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    Game Boy Wars

    Game » consists of 1 releases. Released May 21, 1991

    A turn-based tactics game for Game Boy; it is the second game in the Nintendo Wars franchise.

    Short summary describing this game.

    No recent wiki edits to this page.

    Overview

    Game Boy Wars is the second game in the Nintendo Wars franchise, and is the first portable version of the series. It was released for the original Game Boy on May 21st, 1991 in Japan. The game was developed by Intelligent Systems, the company who are also responsible for the recent iterations of the series such as Advance Wars on the Nintendo DS.

    The game features a total of 36 maps, and is the first game in the franchise to feature a proper save system - in the first game in the franchise, Famicom Wars, if players remove the cartridge, the save data are erased. Game Boy Wars differs from Famicom Wars in that the map is based on a hexagon system rather than a square grid.

    The game features multiplayer support where two players can connect two Game Boy systems together and battle against each other. This feature requires two physical copy of the game to be in each system in order for it to work.

    Units

    Infantry

    • Weapon: Machine Gun
    • Range: 1
    • Mobility: 3
    • Gas: 99
    • Cost: 1000

    Mech

    • Weapon: Ground Rocket, Anti-Air Missile
    • Range: 1, 1
    • Mobility: 2
    • Gas: 70
    • Cost: 2000

    Tank A

    • Weapon: Tank Cannon, Machine Gun
    • Range: 1, 1
    • Mobility: 6
    • Gas: 70
    • Cost: 18000

    Tank B

    • Weapon: Tank Cannon, Machine Gun
    • Range: 1, 1
    • Mobility: 4
    • Gas: 32
    • Cost: 6000

    Cannon

    • Weapon: Cannon
    • Range: 3-6
    • Mobility: 1
    • Gas: 1
    • Cost: 20000

    Artillery A

    • Weapon: Cannon
    • Range: 3-5
    • Mobility: 4
    • Gas: 50
    • Cost: 14500

    Artillery B

    • Weapon: Cannon
    • Range: 2-3
    • Mobility: 5
    • Gas: 30
    • Cost: 6200

    Missile

    • Weapon: Anti-Air Missile
    • Range: 2-5
    • Mobility: 4
    • Gas: 40
    • Cost: 12000

    Anti-Air

    • Weapon: Anti-Air Cannon
    • Range: 1
    • Mobility: 5
    • Gas: 50
    • Cost: 5500

    Rocket Launcher

    • Weapon: Anti-Air Rocket
    • Range: 2-3
    • Mobility: 4
    • Gas: 50
    • Cost: 6200

    Recon

    • Weapon: Machine Gun
    • Range: 1
    • Mobility: 6
    • Gas: 70
    • Cost: 4200

    Rig

    • Weapon: None
    • Range: NA
    • Mobility: 5
    • Gas: 60
    • Cost: 3500

    Fighter A

    • Weapon: S Winder, Vulcan Gun
    • Range: 1,1
    • Mobility: 9
    • Gas: 80
    • Cost: 26000

    Fighter B

    • Weapon: S Winder, Vulcan Gun
    • Range: 1,1
    • Mobility: 8
    • Gas: 70
    • Cost: 16000

    Bomber

    • Weapon: Bomb
    • Range: 1
    • Mobility: 7
    • Gas: 90
    • Cost: 22000

    Battle Copter

    • Weapon: Ground Rocket, Machine Gun
    • Range: 1,1
    • Mobility: 5
    • Gas: 70
    • Cost: 7500

    Transport Copter

    • Weapon: Machine Gun
    • Range: 1
    • Mobility: 6
    • Gas: 60
    • Cost: 4000

    Battleship

    • Weapon: Anti-Ship Missile, Anti-Air Missile
    • Range: 2-6, 2-6
    • Mobility: 5
    • Gas: 90
    • Cost: 30000

    Carrier

    • Weapon: Anti-Air Missile
    • Range: 2-6
    • Mobility: 5
    • Gas: 90
    • Cost: 20000

    Transport Ship

    • Weapon: Machine Gun
    • Range: 1
    • Mobility: 5
    • Gas: 90
    • Cost: 16500

    Submarine

    • Weapon: Torpedo
    • Range: 1-3
    • Mobility: 4
    • Gas: 90
    • Cost: 24000

    Tank Z

    • Weapon: Tank Cannon, Machine Gun
    • Range: 1-3, 1-3
    • Mobility: 4
    • Gas: 80
    • Cost: 28000

    Super Missile

    • Weapon: Super Missile
    • Range: 1-3
    • Mobility: 8
    • Gas: 99
    • Cost: 77000

    Radar Transporter

    • Weapon: None
    • Range: NA
    • Mobility: 8
    • Gas: 99
    • Cost: 4000

    References

    Official website (Japanese)

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