Seeing how much interest is there in playing game, I think it’ll be a good idea to create a place where we could pool together advice for all players, new or old. I’ll try my best to update the main post from responses, to start off here are some tips I’ve found around. I’ll update this guide over the next few weeks depending on what other players have to add to it.
General
- A simple one would sticking together, or keeping a close eye to any team mate who is separated from the rest . Also be aware of where everyone is, in case someone gets jumped by any assassin's or hook rats.
- when approaching some ledges, make sure you jump off the ledge together. There will places once fall down into, you cannot climb back up or come back to. one team mate will get hooked, pounced, downed and there'll be nothing you can do but watch them die.
- when encountering a swarm hugging the wall, or finding a funnel would be for the best for dealing with the horde
- hordes come in 3 waves, if in an open area 2 will come from the front and 1 from the back sometimes.
- spotting (by spamming t) would greatly help with relaying information, not just where an item is but where a bright storm is and where they'll teleport to
- Commendation Crates you get from leveling will give items which will scale with your max power level.
- If you decide to play on champion or higher there is friendly fire.
- After any player is freed of any grab (assassin, hook rat, life leech etc) they'll be catching their breath and vulnerable, they should be protect for a few seconds after.
Weapons
- Understand which weapons for your character would be good for which situation. Armor penetration would be great for armored units, while others are good against dealing with hordes.
- For example for Sienna her flame-thrower staff is great for dealing with hordes but will have trouble dealing with bosses, and armored units. The bolt staff is better for dealing with those units.
- When using melee, swing around your melee weapon and learn where your weapon will land for regular and charged swings. This will be great when dealing with storm vermin, who need to be killed with a head shot unless you have armor penetration
- If anything, you can practice trying out the weapons in training dummy area, which is in the courtyard directly to the left of the spawn area. You can try out against armored dummies too to see your effectiveness.
Potions, bombs and healing items
- Healing items reset your wound counter which determine when you are killed vs downed.
- The number of down counts decreases as you increase in difficulty. So Recruit allows 3 downs before dying, next difficulty is 2, so on and so forth
- If you see a healing item don't always use it right away, and think about what scenario will happen in the next area. Most maps are linear and you`ll rarely revisit a place again. HOWEVER there are scenarios where will you have to stay and defend and an area until you fill a cart or slowly push a battering ram. Perfect example is the map empire one fire (the one where there are fireworks at the end and you're running through a burning city). This is an area where you have to deal with hordes, specials and at least 4 storm vermin while collecting and slowly pushing explosives, in close quarters.
- The flame bomb will be great for hordes
- The explosive bomb will be great for armored units and can stun bosses.
- The strength potion can combo with bombs and abilities, making it stronger
Blocking, Pushing and dodging
Block whenever you can, especially when facing armored units or being attacked by bosses.
- The Blocks is for a 360 angle but will use less stamina which blocking attacks in infront
- You can also block while reviving, simply by holding the block button while reviving
Pushing is great it will use blocking stamina, used by blocking then attacking
- This can create opening for teammates to attack the stunned skaven
- An advanced technique is to pushing and attack, do this by pushing and holding down left click to do a charged attack only using 1 block stamina
Dodging will be great if blocking and pushing are not your style
For those of you who jump sometimes instead of dodging, you can rebind the keys to separate functions
If you combine the above 3 you should be able to last a hell of a lot longer against any horde
Bosses
- For Specific bosses
- Stormfiends have a little caged rat on their backs that are a weakspot. Go for that whenever possible.
- Bile Trolls regen health when they're down on the ground. They won't attack during this phase, so go in and take as many whacks as possible to reduce the amount they regen.
- with the chaos spawn, some abilities can set free your teammates. Abilities which deal damage, push or a explosive bomb
Bosses have a long melee range so don’t chance them hitting you and block their attacks if they charge you, especially if you’re not host
Pushing them will have a chance to agro them, however it will alway favour the most damage from a person
Grimoire+Tomes
- Both are curses, if you are have an item which gives resistance to curses
- Tomes will take up your health item slots
- they can be dropped and picked up by anyone, so feel free heal up if you spot a healing item
- In general will be easier to find
Grimoires will lower your health and take up a potion slot
- you discard these once picked up, but this will destroy it
- pretty hard to find, as they will require some environmental puzzle or jumping
- Locations are something you may have to look up as you go through each map
TLDR if you don’t want to see the helpful guide we have, here's a fun one
http://steamcommunity.com/sharedfiles/filedetails/?id=1323025383
Thanks to big_denim, grandCurator, bollard, mike
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