The Wrasslin' Game Thread: Action Arcade Wrestling FINALLY coming to consoles!

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Shiftygism

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#51  Edited By Shiftygism
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Oh fer fuck's sake, I just got a chance to watch the supposed cut stars video, and I just saw Jim Duggan was in. Why does he keep getting removed? Out of all of THQ and 2K's offerings, dude's only been in Legends of Wrestlemania. It just ain't right.

Not a very good model, but still...it would've been great to finally get ol' Hacksaw in one of the games.

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bigsocrates

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#52 bigsocrates  Online

@shiftygism: I am obviously on record as hating this art style, but I hope these are just temp models that will be fixed. They look like they were designed by people who had the wrestlers described to them by someone who saw a wrestling show once 20 years ago. Ric Flair's hair is as if they put Rey Mysterio in the game without his mask, or Rikishi in but he's thin and jacked.

Brett Hart looks like a young Rob Morrow.

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Ulfhedinn

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Another year, another wrestling game disappointment.

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Shiftygism

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Here's the teaser for one of the upcoming AEW games from YUKES!

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Shiftygism

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Turns out the other titles will be mobile releases. One is a general manager sim, and the other...a gambling game of some sort.

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Undeadpool

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@shindig said:

Telltale's Adventures in the WWE Universe.

"RING THE DAMN BELL!"

<Bret Hart will remember that>

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bigsocrates

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#57 bigsocrates  Online

That AEW trailer looks promising. It looks a little more arcadey and action packed than the WWE sims have been, though it's impossible to tell how it plays. The graphics aren't fantastic but it's still very early.

My biggest takeaway is that this version of Hikaru Shida's ring gear is clearly based on Tifa from FF VII, and how did I not realize that? She has even cosplayed as Tifa. In real life I didn't necessarily see it but in video game form it's incredibly obvious.

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Dizzyhippos

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I am totally willing to give Yukes a shot at a game unshackled from the "Your a mark you will buy it anyway so quality doesn't matter" trash mindset that is the WWE. I wish the manager game wasn't a mobile game but whatever.

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brian_

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#59  Edited By brian_

I'm just super curious to see what Yukes can do with a wrestling game removed from the forced yearly release schedule. They've been the brunt of a lot of people's shit talking over the years with those WWE games, which I always thought seemed unfair when you've got a publisher and the WWE demanding you put out a new game every year.

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Shiftygism

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WWE Battlegrounds added some new characters recently including Ultimate Warrior, who looks cool despite his attire colors being weirdly off (and only 2 available), but folks are saying in a game where everyone has nearly the same generic moveset, he still lacks most of the signatures that made him like his running clotheslines, flying shoulder block, and Ultimate Splash. Why even bother putting him in?

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Shiftygism

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HOLY FUCKING SHIT, HE'S PORTING IT TO THE SWITCH!!!

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Shiftygism

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A game made by one dude, doing things that hasn't been seen since WWE All Stars...

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Shiftygism

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#63  Edited By Shiftygism

I always wanted to try this one, glad it's finally hitting consoles!

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Shiftygism

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#64  Edited By Shiftygism

The dates for the supposed last wave of free dlc has been announced for WWE Battlegrounds. Outside of Doink, most of the models look really great.

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It's obvious this game was rushed to market as it's poorly thought out in areas, the reversal system is awful, too often you'll get counted out if you don't get in the ring by nine (so weird), the difficulty in story mode is insane for certain characters (Ember Moon is soooo overpowered), and there's a surprising lack of wrestler specific moves and taunts, but mannn if they could fix these issues and add some new match types next time around (if there is one), a sequel could be pretty great. It's by no means a suitable replacement for All Stars, but it's offered a lot of amusing moments since I picked it up on Black Friday.

Love the artstyle, some of the models looked bad in their profile pic, but in game? Awesome. Some of the women, especially Asuka look better here than in 2K...not to mention feeling way more lifelike with some of the reactive animations. While some of the developmental choices made are quite puzzling, there actually seems to be a pretty smart logic system in place rivaling Fire Pro under the hood as I've had instances of my opponents doing things I've never seen in 2K stringing specific moves and spots to taunts. Moments like that go a long way in evening out the drawbacks. I got a bunch of clips I need to toss together in a montage at some point.

Decent game on the cheap, especially now that they added so much content.