@encephalon said:
I appreciate the intent behind the Bad End, if not every aspect of its execution. Basically, Ciri's triumph over the White Frost is dependent on her self-confidence, and that's directly related to Geralt's treatment of her. To that end, the game wants you to treat Ciri like a capable adult able to make her own decisions, rather than being an overprotective Witcher dad who wants to do everything for her. However, not all of those inflection points listed above really illustrate that conflict well.
Some do it better than others. For instance, I opted to let Ciri speak with the Lodge by herself, and actually felt proud when Yen told me our pseudo-daughter stood toe to toe with Phillipa fucking Eilhart. At the same time, Choice 1 and 4 are pretty huge whiffs, in my opinion, and I ended up making the "right" choice mostly based on luck, as it's not at all clear what each dialogue option will lead to when you're presented with them.
I happened to get a bittersweet ending that I'm quite happy with, so I wasn't personally slighted by the game, but I do understand where you're coming from.
On the Lodge thing... what if a player thinks "I should attend the Lodge, there might be valuable information there". Even if there isn't, that's the kind of thing that players very interested in the lore would want to participate in. The Lodge of Sorceresses, this organization that has had so much impact on two games, is finally gathering in one room? Cool! Oh, wait, I got the bad ending in part because I attended it? It's obvious why you shouldn't attend after the fact, but not really beforehand, and I don't think the game does the best job of communicating to you what these options really mean. (the rest of this post is just a general response, not aimed at you).
Someone might argue that communicating something like that would rob the decisions of their significance, but I don't want a game that's at least fifty hours long, usually way more, to give me a bad ending because I decided to tell Ciri that she doesn't have to be good at everything (a reasonable response, I think), because I decided to attend the Lodge of Sorceresses (again, a reasonable decision), and because I tried to get her to calm down instead of trashing that room (also, totally reasonable, also also, trashing a room to get back at someone is very childlike).
I actually looked up "how to get the good ending" a little while after I met Ciri precisely because I was afraid I'd get the bad ending. Games should get themselves into a habit of having multiple endings that are all, in some way, satisfying. I think the only time you should have a bad ending is if you're just reckless and selfish throughout the game. In the case of The Witcher 3, it's especially disappointing because Ciri's other fates are way more interesting and satisfying and memorable, and it would only take a little bit of adjustment for "the bad one" to just not be in the game.
For the record, I couldn't see myself even going for any ending other than the one I got. Ciri became the Empress of Nilfgaard, Cerys rules Skellige, Temeria was restored and Djikstra was killed, and Geralt and Yennefer went off to live in solitude and make love all day. Out of all the endings, it's the one I'd consider best for everyone involved and the one I'm most satisfied with. Spoiled in case you don't know what the other endings are - presumably, everyone in here has finished the game or is OK with being spoiled on general knowledge of how the ending works, but might not want a potential ending spoiled.
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