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Game » consists of 8 releases. Released May 06, 2011
In some games, either after completing the main game or as part of the game itself, players must replay a harder version of the same level. This is not classified as a different difficulty level, as the levels usually add new mechanics or enemies.
A heads-up display is a graphical overlay of vital information used in most modern games.
Hostages exist to be saved, guarded, and occasionally executed.
Hotkeys allow advanced players to map game functions to a single button on a keyboard for quick and easy access.
Hotseat multiplayer mode allows multiple people to play the same game on one system. This generally only applies to turn based games such as Civilization IV or Advanced Wars.
A digital storefront which donates some of its profits to charity.
IGF is the Independent Games Festival, an annual gathering of Indie developers. The term also refers to the associated awards.
Impulse was Stardock's digital distribution platform. Impulse allowed gamers to quickly find their favorite software and download it automatically to their computer.
Map Makers or Editors are built-in tools that allow the average gamer to tweak or fully customize a map of their own, with no mod or programming skills required.
A concept in a game where the playable character can't run out of ammo, and doesn't need to pick up/buy ammo. In some cases, you still have to reload your weapon, but you will still have an endless amount of magazines.
A plot device where innocent characters are killed. Sometimes players forced to watch it happen and can do nothing to prevent it.
With the internet in full swing, some games reflect its leak into popular culture by making references to the World Wide Web.
IRC stands for Internet Relay Chat. Some developers use this technology as a chat functionality in their games.
Joke characters are characters in video games that provide humor, and are often parodies of characters from other games, or parodies of famous celebrities.
Game endings that are meant to be absurd and that fly in the face of a dramatic storyline. Joke endings are often included as bonuses that require the player to beat the game a certain way in order to be seen.
A leaderboard is a way for players of any multi-player game to know where they rank within the game's community.
Games that allow the player to choose which level to play next, rather than a fixed linear order.
Rather than utilitarian names like "Level 3" or "Warehouse", many games give each level a unique title that has some relevance to its content.
Loading Screens are specific screens that are displayed while a game is loading resources so that the player has something to distract them while the game loads. Loading Screens can be images, text or even mini-games - and sometimes a combination of all three.
Sometimes one playable character just isn't enough.
Some games feature protagonists that are not humanoid in nature. These are creatures that do not have human characteristics (i.e. stand on 2 legs, have 2 arms, a body and a head).
Games which allow players to interact with others over the internet.
OnLive was a cloud gaming service offering video game streaming through a user's computer, smartphone, or TV.
Objectives that aren't required in order to win a scenario or mission. Completing optional objectives may, however, grant the player benefits such as items, shortcuts or additional assistance.
Games that have had an Original Soundtrack album released.
A Palette Swap is when two or more characters share the same style sprite or character model with only minor color or cosmetic changes. Although visually similar, palette swap characters may have very different moves and personalities.
Whether they're getting in the way while you're walking or driving, you always feel the need to trample them.
Some games actively taunt the player, through screen text, voice, or changes to the game itself. It's a form of authorial voice that can lead the player to really question their relationship to the developer.
A narrative that takes an unexpected turn. Commonly, plot twists come in the form of revealing that the player character is not actually who they thought.
Procedural Generation refers to the creation of content algorithmically as the game is running. This content generally coexists with standard, authored content; the two are not mutually exclusive.
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