@grizdotcom: It's already been said before but part of the reason I like Game Pass is to be able to play a game I otherwise wouldn't pay full price for. Outriders is a good example. It doesn't seem amazing but I still feel like trying it out and it's coming to Game Pass so I don't have to worry about spending $60 on it. I've also found great indie games that I never would have played or heard of that would have been the price of one month of Game Pass by themselves. I also have maybe a weird use case but it's still a benefit for me, which is that some of my friends don't have a PC and some multiplayer games we play are still not crossplay. That means I get to use Game Pass on my Xbox One X without having to pay extra just to join them, like on Battlefield games for example. That saves me money in the long run from having to buy duplicate copies on PC and on Xbox.
I'm also a bit confused about this part:
Unless you know how to set the console into home mode and play it offline, you're still at the whim of losing progress every 20 mins because the internet decided to shit the bed.
Because at the end you say you'd rather buy a decent machine that can play games offline but if you build this machine, that isn't going to make the games that rely on servers suddenly stop relying on the servers. You're still gonna have the exact same problem with internet dropping on a PC. Hitman 3 on PC asks for an internet connection just as the console versions do, and when my internet drops, it messes it up too. I don't see this as a Game Pass problem, it's more of an "always online" problem.
The other part of the last paragraph was this:
I own gamepass (should probably stop typing and go cancel it....) and the last thing I want to think about is "Oh shit, I need to play over $300 AUD worth of games within the year to get my monies worth." I don't know about you, but that's not a healthy way to view the world.
I would agree, except that most people are already doing that without intending to. It's not an active problem that most people are stressing about. It's a guaranteed conclusion if they play tons of games on Game Pass in the first place. I'm saving money by doing what I would have done already, except I would be spending it individually on each game which would cost more than Game Pass does right now. There's no rush to get my money's worth because I'm already doing it by playing.
It's okay if that's not how you use Game Pass though. It would be good to figure out if it's worth it for you personally because it only really saves you money if you were already going to play a lot of stuff that's on it. However, I've looked it up and I'm a bit confused...Game Pass Ultimate seems to be $16 a month in Australia, and if games are $100 then it saves even more money than in the US. You only need to play two games in a year to make up the money. Unless you play less than 2 full priced games a year? Even using your example of $300, that's 3 games a year which is the exact same as the US value.
The one thing I do worry about is future ownership of games. Right now it works for me because by the time Microsoft removes a game from the service, I already played it to completion. But the part I worry about is if I want to play them in the future. Microsoft controls that part of it and that's a legitimate concern. I can play 20 year old games on my PC because I have them saved locally, but in the future that's gonna be a big problem. However, this also mixes in with the "always online/games as a service" problem too because even if you own a physical copy of say, Destiny 2, you aren't gonna be able to play it anyways if the servers go down. So that is partially still out of consumers' hands even if you reject Game Pass.
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