@picky_bugger said:
@brackstone: How's the combat in the second? I really liked a lot of the first game but utterly despised the combat.
The combat in the second is the exact same system. If you hated the basic mechanics (which is perfectly fair, it's not for everyone), this probably won't do much for you.
That said, it's a big improvement in the sequel. The 2 biggest issues I had with BS1 were that the AI doesn't really make the combat system shine, and that the encounters get really repetitive. 2 solves it by having outright better, more varied encounters. Each encounter seems like it had more thought put into it, and each one feels far more unique. In general, the AI still doesn't bring out the best in the combat system, but it comes close since each encounter is a lot more puzzley than before.
This is also aided by the greater unit variety for both you and your enemies. It makes better use of the units that maybe weren't featured much as enemies in BS1, and adds a number of new enemies that freshen things up.
So again, if you hate it based on the core mechanics, this won't be better. Otherwise, it's a nice improvement.
Also, as a somewhat separate point, (and relevant to @bisonhero), the Survival mode of BS2 changed the turn order mechanic to be fully fixed. As in, if a unit dies, his spot in the turn order is forever gone, and the opposing team acts twice. Survival mode is pretty good, but it is completely devoid of story. If the turn order is the main thing that drove some folks away from the series, the survival mode is definitely enough to warrant picking it up for a sale price.
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