The Assassin's Creed DRM worked in the sense that it took a few extra weeks for pirates to crack it, and those two extra weeks were a valuable window to sell the game, but in the long run no, not really. With Ubisoft's DRM, you usually end up with pirates getting better gaming experiences than paying customers.Does DRM really work? I've always believed that the people who pirate games never intended to purchase them. It seems to always be the case that DRM hurts the consumer.
It's unfortunate, but at least pirates are looking out for themselves and paying customers alike, in that there's already an offline-mode crack available.
e: that was a lot of fucking commas what the hell is wrong with me.
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