second level, pretty happy with the result. Climb a mountain, leap from seesaws, discover secrets!

NOTICE: Koopa party soon - Koopas only! Talk to Carl, he has the key.

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bjerde33

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#153  Edited By bjerde33

JXT-689-4NF

Moderate difficultly super Mario world course. Wanted to try out the claws and ice theme. Adjusted course based on feedback so new code

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odicay

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@londari: This seems really cool. I wasn't able to get past the subworld, but I'm also absolute garbage at Mario. Good stuff! I'll try again in a little while.

Also got a good laugh from taking a face full of fire right out of the gate, haha.

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Sahalarious

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HI ITS MY SONS LEVEL DONT YOU WANT TO MAKE AN 8 YEAR OLD HAPPY YOU FUCKERS!?

36W-YPH-WXF

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blackmanshow

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Made another short level which is probably easier then the last one, but I wanted to get something done before I tried something longer.

T30-FNY-F6G: Cast of Glee on a corn tortilla

I was hoping that if I finished the story mode I would have unlocked the "Finish with a stone" level requirement, but it was not to be.

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quamzilla

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No Caption Provided

My levels are okay. Ish.

M O N D O I S H

But I think this one is funny

Atrocity Exhibition
7Q8-DWM-1WF

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eliserose781

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Just finished another one today. Pretty proud of it.

5TN-M40-67G

Not difficult at all. Just fun with lots of switches and belts!

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wollywoo

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Alright, I tried a few more. Here are my reviews. (Not writing reviews of the ones that I couldn't beat or were too annoying.)

Super Mario Pro Skater

3SX-KR6-4RF

Iit was pretty good! It's about as close as you could get to THPS in Mario Maker. Nice job finding the right theme, sound effects, etc. Actual gameplay was pretty frustrating at first as I didn't know how to properly bounce on things. Turns out you have to hold the jump button a split-second before landing. (How I played so much Mario without knowing this, I don't know.) Once I figure that out it was pretty easy and fun.

@londari said:

Made a pirate-themed level with a boss that "chases" you through the sub-world.

FWH-FD9-1MG -- Rumble below deck

This was okay. I liked all the details on the ship like the crow's nest and the rudder (although, do those things go together?) Some of the hooks were annoying because you have to wait until they are aligned properly on the tracks. The interior seemed huge for what was in it - I feel like I skipped over a lot of details. But I like the idea of the boss that chases you.

Made another short level which is probably easier then the last one, but I wanted to get something done before I tried something longer.

T30-FNY-F6G: Cast of Glee on a corn tortilla

This was very short and not too difficult once I remembered how to properly jump on notes. The little "minigame" with the poison mushrooms on tracks was cute. I have no clue what the title means.

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GoodBurger

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WLW-RS4-8MF -My first MM level ever. Not very long, only a few tricks and traps, very obviously made by a beginner though lol.

17X-KCV-TRF my second MM level ever. I really enjoyed making this one. I think there's just enough enemies and puzzles to solve before its over. Moderately Difficult.

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circlenine

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957 - V61 - 1WF

How do you feel about Monty Mole and Rocky Wrench?

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SunSpark

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Made my third course. It's focused on grabbing goombas with claws and using switches to get to the end:

3L9-CG3-J2G

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m1k3

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T9R-T5F-NSF : Cloud-Escape; Short light puzzle solving.

9RD-4XW-H1H: Mario Sprint; Speedy runner.

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Londari

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@wollywoo:

@odicay:

Hey, thanks so much for trying my level and giving feedback. It's really rewarding to be able to share with a community like this and have people actually play everyone's creations.

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Adaurin

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#165  Edited By Adaurin

My most popular level that I made in the first Mario Maker was based on Luigi's Mansion. Here's hoping this new one lives up to it. I recommend switching your character to Luigi for the full effect!

Luigi's Mansion - H25-46V-K9G

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xbayyx

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@chaz934: Nice level and thank you for adding a checkpoint. Realizing now that's what I should do more often.

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xbayyx

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@adaurin: I can't seem to find your course using that code

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BobbyDigital00

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#169  Edited By BobbyDigital00

Hello all!

I made a new Mario! I’m open to feedback.

Thanks for playing.

9KK-SBV-DLF

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BobsYurUncle

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Italian Contra

PMM-DK3-BHF

It's like Contra, but way more Italian.

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andjello

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Here is my 2nd level.

Thwomp Blockade: P5D-XK9-GLF

A lot of swinging claws and a lot of POW blocks that you gotta hold on too because mario should only be played by always holding y.

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deactivated-63ca386f5226f

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Here's a mildly challenging block switching level with a little puzzle or two thrown in

C02-3PK-1CG

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ryno9881

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I made a quick level on the dangers of avarice. Here it is:

3BC 6NX NJG

Excited to try some of the other levels here.

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MightyMonkeyMan

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Hey all, picked this up yesterday anyone want to give my levels a go? Some of them have some bullshit to them but follow basic Mario logic to secret boxes and they’re easy enough.

R26-LKB-CGG

W6C-VXG-5HG

74W-JS6-MSF

P78-DSQ-Q0H

7JM-PX5-RJF

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QStealth

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Mario: Far From Home

A short level based on claw-swinging and monster-battling inspired by the new Spiderman movie!

386-N2H-HGF

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dantebk

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I made my first Super Mario Maker 2 level!

It's called Goomba Factory Tour, and it's as it sounds: Mario takes a tour of the local Goomba factory. If you decide to check it out, please be sure to put on your hard hat before entering the factory.

Course ID: WGM-G5G-HGF

It's a Super Mario World level (and so yes, I'm aware they are "galoombas", but I like the word "goomba" more), that is fairly traditional in style, with moderate difficulty and the most minor of puzzling. I don't think it will give the average player too much challenge, but I imagine it'll take a few attempts to get the hang of everything. There is a checkpoint before the hardest bit.

If you play it, please let me know, and I'd be happy to reciprocate.

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ragbag

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Continuing my Mario Vacation set of levels, here's 1-2 where you navigate the underground. GWP-L3X-PNG

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meaninoflife42

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My first MM2 level is a bit of a sequel to one I made in MM1. B1H-9PB-HPG

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maxB

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74T-M8W-XQG and TM0-1X9-Q1G are the first two I've uploaded, both are pretty tricky but have secret shortcuts if you hunt around a bit.

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bemusedchunk

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No Caption Provided

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Lysandus

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#181  Edited By Lysandus

PR1-D21-BJF My first level.

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timvasion

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G3H-FRQ-6VG

Just made this and it's the second course I've made.

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mattdeleted

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Here are my first 3 levels; I have no idea really if they're any good, but I enjoyed making them at least...

DCH-PXB-QRG

The Vine High Coin Climb - this one's fairly straightforward, just climb the vines and get 50 coins to finish.

P5S-255-CVG

Switch the Police State! - this one's pretty tough, it requires a lot of hitting on/off switches while platforming.

LTK-3DS-6DF

Down on the Pipe-side - a medium-difficulty compact puzzle level with an upside down sub-area.

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MadScientist18

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Really like my second level I made. Yoshi has fallen down the well and you need to go down and save him. I think it’s a cool and fair vertical level. Let me know what you think!

Level ID: XQ5-CLY-64G

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sms824

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Would someone try my first level?

BY1-9VP-PXF

Clear tube challenge race

Mario 3D world

Maze like level, a bit difficult but it’s all about finding the right tubes

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ryno9881

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@dantebk said:

I made my first Super Mario Maker 2 level!

It's called Goomba Factory Tour, and it's as it sounds: Mario takes a tour of the local Goomba factory. If you decide to check it out, please be sure to put on your hard hat before entering the factory.

Course ID: WGM-G5G-HGF

It's a Super Mario World level (and so yes, I'm aware they are "galoombas", but I like the word "goomba" more), that is fairly traditional in style, with moderate difficulty and the most minor of puzzling. I don't think it will give the average player too much challenge, but I imagine it'll take a few attempts to get the hang of everything. There is a checkpoint before the hardest bit.

If you play it, please let me know, and I'd be happy to reciprocate.

Took me a dozen or so tries but I got it, nice level!

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Subterfudge

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"I Got 5 On It": 48S-3FK-48G

I made it and cleared it in less than an hour while watching today's stream. It's a lot friendlier than my first two. Probably my favourite creation so far.

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turboman

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KEWL SLIDEZ: QWF-YXT-3MG

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Wallzii

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W2Y-X6C-LTF

My first upload. It isn't too long, but I think it's fair and got enough challenge to it. Took me, uh, a few tries to get it uploaded.

Give it a shot duders!

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old_bo

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Hey gang. Uploaded my second level. Tougher than I expected, but pretty happy with it. Tried my best to make a thematic re-creation of my favorite movie, DIE HARD.

Nakatomi
Come out to the coast, we'll get together, have a few laughs.
GRC-SQ7-TDG

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Sahalarious

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7V4-9FL-0MG : Snow Day

Fun enough for a first level, I had fun making it

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DrM2theJ

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#192  Edited By DrM2theJ
No Caption Provided

The Course ID is DNG-03R-41G and the title is Welcome to the Goomba Factory.

Took me a little over an hour to beat it for upload, but I don't think it's too hard actually? I think if you're "good" at Mario, you'll probably think it's fun but not that hard? Maybe?

The level consists of four completely different sub-levels. The narrative is that Mario is liberating Bowser's Goomba Factory. The four areas are: Lobby, Processing, Disposal, and Management. Get through them and you'll have to beat the General Manager to finish the level!

I was inspired by Oddworld: Abe's Oddysee in particular. I thought of the Goombas as similar to Mudokons from that game. I wanted to explain where the Goombas come from and thought of how Mario might actually strategically weaken Bowser in a real war.

I hope you will try it! I actually created it mainly hoping Giant Bomb community members would give it a shot.

(Excited to try the ones that have been posted--y'all are making a ton of levels!)

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chaser324

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#193 chaser324  Moderator

@turboman: I'm not a huge fan of red coin levels, but I enjoyed this one (only one kinda hidden away coin that I missed a couple of times). Sliding is just plain fun.

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MmmDoggy

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Hey folks! I made a bunch of MM1 levels and psyched to be putting out some SMM2 levels! Here are my first four.

Blinking Bonanza: HJC-8WK-4FF

Its a pretty straightforward level with blinking blocks and some tricky wall jumping at at the end. 3/5 difficulty

Silly Switches: H6B-630-DKG

Switches and cannonballs and some shell puzzles! 2.5/5 difficulty

Bouncey, Pipey, Spikey: QYX-NG6-BYG

Slight exploration based level that turns to bounce pad precision in the second half. 2/5

The Terrifying Trial: BTY-QK3-64G

Very challenging level but with no bullshit. Multiple mechanics. 4.5/5 difficulty

Hope you try them out! I'm gonna be recording myself playing and analyzing the community's levels and uploading it to youtube if anyone is interested. <3

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D_W

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Uploaded my first level. It's about helping friends and... being betrayed?

GP0-9K3-0XF

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handsomeb

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238-JTT-8DF

Into the garbage chute.

Explore the lower decks of an airship. Multiple pathways provide a choice of puzzle or platforming elements.

I made the mistake of editing for difficulty and uploaded it immediately. So it might be too easy.

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gwms001

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I bet you can't beat this puzzle level. F9L-PF1-LXF

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hummusboy

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Here’s some of my levels I’ve created. Lots of fun!

First 3D world level : YYN YBT GQF

Trippy Mario 3: 0LV MJ8 80G

Boss Rush: B3L SXB DGG

Enjoy

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clagnaught

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42C-54D-B0G: Please Don’t Go Down The Pipes. “A simple course. Just don’t go down the pipes. Trust me”

I wanted to create a pretty standard Mario level. There’s plenty of power ups, nothing is devoted to chance, and there’s no gotcha moments. My first SMM2 level was a hair harder than I intended and wanted something significantly easier. Hope y’all enjoy! (PS. I wouldn’t go down the pipes. You’ll probably have a better time if you don’t go down into the sub-world)

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arghron

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My first level: Wallet 'n' keys

VKM-5WQ-1JG