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Game » consists of 2 releases. Released Feb 08, 2007
Civilization V brings brand new gameplay elements to this beloved franchise, while maintaining the "just one more turn" mentality.
Distant Worlds is a pausable, real-time space 4X game . Its most unique features are it's huge scale and adjustable automation that helps the player manage their empire.
The second "micro expansion" for Sins of a Solar Empire. New additions include a tech tree with diplomatic units and abilities.
Simulate the development and progression of an alien species as it evolves from a single-celled organism to a sapient level, rises up through various stages of civilization, and eventually becomes a space-faring species.
The fourth official installment of the empire-building turn-based strategy game Sid Meier's Civilization, adding 3D graphics, a simpler user interface, and numerous gameplay enhancements.
The third in a series of 4X (eXplore, eXpand, eXploit, and eXterminate), turn-based, strategy sci-fi games. MoO3 lets players take command a potentially galaxy-spanning civilization through colonization, terraforming, economy, diplomacy, and war.
Hegemonia: Legions of Iron is a PC strategy game.
Set in the distant future, Imperium Galactica 2 allows you to play as one of three races, each of which has its own campaign, goals, strengths and weaknesses.
Star Trek: The Next Generation - Birth of the Federation is a 4X turn based strategy game based on the popular sci-fi television show. Take one of 5 familiar Star Trek races from small beginnings, to the dominant force in the galaxy
Compete as one of seven ideological factions vying for control of a distant planet in the Alpha Centauri star system while uncovering the secrets of the planet they inhabit.
The sequel to the acclaimed original 4X game in which the player commands an empire in his quest to conquer the galaxy by multiple means.
A turn-based strategy space game.
A turn-based strategy game that allows players to choose one of ten races before taking on a quest for intergalactic dominance. It inspired the term "4X" and introduced a framework that many later games in the subgenre would build upon.
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