...and just a fucking mess, in my opinion. Has some of the best content in the game (everything with the Crach and his family and the choosing a new king is great, some of the Witcher contracts are unbelievable), but geographically it is a fucking nightmare combination of icon barf and bad path-finding. Fuck these slopes that sometimes look like they can be walked up but oh wait! Now I'm suddenly sliding back down!
It's a shame because I LOVE the setting SO much, and I genuinely get why it is set up this way, but from a gameplay standpoint it feels like the ultimate argument for function over form (I think I have that right). Having a gazillion question marks in the ocean in a game with swimming/boating that already feels a little slow is the least enticing thing ever. Meanwhile, you have the land bound question marks that I have no EARTHLY idea how to get to. Do I need to go underground or behind this ancient mountain to actually get there? Does it matter? Is it another fucking BANDIT CAMP?
Again, I love the area. I know a lot of people fell off in this area where I just felt more drawn in. But I can't help but feel like maybe making the area smaller might have helped some people feel less overwhelmed and less like there is less game to go. It's too much, it's too hard to traverse, and even if it IS all worth it to get to, it's TOO HARD to get to it.
I would love to hear some thoughts from some other people here, particular those of you that have actually uncovered all of those question marks! Surely someone here must have!