Drecom Co., Ltd worked with KairoSoft to bring you this game to the PC, the only downside..You will need a Facebook account.
When I heard the GB guys talk about this game on one of the bombcasts i could not help and raise and eyebrow and think "Wait, this game sounds like something that I have played before", and now after seeing screenshots of it i know why.
The Facebook game has been out for a few months now, still in Alpha stage but if you want it on the PC and you got a Facebook account then here is your chance.
Game Studio Story - FB Link
Game Dev Story
Game » consists of 4 releases. Released Oct 09, 1997
A game company simulation game for iPhone OS, Android, and PC by Japanese studio Kairosoft.
Want to Play a PC version?
" @TwoLines said:crap. forget it then" You have to hire friends to be able to make games. I hate games that do that. Screw this. "Yeah, discovered that a minute ago. Also the translation is awful. Or rather, not great. "
" @TwoLines said:Well it IS in alpha. And they're still receiving feedback I guess..." You have to hire friends to be able to make games. I hate games that do that. Screw this. "Yeah, discovered that a minute ago. Also the translation is awful. Or rather, not great. "
Good news so far: the "Friends" you seem to recruit seems to only take their likeness and that's it. You can tell it not to say anything stupid on their wall.
Edit: Nevermind. Yeah, it seems they REALLY Facebook-d this version. One of the reasons why the original is so damn addictive is because things are constantly going and you always want to make that next project.
" Good news so far: the "Friends" you seem to recruit seems to only take their likeness and that's it. You can tell it not to say anything stupid on their wall. Edit: Nevermind. Yeah, it seems they REALLY Facebook-d this version. One of the reasons why the original is so damn addictive is because things are constantly going and you always want to make that next project. "Maybe we can make a suggestion that the processes go much faster? Like, maybe 1/2 the rate the iPhone game is going (say, if it takes 1 minute in real time to make a game, it should take 2 on the FB version.)
So, I've got (as we speak) the #24 game on the leaderboard at the moment. I *may* have stolen the name for my company a little.
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