That whole trailer thing was not great, but I'm always in for another Tom Clancy's Ghost Recon, Splinter Cell, Rainbow Six (well, not Siege), and now The Division. What gameplay they showed definitely seemed like it could use some polish and had a whole lot of that 'this is what we're going for' feel, but it's definitely the biggest difference from other Tom Clancy third-person shooters in terms of animation and perhaps for it, immersion. I wouldn't say Tom Clancy games, even when they did single player storied games were great (to be clear, I mean the games were awesome, just not necessarily their stories in the majority of them; they were adequate), but I still love that direction.
Now, this isn't exactly single player as you can have online friends tag along, but it is a single player if you choose to go alone. There are no A.I. companions this time around, and I'm happy that they're going to try to push more story, though we'll see how that turns out. I hope we can still customize our characters. It's very easy to just expect the same stuff, like repetitive side tasks that take up a lot of the players time and just don't impress. I don't have as big of an issue with it in and of itself, but I wish they didn't market games as if it's not going to be there, but we'll see. I enjoyed Wildlands (I bought it twice!) but nothing about the DLC looked great to me so I never got into that stuff. It just seems to have a lot of throwaway missions.
I've already done everything in the game on the PS4 version, but after I got an Xbox One X I wanted to see how it was on there, and so I'll probably play through it all once again before the new one comes out. It's nothing new, but I guess I'm surprised they announced the game when it comes out the same year and not at any sort of big event. Lastly, I wonder if people are going to have a hard time with the name of the new setting: Auroa. I imagine a lot of people will say Aurora.
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